Psychon Citadels

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Original sources

http://elfmaidsandoctopi.blogspot.ch/2014/01/complete-guide-to-psychonian-citadels.html http://elfmaidsandoctopi.blogspot.ch/2014/01/extra-citadel-stuff.html

Appearance

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Generator


Surroundings: <sgdisplay iterations="1">[surroundings]</sgdisplay> Surface: <sgdisplay iterations="1">[surface]</sgdisplay> Additional features: <sgdisplay iterations="1">[additional]</sgdisplay> Event: <sgdisplay iterations="1">[event]</sgdisplay>

Sub levels

<sgdisplay iterations="1">[sublevelsalways]</sgdisplay> <sgdisplay iterations="1">[1d4plus1sublevels]</sgdisplay>

Ground floors

Defence: <sgdisplay iterations="1">[defence]</sgdisplay> <sgdisplay iterations="1">[1d4plus2ground]</sgdisplay>

Mid levels

<sgdisplay iterations="1">[midlevelsalways]</sgdisplay> <sgdisplay iterations="1">[1d4x1d10midlevels]</sgdisplay>

Upper levels

<sgdisplay iterations="1">[1d12upperlevels]</sgdisplay>

Crowning Feature

<sgdisplay iterations="1">[crown]</sgdisplay>


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surroundings

1,Fortifications including sharpened stakes, tank traps, mines, trenches and walls 1,Farmland with farmers shacks and barns, people retreat in citadel in emergencies 1,Sprawling slum with crudely made dwellings with population usually not allowed inside 1,Water features with moats, ponds, lakes stocked with fish and waterfowl 1,Windmills or solar panels or salt ponds or algae lakes for power or fuel generation 1,Garden earthworks with fruit trees, strange follies, shrines and statues 1,Ruins of ancient city or abandoned town sprawl around city with unwelcome residents 1,Tents and wagons of foreign travellers and nomads who seasonally visit for trade 1,Pits of garbage, polluted discoloured pools, pits, mounds of dirt and other crap 1,Dense vegetation grown for food and defence including thorns and toxic plants 1,Biological slime lake of gelatinous goop, fungi or shoggoth matter used for food and defence 1,Open mine pits, factories, mills and other industrial structures possibly abandoned

surface

1,Defences bristling with battlements, turrets, guns, towers, observation posts and guards 1,Vegetation with food and industrial resources with animals and birdlife and streams 1,Wind mills or solar panels or algae tubes for power production 1,Highly reflective shiny glittering surface resistant to energy weapons 1,Force shield wall of energy protecting citadel from threats 1,Scared pitted ruined appearance from battle and environmental damage 1,Organic coral or flesh or vegetal coating giving citadel natural appearance 1,Rocky coating resembling natural stone formation possibly keeps hidden 1,Covered in antenna, dishes, radar domes, cameras, neon signs and electrical transformers 1,Crystalline tiles or solid sheathe coating highly impervious and beautiful 1,Shambling huts, shacks and tents of impoverished class 1,Magnetic field containing plasma or magical energy field for defence

additional

1,A species of guard beast is used throughout the citadel like mutant dog or watch plant 1,Close circuit tv surveillance everywhere operated from secret control room 1,Advanced door security throughout citadel with thumb or retinal scanner 1,Massive bulkhead doors can divide floors or section off districts in emergency 1,Areas can be flooded with gas in an emergency 1,Fire control system sprays foam over any room or section with open flame 1,Warning klaxons sound during emergencies or when police seek criminals 1,Air vents with fans circulate air around citadel and allow unauthorised passage 1,Feral kids or kobolds or goblins dwell in the drains stealing stuff 1,Drug plants or mushrooms common, many population in drugged stupor 1,Cannibalism endemic among many citizens, some develop laughing sickness 1,Dueling common but possibly illegal, diminishes elites constantly 1,Zombie virus infects many who become undead when they die of any causes 1,A horrible lich dwells in depths or secret chamber plotting citadels fall 1,Lycanthropy problem in lower parts of city, investigators search for culprits 1,Mad witch hunters persecute innocents with paranoia 1,Covens of witches causing problems with curses and charms 1,Patches of horrible corrosive slime and jelly grow if dank places 1,Horrible corrosion and decay run rife in some sections spreading slowly 1,Mutations among populations of some sections and are marginalized by unchanged 1,Criminal clans battle for control of city and infiltrate the citadel rulers 1,Battle damage has created outside openings and opened long sealed sections 1,Hidden sect seek lost sections of citadel for secret to gain power 1,Contaminants have reduced life span and birth rate, immigration keeps city going 1,Burned out closed sections have attracted unauthorised squatters 1,Flooded abandoned level has unwelcome inhabitants 1,Psionic or magical adepts in populace secretly trying to take control 1,Cult serving demon or warborg from a subworld weakening city from within 1,Parasitic infection through city slowing many citizens to lethargy 1,Army from other hex or subworld siege citadel regularly 1,Serial killer problem in most districts public in terror 1,Arson and fire problems plague several districts 1,Mad bomber terrorists trying to bring down social order 1,Repressed religion or magic school fighting to survive 1,Leaking sewerage problems spread disease and contaminate food 1,Insects crawling everywhere spoiling food, biting babies and pets, eating old people 1,Genetically modified bugs keep everything clean, locals barley notice them everywhere 1,Gangs of robbers in run down areas and outside citadel 1,Thief guilds thrive and even elite ones among ruling castes 1,Public bath houses very popular centres of recreation 1,Cruel games and sports commonplace in streets among all classes 1,Something in city preying upon children concerning populace 1,City gambling mad and bet on anything with different possible outcomes 1,City full of sex trade, pornography and lewd behaviour 1,Plague commonplace with high death rate, some districts decayed and corpse strewn 1,Homeless war veterans everywhere begging on streets tolerated by officials 1,Highly militarised population in fear of invasion, demagogues rally people to war 1,Highly superstitious and interested in occultism and magic, symbolism everywhere 1,Locals all keep pets and love animals of all kinds, critters running everywhere 1,Highly developed private transport including light rail and minicars 1,Ancient goods in high circulation here, locals very enthused by ancients 1,AI god manages city system and assists city rulers, has a local cult also among populace 1,Swarms of flying animals around city like owls, bats, pigeons or weird hybrids 1,Crazy dangerous action sports all the rage like paragliding, rappelling, monster taunting 1,Replicants infiltrating city managed by secret faction or hostile artificial beings 1,Other planar beings trying to infiltrate citadel elites, some locals suspicious 1,Citadel celebrates adventurers like rock stars with parades and fan cults 1,Citadel produces colonist caravans to spread to other hexes 1,Desperate for raw materials, pay high prices, days possibly numbered as viable 1,Unstable structure, some areas collapsing, some substandard repairs 1,Visitors subject to lengthy quarantine or ritual purification procedures 1,Visitors welcomed with floral wreathes, candy and concubines 1,Surveillance drones commonplace observing populace 1,Regular festivals and carnivals in party town, drunken revelry is commonplace 1,Golems, Gargoyles, androids or robots disguised as architectural features defend citadel 1,Gremlins run amok eating food stores and sabotaging everything to torment dweller 1,Built from materials or charmed to block astral or ethereal beings or scrying devices 1,Building dampens psionic or magic from operating inside its walls 1,Fungi growing out of control in sections with toxic spores and hostile mobile fungus 1,Care takers and servants (robots or golems or other) kill mess makers 1,Minute doll size humans live in secret spaces in the city hiding from the giants 1,Pits of monsters used to punish criminals 1,Locals practice monster breeding as a science, some escape into wilds or abandoned districts 1,Non corporeal spirits haunt many areas, abandoned sections and corridors by night 1,Musical citadel with wind chimes, whistling walls, drums, gongs and trumpets used constantly 1,Takes on haunted demeanor by night with storms and howling beasts 1,Whole complex is living and aware, possible responsible for disappearances 1,Refrigerated chilled complex with ice and frozen stalactites in coolest sections 1,Hot house dripping with condensation, sweaty, stuffy and sultry 1,Covered in murals of heroic warriors, mighty leaders and founders 1,Spectacular mosaics with even semiprecious stones in richest areas depicting history 1,Morbid gloomy residents display skulls and remains of ancestors and funerary art 1,Citizens wear carnival or cult masks when dealing with outsiders 1,Caste system with different dress, makeup and possibly race or species 1,City decorated with trash of the ancients, citizens convinced they live as before apocalypse 1,Rulers are virtually immortal due to technological or magical wonder 1,Famed for a magical spring kept secure in temple, healing or oracle possible 1,Class of aristocratic bullies pick on strangers and visitors and locals 1,People are highly accomplished fighters who have weekly battle drills 1,Citizens pay tribute to a great monster bringing great shame to citadel 1,A horrible beast lurks the corridors by night slaying those who breach the curfew 1,A monster lurks the lands around the citadel by night eating any foolish enough to be outdoors 1,Locals are mad for sport competition such as ball game, track events, racing or fighting 1,Sacrifices to gods regular from daily to mass sacrifices on special occasions 1,Gods demand citadel citizens sacrificed by being beamed up to orbitals every so often 1,Great beast under city imprisoned and used as natural resource by citizens 1,Some bizarre currency such as soul contracts, human hearts, live goblin babies, etc 1,Covered in gang graffiti, some from earliest post apocalypse times, changes often 1,Famous oracle attracts travellers from distant lands for poetic divination 1,Huge vault unopened from ancient days has famous puzzle or riddle to open

sublevelsalways

1,Cistern: [cistern] 1,Power station: [powerstation] 1,Storage: [storage]

1d4plus1sublevels

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sublevels

1,Cistern: [cistern] 1,Mine: [mine] 2,Catacomb: [catacombs] 1,Garden: [garden] 1,Greenhouse: [greenhouse] 1,Shelter: [shelter] 1,Storage: [storage] 1,Ghetto: [ghetto] 1,Power station: [powerstation] 1,Transit tunnel: [transittunnel] 1,Dungeon: [dungeon]

1d4plus2ground

1,[ground]
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ground

3,Defence: [defence] 2,Merchant: [merchant] 2,Foreign: [foreign] 2,Manufacturing: [manufacturing] 3,Ghetto: [ghetto]

midlevelsalways

1,Middle housing: [middlehousing] 1,Ghetto: [ghetto]

1d4x1d10midlevels

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1d10midlevels

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midlevels

1,Merchant: [merchant] 1,Church: [church] 1,Library: [library] 2,Greenhouse: [greenhouse] 2,Manufacturing: [manufacturing] 1,Ghetto: [ghetto] 3,Middle housing: [middlehousing] 1,Stadium: [stadium]

1d12upperlevels

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upperlevels

2,Middle housing: [middlehousing] 2,Church: [church] 1,Library: [library] 1,University: [university] 1,Museum: [museum] 1,Stadium: [stadium] 1,Garden: [garden] 1,Merchant: [merchant] 2,Palace: [palace]

crown

1,Antenna and radar array for communication and threat detection ([functional]) 1,Holographic projector can conceal citadel or render invisible ([functional]) 1,Colossal super weapon for siege an or air defence, keep all in fear ([functional]) 1,Teleporter array to transport goods or people to other places on Psychon or space ([functional]) 1,Psionic amplifier crystal array expands mental or magic powers ([functional]) 1,Astronomers observatory where scientists or astrologer wizards study the sky ([functional]) 1,Landing bay for aircraft, shuttles or airship docking bay ([functional]) 1,Huge lamp array can illuminate whole area around citadel or pinpoint intruders ([functional]) 1,Corona or aurora of energy (plasma or magical) visible over whole hex ([functional]) 1,Weather control beacon used to stabilize local weather or use for defence ([functional]) 1,Beanstalk elevator or cable car monofilament tethered to geostationary orbital ([functional])

functional

6,nonfunctional, not repairable 4,nonfunctional, requires extensive repairs 1,nonfunctional, repairs ongoing 1,functional

catacombs

1,Niches with skeletons 1,Niches with coffins 1,Piles of bones often arranged in macabre stacks 1,bundles of human remains 1,Mummified bodies in niches 1,Artwork depicting gloomy afterlife 1,Graffiti some very ancient 1,Insignia and shrines of long lost or hidden cult 1,Signs of habitation by criminal gag 1,Lair of some kind of monster that has found a home here 1,Signs of a sweatshop 1,Stone Sarcophagi

church

1,A tiny shrine with idols, simple stone slab altar or artwork in a niche or small room 1,A small church with room for a dozen worshipers and accommodation for holy teacher 1,A temple with room for up to a hundred worshipers and several staff 1,A cathedral with room for up to a thousand with many chambers, staff and artworks 1,An abandoned shrine to a long lost cult mostly dust covered 1,A hidden shrine with disguised entrance to secret cult chamber 1,A shrine which acts as a place of healing 1,A mausoleum with hundreds of interred dead and a chapel 1,A monumental scale work of devotional artwork such as a huge statue or stained glass 1,An oracle where locals come for divination, prophecy and advice 1,Monastery or nunnery where devotees live lives of simplicity and contemplation 1,A fully functional temple where holy folk commune with a god with holy guardians

cistern

1,Huge vaulted water supply of good water with many chambers connected by arched tunnels 1,A maze of sub canals with dock with boats used for transport 1,Huge wells going deep into subterranean water filled caverns and waterways 1,Chambers with underground springs and crystal deposits 1,Spectacular ancient bathhouse with steam rooms and swimming pools 1,Fungus garden of exotic narcotic and edible stuff lit by dim phosphorescent glow 1,Huge cisterns full of sewerage, possibly flammable gas and unwelcome creatures 1,Sewer tunnel complex like a nightmare maze crawling with critters 1,Water treatment area where contaminated water stored and filtered 1,Slime encrusted grotto overgrown with strange growths from tainted water 1,Garbage filled cistern filled with citadel trash and drain water and sewerage 1,Lair of someone or something uses water for secret movement beneath citadel

defence

1,Guardhouses everywhere to police area, often with view of outside and alarm device. 1,Gatehouses with massive doorways and mechanisms possibly murder holes and traps 1,Lockup or stocks where vagrants and miscreants and enemies are temporarily detained 1,Observation towers with view of outside or a district with communications of some kind 1,Recruiting centres where new troops are trained and drilled and drafted from populace 1,Barracks where troops eat, sleep when not on duty 1,Armoury is a guarded store house of armaments and weapons and repair facilities 1,Drill hall or square where troops march and perform drill in large open area 1,Secret police HQ is well defended complex where spies, assassins and other agents work 1,Martial art school where some specialist school of fighters train under a master 1,Training area with firing range, commando course, test dummies and other aids 1,Garage or stables for mobile defence forces

dungeon

1,A huge prison with cells, work yards and security gates and barracks 1,A huge maze of torture equipment and cells with imprisoned victims in appalling conditions 1,A mental hospital where mentally ill are kept in despairing conditions 1,A hospital where deformed, disfigured, disabled and mutants are kept in horrible conditions 1,A sweatshop of imprisoned labourers usually chained at workbenches 1,A workhouse for orphans, single mothers, delinquents and other unwanted youths 1,Slave yard where slaves work and are sold and bred, possibly of a different people 1,A cursed series of catacombs overrun by undead and supernatural evil 1,Overrun by creatures and monsters of all sorts and long abandoned by citadel residents 1,A hidden complex of morlock kidnappers eating citizens in secret 1,Humanoids like goblins or kobolds have taken over area as a homeland 1,Heavily sealed and trapped, something sealed in here best forgotten long ago

foreign

1,Embassy where a foreign power officials dwell for international affairs 1,Enclave where outsider culture practice own way of life, microcosm of foreign culture 1,Inns where foreigners stay while visiting often in groups for guests of varied status 1,Taverns where foreigners and locals mingle over food and drink 1,Brothels where exotic prostitutes cater to tastes of many lands 1,Custom house where foreigners are registered and taxed 1,Quarantine hospice where diseased or those suspected of disease are kept 1,Schoolhouse where languages and customs of citadel or other lands are taught 1,Zoo where foreign beasts are kept for amusement or out of suspicion 1,Fairgrounds where travelling carny and circuses set up their seedy excuses for fun 1,Slavemarkets where foreigners can be bought and sold 1,Warehouses of foreign goods are stored

garden

1,Pleasure garden with scented edible plants, narcotics and roaming prostitutes 1,Herbalist garden where scholars, cooks, pharmacists and herbalists grow exotic supplies 1,Drug crops often guarded and exclusive to elites or sect 1,Sporting green for games and competitions of all kinds with snack stalls 1,Children’s park where kids and carers frolic with harmless creatures and gentle trees 1,Botanical park where plants of many lands are kept for educational purposes 1,Zoological park where beasts many lands are kept for educational purposes 1,Lovers park where youths come for holding hands and other liaisons 1,Theme park with extravagant entertainment, rides, stalls, clowns and other fun 1,Abandoned park gone feral with unwelcome beasts and gangland fights 1,Royal park where elites only frolic amidst tasteful decor and artwork 1,Water park with streams, ponds, thermal springs and exotic fish in tanks

ghetto

1,Orderly worker barracks where dwellers shuffle of despairing to workshops daily 1,Cottage crafters where dwellers operate light industry and sleep among workbenches 1,Crime filled gang turf neighbourhood where lawmen and other services avoid 1,Horrible area with decaying buildings and disease ridden starving inhabitants 1,Old neighbourhood with mostly geriatric population few young desperate to escape from 1,Open gang war with kidnapping, murder, extortion and frequent brawls 1,Controlled by local gang who charge tax and act as officials and run best black markets 1,Powderkeg of dissent with revolutionaries and demagogues driving people to boilingpoint 1,Cruel police suppress this area due to constant riots. Brutality drive resistance underground 1,Fire trap frequently redeveloped and rebuilt with new fires being common 1,Rebuilt by well meaning officials but flawed and already in decay 1,Strong folk community who take care of own live charming idyllic cultured lives

greenhouse

1,Monoculture of single crop with specialized tools and chemicals and labour 1,Mixed gardens with many variety of crops and animals 1,Eco garden which appears wild and unkept but is a thriving ecosystem 1,Hydro garden with crops grown in nutrient sollution 1,Aquaculture farm with fish, eels, lampreys and shellfish grown in tanks 1,Bug farm with insect and larvae farming, often low maintenance 1,Wild greenhouse of savage ecology mobile plants or fungi 1,Algae farm grown for food and biofuel 1,Soylent green processing plant where miracle manna made to secret process 1,Overgrown with toxic slimes and fungus and inhabited by unwelcome creatures 1,Culture farm where huge vats of bacteria and yeast bubble constantly 1,Huge bloated humanoids plumbed into refinery producing nutrient

library

1,Huge collection of dusty tomes in a maze of enormous shelving 1,Scrolls kept in tubes in collections in huge shelves 1,Scriptorium where documents are copied by hand by scribes 1,Tablet collection in huge shelves, tablets of clay, stone, jade and wood 1,A school for youths to learn basics of writing and technical trades 1,A monastery of holy folk rote learning lineages and poems handed down through time 1,Citadel records of citizens birth, death, marriages, and other administrative records 1,Collection of relief art carved in stone or painted on walls or stele in galleries 1,Crumbling mess of damaged books, rotting shelves with no organisation and vermin 1,Ancient AI brain with huge data bases and programmer priests 1,Collection of networked immortal brains in serial holding collective wisdom 1,Computerised data stacks in banks or tape reel and card reading machines

manufacturing

1, Huge sweatshops where workers sleep and work for life 1,Industrial factory with rows of workers tending machines in unison 1,Robotic assembly lines with android workers in sealed system 1,Slave workshop with other race or species, visitors kept out 1,Huge smelting facility with men or androids or golems or morlocks toiling in horrendous heat 1,Huge workshop with separate cottage craftsmen skilfully making goods 1,Docile subhumans bred or lobotomized for compliant labour in sweatshop 1,Shoggoths imprisoned in great vaults working on all manner of goods 1,Huge mills with children scuttling among deadly spinning apparatus 1,Animals or slaves turning huge wheels powering mills 1,Gremlins, gnomes or goblins bound in sweatshop with enchantment 1,Steaming factory populated by morlocks in exchange for human flesh

merchant

1,Market square filled with barrows, pushcarts and wagons with small stalls 1,Warehouse district with huge stockpile of bulk goods available 1,Spacious clean post-industrial supermart with androids serving prepacked goods 1,Banks of atomic powered replicators creating food and goods operated by priests 1,Rows of tiny specialist shops in a mall with street vendor food and drinks 1,Rows of vending machines, actually with gremlins or goblins inside 1,Rows of vending machines, with variety of packaged goods 1,Automated warehouse with AI terminal and priest programmer as storekeeper 1,Department store with various specialist sections with individual sales staff 1,General stores with clutters of goods and crotchety old shopkeepers 1,Shifty blackmarket with goods sold off back of carts, no questions asked 1,Huge junk heap and plies of goods tended by crazy old man with big dog

middlehousing

1,Rows of apartment blocks with doormen controlling access 1,Large courts with fine houses separated with gatehouses and gatekeepers who limit access 1,Rows of multi story shared houses with nosey neighbours and patrolmen militia 1,Well to do large houses with courtyards with large families including students 1,Huge towers with automated elevators, laundry services heating and lighting 1,Decrepit high rise apartment with decaying walls and failing infrastructure 1,Large organic shaped open living areas with gardens and communal living space 1,Biological habitats with food growing from walls with ecology of cleaning critters 1,Highly mechanised apartments with labour saving devices built in 1,Family and extended clan communes with shared enclosed spaces 1,Subdivided decrepit old palaces size of city blocks turned into hundreds of units 1,Modular living habs built in stacks in huge clusters like giant children’s blocks

mine

1,Winding hand carved labyrinth in stone following ancient veins 1,Mine shafts deep into earth and into natural cavern system 1,Even wooden beamed tunnel complexes winding methodically into the earth 1,Incredible maze of tunnels with remnants of rail systems, pipes, beams and miner housing 1,Concrete supported tunnels with remains of mining machines 1,Buzzing with activity complex full of kobolds, goblins or gnomes or morlocks 1,Active mine pit with clockwork bronze automatons or golems or robots or androids 1,Otherworldly beings like elementals or devils toiling earth resentful of human spies 1,Slaves possibly bred morons or of other race to citadel working selves to death 1,Long abandoned mine system overgrown with fungus and crawling with subterranean life 1,Colossal cavern with giant machines or giants or cyclopses working at seams 1,Tunnel complex dug by titanic worms burrowing deep into earth

museum

1,Historic artefacts telling story of the citadel and its denizens through the ages 1,Apocalypse museum telling story of the fall of the ancients containing borgs and weapons 1,Museum telling what local experts believe ancients lived like before apocalypse 1,Art museum of paintings, sculpture and fine design of citadel and other lands 1,War museum of cities battles and struggles of the past 1,Heroes museum of leaders, scholars, magicians, athletes, warriors and holy folk 1,Black museum of hidden lore, well guarded and filled with alien relics of the elder gods 1,Natural history museum of stuffed animals, meteors, fossils, bottled creatures and insect displays 1,Museum of erotic culture with displays on sex from many cultures and species 1,Space museum with retro space suits, re-entry pods, rovers, alien heads in jars, flying saucer 1,Industry and industrial museum with displays of tools and technical progress 1,Propaganda museum of how citadel superior to other civilizations

palace

1,Fabulous throne room for leaders to impress the common citizens with processional stairs 1,Private royal palace for ruling clan with gilded furnishings and hundreds of paintings 1,Fabulous crystal palace of special grown crystal with strange holographic echoes of past 1,Harem palace for consorts of elites and their children heavily guarded 1,Palace of justice with courthouses, execution facilities and holding cells 1,Hotel for foreign dignitaries, rich merchants and locals wishing a taste of luxury 1,Casino where locals lose money in opulent setting 1,Run down palace for older retired dignitaries and officials 1,Assembly hall for leaders to debate law and public policy 1,Palace for elites with hundreds of secret passages and rooms hiding some awful secret 1,Palace for religious or spiritual leaders filled with art and symbolic designs 1,Ruined ancient palace long sealed with unwelcome animals and monsters

powerstation

1,Huge fuel powered generators with massive fuel stockpiles of biodiesel, petrochemicals or coal 1,Atomic reactor slightly leaky with drums of waste stacked everywhere 1,Nuclear or fusion powered sealed low reassure safe system running smoothly automatically 1,Meat slurry fuel plant requiring corpses and animal remains to maintain 1,Solar battery supplied by conversion ells on citadel surface 1,Huge crystalline core plant draws power from hyperspace, adds mass to universe 1,Huge battery and antenna array draws power from planet or broadcast from space 1,Titanic shoggoth captured in vault manually cranks turbine 1,Tubes of algae throughout citadel surface grown and converted to fuel 1,Sewerage from population and animals converted to biofuel for generator 1,Geothermal plant with huge pipelines going deep into earth 1,Windmills turbines on citadel surface or subterranean water turbine or wavefarm

shelter

1,Science bunker where scientists work on weapons of war, possible remnants of research loose 1,Huge chambers for general population for a week or so 1,Bunker where elites can survive for hundreds of years 1,Bunker for elites has been forgotten and overrun by unwelcome creatures or entities 1,Bunker with automated clone banks to create new race if occupants killed 1,Bunker has been forgotten with former citadel folk in hibernation 1,Bunker overrun with organised crime gangs 1,Shelter used by secret cult for forbidden rites of evil 1,Morlocks or goblinoids or mutants dwell in secret preying on citadel population 1,Contaminated frozen undead, mutants or worse ready to arise 1,Used by political faction to prepare army of terrorist or revolutionary thugs 1,Past population came down during disaster now in hiding or unaware of outside

stadium

1,Huge square for rulers to address public rallies with podiums 1,Huge gladiatorial arena for blood sports with men and beasts 1,Race track for vehicles (like chariots or jetbikes) or beasts 1,Fighting pit for lowbrow dirty blood sports many illegal 1,Green sports field for games like stickball and kickball 1,Waterpark with pools for leisure, racing and aquatic games 1,Park with obstacle course and playground equipment for adults and children 1,Speakers square where public can hear various debates and talkers on soapboxes 1,Theatrical arena for dramatic and comedy performances 1,Public gymnasium with equipment and areas for track and field events 1,Rings for wrestlers, martial artists and duellists for training and public sport 1,Exhibition halls for craft competitions and trade shows

storage

1 Huge silos for citadel food supplies in long term storage 1,Cold store with huge frozen food warehouses 1,Huge warehouses for city trade goods and supplies 1,Storage lockers rented for citizens personal storage needs 1,Huge cryopod centre with frozen people, animals, embryos, animals, seeds 1,Shantytown of storage lockers where poor citizens live if can’t afford ghettos 1,Toxic waste depository with thousands of leaking metal drums and concrete blocks 1,Run down forgotten warehouse squatted by youth gangs or criminals or cults 1,Huge warehouse housing machinery abandoned due to part shortage or ignorance 1,Armoury for weapons decommissioned or forbidden by law or treaties 1,Huge cellars filled with bottles and barrels of wine and alcohol 1,Forgotten warehouse occupied by morlocks, mutants or monsters

transittunnel

1,Station for local tube train system to other local places of interest often in a loop 1,Station of ancient intercontinental vacuum sub trains long abandoned 1,Long forgotten pipelines for gas or fluids many now occupied by unwelcome creatures 1,Entry to natural caverns now crawling with life in dynamic ecology 1,Secret tunnels for military and government agents 1,Emergency tunnels for evacuations sometimes used by unauthorised persons 1,Tunnel complex for farmers to bring food and goods into the citadel 1,Long collapsed sub roadway now occupied by wild creatures 1,Tunnel complex dug by morlocks or kobolds or some other race 1,Tunnels used by locals but dug by giant creatures like worms or moles 1,Tunnels to long forgotten subworld or ancient city 1,Tunnels to subterranean kingdom with artificial sun

university

1,School for middle class residents to learn literate and technical trades 1,School for elites to learn sciences, arts and magical skills 1,School is a front for teaching forbidden black arts 1,District with clusters of private schools and tutors 1,Military school teaching elite troops and officers 1,Trade school teaching basics of industry and agriculture 1,Philosopher schools teaching debate and what passes for logic around here 1,Monastic school teaching with strict discipline 1,Research school with mammoth library and dedicated to advancement 1,Mad science facility with research into weapons and doomsday devices 1,Hospital providing healing for masses and teaching of healers 1,Arcane school teaching secrets of science and sorcery


event

1,Thief tries to rob party 1,Organised crime spy on party for profit opportunity 1,Organised crime try to infiltrate party with sob story or offer of service 1,Criminal gang wary of power balance of land try assassination of party 1,Faction plant evidence on party to pin a crime on them 1,Eyes spy on party through air ducts 1,Feral children take a interest in party 1,Local vermin menace party 1,Local beast follows party 1,Scruffy beggar offers to tell party secret or story of treasure 1,Local scholars seek knowledge of distant lands 1,Local scholars and magicians seek knowledge of foreign magical arts 1,Local bards sing of heroes virtues and deeds 1,local bards sing mocking dirty stories of party 1,Local magician wishes to talk with party and possibly accompany them a while 1,Local seeks to duel foreigners to assess fighting arts 1,Local magician seeks to challenge foreign magicians 1,Local seducer seeks romantic entanglement with exotic stranger 1,Local slaver thinks party hot property tries trickery or ambush 1,Local healer seeks to learn on foreign medical practices 1,Local zealot cries for with hunt against parties 1,Disease outbreak, foreigners blamed 1,Murder outbreak, strangers blamed as killers 1,Horrible local parasite or fungal infection 1,Building collapses on party 1,Floor collapses into forgotten catacomb 1,Fire outbreak endangers party 1,Flood of water, possibly damages property and drowning 1,Strange weather outside affects where party staying 1,Local party animals seek strangers for good times 1,Moral crusaders preach about interacting with outsiders 1,Local foodstuff spreads disease or poison to strangers unused to it 1,Strange noises heard from drains and air vents 1,Secret society seek to spy on and kill strangers 1,Hidden cult seek foreign sacrifices nobody will miss 1,Hidden monster living in bowels of city want a party member or possession 1,Ghost seeks help or revenge from strangers so it can rest 1,Poltergeist or spirit angered by strangers 1,Doppelganger in disguise tries to infiltrate party 1,Rival adventurers constantly challenge party to eating, drinking or dancing or music contests 1,Rival party boast they can perform greater deeds of glory 1,Rival party arrested for doing simular deeds to party 1,Rival party has old friend or family member of party member 1,Rival party has old enemy of party member 1,Rival party hostile and seek to kill and rob party 1,Bounty hunters seek party from past deeds 1,Shape shifting monster seeks to rob party 1,Priest and cult assassins pose as adventurers seek party sent by wicked gods 1,Undead horror from crypts below interested in party 1,Dormant artefact awakens in presence of a party member 1,Innkeeper offers cheap priced crap left by adventurers 1,Innkeeper has some funny old potions for sale 1,Innkeeper has a thing in the basement causing trouble 1,Innkeeper has a troubling customer he wants help removing 1,Innkeeper offers reward for recovering debt from bad customer 1,Creature or local tries to charm party member with spell 1,Creature or local tries to curse party member 1,Creature tries to infect party member with it’s horrible offspring 1,Creature lays eggs in party baggage 1,Local secretes something valuable in party baggage 1,Local leaders have quest for adventurers 1,Local leaders have a fugitive that needs hunting 1,Local leaders have problem in citadel and cannot use locals 1,Local leaders put out warrant for party fir upsetting status quo 1,Local leaders need heroes to slay a creature disrupting local citizens 1,Parents offer adventurers their children as apprentices for discount 1,Parents offer adventurers their children for marriage for discount 1,Slave broker offers cheap slaves for crazy discount low low prices 1,Mercenary broker offers discount rates for local missions 1,Local bard offers to accompany party for a while for inspirations 1,Government tax collectors claim % of party cash 1,Government demands licence fees for weapons, adventuring, looting rights, etc 1,Government customs officials inspect party baggage for unwelcome imports 1,Government agents interrogate party looking for spies or security threats 1,Government law enforcers interrogate party looking for criminals and fugitives troublemakers 1,Child or pet falls down drain or well 1,Something from drain or well grabs child or pet or attractive youth and drags to depths 1,Floor collapses into catacombs where creatures lurk 1,Creatures dwell in secret using secret doors and air vents to spy and kidnap people 1,Secret morlock enclave kidnaps victims for cannibalism and slavery target party 1,Secret lycanthrope sect seek to blame party for murder sprees 1,Serial killer plants evidence of party on murder victim 1,Diseased or parasite animal bites party member 1,Party exposed to diseased waste or sewerage 1,Gang targets party with abuse looking for a rumble 1,Local festival of food and drink and wild parties 1,Solemn religious parades and prayer, business closed 1,Statues of gods led through streets, feasting and festivities 1,Day of mourning, funeral rites and feasts 1,Gift giving festival, visitors expected to be involved in local customs 1,Find strange unrecognised relic of the past in market place for sale 1,Find ancient text and art and maps on walls in form of relief artwork detailing lost loot 1,Find ancient manuscript in market or library describing local ancient ruins 1,Find ancient map of sub-world on back of recycled document or artwork 1,Find scrolls stuffed inside mattress or pillow 1,Cursed items for sale in market place 1,Riot breaks out in market place due to local tensions, party caught in middle 1,Shortages or food or lodging or water make prices and availability steep 1,Beggar offers to show secret subterranean catacombs under the citadel 1,Clue discovered to open ancient gateway hidden in citadel </sgtable>