From Abulafia Random Generator Wiki
Revision as of 14:50, 7 December 2007 by Xcorvis (talk | contribs) (wearable -> Trinkets and ToolsAndWeapons. Other items removed will move to a new list later.)
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Random Pieces of Jewelry:

<sgdisplay iterations="5">A [main]

Wearable Jewelry Only

<sgdisplay iterations="5">A [StartWearableOnly]

Nonwearable Jewelry Only

<sgdisplay iterations="5">A [StartNonwearableOnly]

Armor Pieces Only

<sgdisplay iterations="5">A [StartArmorPiecesOnly]



5,[JewelryMaterial] [Item][Predicate] 1,matching pair of [JewelryMaterial] [Item]s, each [Predicate]


1,[JewelryMaterial] [Item]


4, set with a [Utility.GemType]. [Craftsmanship] 3, set with [Dice.2d6] [Utility.GemType]s. [Craftsmanship] 4, [Design]. [Craftsmanship] 2, [Design] and set with a [Utility.GemType]. [Craftsmanship] 2, [Design] and set with [Dice.2d6] [Utility.GemType]s. [Craftsmanship] 4, with [Utility.Symbols]. [Craftsmanship] 2, with [Utility.Symbols] and set with a [Utility.GemType]. [Craftsmanship] 2, with [Utility.Symbols] and set with [Dice.1d12] [Utility.GemType]s. [Craftsmanship] 2, with the inscription "[Inscriptions.main]" written in [Inscriptions.Language]. [Craftsmanship] 2, with the inscription "[Inscriptions.main]" written in [Inscriptions.Language] and set with [Dice.2d6] [Utility.GemType]s. [Craftsmanship]


4,[JewelryMaterial] [Wearable], [Predicate] 1,matching pair of [JewelryMaterial] [Wearable]s, each [Predicate]


4,[JewelryMaterial] [Nonwearable], [Predicate] 1,matching pair of [JewelryMaterial] [Nonwearable]s, each [Predicate]


1,[JewelryMaterial] [ArmorPieces], [Predicate]


6,[Wearable] 3,[Trinkets] 2,[ToolsandWeapons] 1,[ArmorPieces]


2,amulet 1,ankle chain 3,anklet 1,armband 1,badge 1,bangle 2,bracelet 1,brassiere 2,belt 2,brooch 1,belt buckle 1,ceremonial mask 1,choker 1,circlet 2,clasp 1,codpiece 1,crown 1,double ring 2,earring 1,eyepatch 2,set of earrings 1,hat pin 1,hair net 1,hair pin 1,headband 2,locket 1,medal 1,medallion 1,navel piercer 2,necklace 1,necklace chain 1,nose ring 1,ornamental breastplate 1,set of manacles 1,set of spectacles 1,set of spurs 2,pendant 1,periapt 1,pin 4,ring 1,signet ring 1,string of prayer beads 1,talisman 1,tiara 1,toe ring 1,torc 1,waist chain 2,artificial eye 1,artificial nose 8,cloak pin 1,costume mask 1,false hand 1,hook-hand 1,military insignia 1,monocle 1,peg-leg


4,set of bracers 4,pair of greaves 2,epaulette (armor shoulderplate) 2,gorget 4,breastplate 1,"chainmail bikini" top 1,codpiece 4,helmet 1,great helm 4,pair of gauntlets


3,[Trinkets] 2,[ToolsAndWeapons]


1,ball 1,band 2,hand bell 1,cane head 1,cigarillo case 2,comb 2,dice 4,dice cup 1,dice set 1,disc 1,cube 1,doll 1,egg 1,fan 1,gambling chip 2,hip flask 1,orb 3,pipe (smoking) 1,pyramid 4,rod (scepter) 2,scarab 4,scepter 1,button 1,set of [Dice.2d4] buttons 4,scroll tube 1,seal (wax) 1,skull 1,sphere 1,tooth 1,stick 4,wand 1,leash 1,snuff box


1,arrowhead 1[Dice.2d6] arrowheads 2,axe head 1,blade 1,set of caltrops 4,dagger 4,knife 1,knife handle 1,scabbard 1,sickle 1,spearhead 3,sword 2,sword hilt 1,sextant 1,spyglass 1,fishhook 1,fishing rod 1,set of thieves' picks 4,thimble 4,staff head 1,razor 2,whistle 3,key 1,magnifying glass 1,set of scales 4,eating knife 1,abacus 1,bit and bridle (horse) 3,[Dice.1d10] foot chain with [Dice.1d4] inch links 4,tinderbox and fire starter 4,hammer 1,grappling hook 1,small hourglass 1,lantern 1,manacles 2,hand mirror 1,miner's pick 2,scissors 1,[Dice.1d4] sewing needle(s) 1,tweezers 1,back scratcher 1,cane 1,walking stick 1,umbrella


1,[DesignForm] with strange symbols 1,[DesignForm] with concentric circles 1,[DesignForm] with a twisting, vine-like pattern 4,inlaid with a pattern of [Utility.MetalPrecious] 1,inlaid with a pattern of [Utility.MetalExotic] 1,[DesignForm] with an ancient proverb: "[Inscriptions.Advice]" 1,[DesignForm] with a dragon-like shape 1,[DesignForm] with the likeness of an ancient king 1,covered in a web-like pattern of [DesignForm] lines 1,[DesignForm] with an image of the sun 1,inlaid with [Utility.StoneDecorative] 1,inlaid with [Utility.Chitin] chitin 1,inlaid with [Utility.HornIvory] 4,[DesignForm] with folk symbols said to [FolkSymbolEffects] 3,[DesignForm] with [SpiritForm.main] 1,[DesignForm] with the name of the creature whose essence is in it: [Angels and demons.main]


2,engraved 1,carved 1,etched 1,painted


5,increase the owner's attractiveness 5,ward off evil 2,protect against the undead 2,ward off chaos 2,protect against lycanthropes 1,protect against aberrations 1,protect against fiends and their minions 1,attract the owner's true love 1,protect the owner from drowning 1,protect the owner from lightning 4,bring the owner good luck 1,ward against evil spirits 1,protect against fey influence 1,protect against the evil eye 1,help the owner affect animals 5,bring the owner financial success 1,increase the 'life force' of the owner 1,increase the owner's virility 1,increase the owner's fertility 1,help the owner notice things noone else would 1,help the owner learn and study 1,allow the owner to discern the truth 1,make the owner taller over time 1,bring the owner true love 1,protect the owner against [Utility.CreatureTypes]s 3,protect against diseases


1,[Utility.Chitin] chitin 50,[Utility.MetalPrecious] 3,[Utility.MetalExotic] 3,[Utility.StoneDecorative] 3,[Utility.HornIvory] 4,[Utility.MetalPrecious] and [JewelryMaterial]


7, 3,It is of [workmanshiptype] workmanship. 3,It appears to be of [GheronUtility.Cultures] make. 1,[ValueDerivation]


1,unremarkable 1,average 1,noteworthy 1,exquisite 1,kingly 1,masterly 1,fine 1,strangely organic 1,simple but elegant 1,magical 1,legendary 1,ancient 1,extraplanar 1,exotic


1,Much of the piece's value comes from the fact that it is obviously quite old. 1,Much of the piece's value comes from the rarity of the style it is done in. 1,Much of the piece's value is due to the fame of the crafter, [Fantasy Names.main]. 1,Much of its value stems from the fact that it was famously owned by [Fantasy Names.main]. 1,The piece is valuable because it was involved in [Art, Grace, and Guts Oracle.Events Lcase]. 1,The piece would be worth much less had it not been used to deter [Art, Grace, and Guts Oracle.Threats Lcase]. </sgtable>