Difference between revisions of "Random Humanoid Horde"

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(ported from my table)
 
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<sgtable>
 
<sgtable>
 
;main
 
;main
1,These are [Race] who are all [Aspect]. They are ruled by [Organization] and [Allies]. They are headquartered in [BattlefieldType].
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1,These are [Race] who are generally [Aspect]. They are ruled by [Organization] and [Allies]. They are headquartered in [BattlefieldType]. Most carry a [NoDEscription].
 +
 
 +
 
 +
;NoDescription
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1,[Swords.NoDescription]
 +
1,[HaftedWeapons.NoDescription]
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1,[Bows.NoDescription]
 +
1,[XBows.NoDescription]
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1,[Lances.NoDescription]
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1,[StaffClub.NoDescription]
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1,[WeaponsOther.NoDescription]
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1,[WhipChain.NoDescription]
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1,[AmmunitionThrown.NoDescription]
  
 
;Race
 
;Race
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1,drunk
 
1,drunk
 
1,drugged
 
1,drugged
1,enslaved (or enslaving)
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1,enslaved (or slavers)
 
1,experimental test subjects
 
1,experimental test subjects
 
1,friendly
 
1,friendly

Revision as of 05:49, 23 October 2011

<sgdisplay iterations="1">[main]

</sgdisplay>

<sgtable>

main

1,These are [Race] who are generally [Aspect]. They are ruled by [Organization] and [Allies]. They are headquartered in [BattlefieldType]. Most carry a [NoDEscription].


NoDescription

1,[Swords.NoDescription] 1,[HaftedWeapons.NoDescription] 1,[Bows.NoDescription] 1,[XBows.NoDescription] 1,[Lances.NoDescription] 1,[StaffClub.NoDescription] 1,[WeaponsOther.NoDescription] 1,[WhipChain.NoDescription] 1,[AmmunitionThrown.NoDescription]

Race

1,goblinoids 1,dark elves 1,jackal-headed warriors 1,hyena-like humanoids 1,crow-headed creatures 1,leopard-people 1,goat-headed warriors 1,lizardfolk 1,snake-people

Aspect

1,Lewis Carrol-esque 1,cloned 1,decadent 1,drunk 1,drugged 1,enslaved (or slavers) 1,experimental test subjects 1,friendly 1,giants 1,hyperintelligent 1,immobile 1,insane 1,organized and militarized (like Tolkien orcs) 1,mutants or cripples 1,worshippers of the plague gods 1,religious 1,sexy 1,soulless 1,steampunk 1,tiny

Organization

1,d4+1 wizards, shamen, witches, etc. 1,a single wizard, witch, shaman, etc. 1,d4+1 leaders with d6 more HD than the rest 1,a single leader with d8 more HD than the rest 1,the whisperings of a bizarre idol 1,a member of a more intelligent species 1,a wizardy/witchy member of a more intelligent species 1,a member of a non- or animal-intelligence species (giant ape, froghemoth, yellow mold, etc.) whose wishes are interpreted by a priest or witch 1,a hyperintelligent member of a usually non- or animal-intelligent species 1,an upper caste that is [Aspect] 1,the crippled or deformed (a bloated queen, sacred paraplegiac, etc)--d4 of them 1,the withered and old. d4 wiser and weaker than the rest 1,a symbiotic unimind 1,no-one but 25% are berserk warrior-types with 2hd more than the rest and +2 damage. 2 handed weapons, maybe 1,an surprisingly complex bureaucracy comprising a bodyguard caste as well as magic users

BattlefieldType

1,a castle 1,a cemetery 1,a monastery 1,a village 1,a ship 1,a ruin 1,a port 1,a prison 1,a labyrinth 1,a volcano 1,a mine 1,a necropolis 1,a warren beneath a bridge 1,a freakish structure resembling no human architecture 1,a fortress 1,a mountain fortress 1,a city of their own 1,a city of their own beneath the earth

Allies

1,are allied to no-one 1,are allied to no-one 1,are allied to no-one 1,are allied to no-one 1,are allied to no-one 1,are allied to no-one 1,are mounted (on horses or centipedes or whatever) 1,breed small attack animals (dogs, boars, lizards, etc.) 1,use swarm bombs (jars of bees, wasps, snakes, etc.) 1,go into battle accompanied by d4+1 monsters on chains (tentacle-panthers, iron boars, etc.) 1,go into battle with 1-2 gigantic monsters (mammoths, trolls, etc.) 1,their priest/witch raises dead to fight with the host as zombies when they fall 1,are allied with a group of [Race] rumored to all be [Aspect] 1,go into battle with d4+1 golems or steampunkish devices 1,have a mutual-defense treaty or agreement with another distant local monster or group 1,use strange monsters with weird attacks (basilisks, mushroom men, etc.) as shock troops


</sgtable>