AoA Adventure Generator
This was a plot generation page for an online Star Wars game that never took off. Enjoy it in good health!
Galactic Republic Ideas
These ideas are best for people who work for or with the Galactic Republic. Many can also be adapted to any planetary authority!
Tramp Freighter Ideas
You and your gang of scruffy-looking nerf herders making your way in the Galaxy get into some trouble. Here you go!
Okay, these ideas are super, super, super generic, and some are definitely going to come out strange! The whole purpose of these is to give you just the very faintest outline of events so that you can incorporate things from your own roleplay or events on the MU* into this framework.
Here is a quick list of the scenes you should have for your plot:
- Scene 1: The problem is introduced, along with some speculations about how to resolve it.
- Scene 2: The characters get involved in the problem and an unexpected threat emerges.
- Scene 3: The characters resolve the unexpected threat and either solve or make headway on the original problem.
Want to have more than three scenes? Pick some of these plot complications. If the complication is a minor setback, you can introduce and resolve it in a single scene. If it's a major complication, you should lay out 1-3 scenes for introducing, involving the characters, and resolving it. These can overlap with the above 3 scenes of course.
1. <sgdisplay iterations="1">[plotcomplications]</sgdisplay> 2. <sgdisplay iterations="1">[plotcomplications]</sgdisplay> 3. <sgdisplay iterations="1">[plotcomplications]</sgdisplay>
1,Your problem: [disloyalplanet] is facing an unexpected threat: [unexpectedthreat]. The characters must resolve or ameliorate the situation. If they do, [disloyalreward]. As it turns out, the one behind the threat is a [species] [sex] [class] whose advantage is [villainadvantage] and whose weakness is [villainweakness]. 1,The Senate is taking up the vital issue of [vitalissue]. However, it lacks crucial information on [ignorance]. The characters must investigate thoroughly, despite the machinations of a [species] [sex] [class] to cover up the information. 1,Uh-oh - [loyalplanet] is facing an unexpected threat: [unexpectedthreat]. The characters must resolve or ameliorate the situation. If they do, [loyalreward]. As it turns out, the one behind the threat is a [species] [sex] [class] whose advantage is [villainadvantage] and whose weakness is [villainweakness] 1,Pressure is on the Senate to resolve the vital issue of [vitalissue]. [disloyalplanet] has the key to resolving the situation, but won't give it up unless the characters can resolve an unexpected threat caused by [unexpectedthreat]. But a [species] [sex] [class] interferes...
1,a planet devastated by the war that blames the Republic for its condition 1,a planet who never supported the Republic but was devastated by the war anyway 1,a planet formerly loyal to the Republic which turned its back during the war 1,a planet on the fringe of Republic space, uncertain about the wisdom of joining 1,a planet which sided with the Sith and does not trust the Republic occupation 1,a planet enslaved by the Sith and mistrusting of any new authority 1,a planet which supported the Republic but regrets it due to the devastation it suffered 1,a planet whose ancient culture inherently distrusts outside influences 1,a planet conquered frequently in the past and unwilling to ally with anyone 1,a pacifistic planet distrusting of any use of force 1,a planet whose corrupt rulers greedily protect their power from any outsiders 1,a planet whose power brokers see themselves as strictly neutral in all matters 1,a planet whose culture is based entirely on commerce and who recognize no rights but those of the highest bidder 1,a planet ruled by a humanocentric regime which denounces the multicultural nature of the Republic 1,a planet which deems the use of the Force as blasphemous magic and the Republic as collaborators with witchcraft 1,a planet which deems the Force as divine and rejects the Republic's partnership with the Jedi as the ultimate corruption 1,a planet whose exotic culture is difficult for Republic diplomats to comprehend 1,a backwards planet whose technology level lags drastically behind the rest of the Galaxy
1,a planet which was a founding member of the Republic, but which is now passed by major trade routes 1,the breadbasket of the Republic 1,a planet ruled by a mystic theocracy which supports the Jedi Order more enthusiastically than the Republic 1,a blue-collar industrial planet run by a fractious conglomerate of corporate and union interests 1,a vacation world for nobles of a hundred Republic systems 1,a loyal, wealthy banking world whose pocketbooks were strained by the war 1,a brave world devastated by the war but loyal to the Republic nonetheless 1,a world forced to join the Republic by the war against the Sith, now reaping the benefits 1,a loyal world devastated in the war, controlled and being rebuilt by powerful corporate interests 1,a brave world trying to help its neighbors and trade partners recover from the destruction of the war 1,a loyal world which erupted into civil conflict during the war 1,a knowledgeable world long the repository of the secular wisdom of the Republic
1,You must cross interstellar borders carrying a cargo of [cargo]. The departure point: [tradeplanet]. The destination: [tradeplanet]. Unfortunately, you run into an unexpected threat: [unexpectedthreat]. But if you can work it out and get the cargo there, you might get a [traderreward]. 1,You must sneak into tightly controlled space as a cargo of [cargo] must be taken from its source: [tradeplanet], to its destination: [tradeplanet]. Dodging customs wouldn't be that hard if it wasn't for a [species] [sex] [class] causing you problems all along the way. Their advantage - [villainadvantage]. 1,Beyond the protections of civilization, you must carry a cargo of [cargo]. The starting point: [tradeplanet]. The ending point: [tradeplanet]. An unexpected threat occurs in the form of [unexpectedthreat] - will the reward be worth it? You might receive a [traderreward]...
1,a planet devastated by the war 1,a planet which quit the Republic in disgust during the war 1,a planet on the fringe of Republic space, uncertain about the wisdom of joining 1,a planet which sided with the Sith and whose brand-new government lacks authority 1,a planet whose ancient culture inherently distrusts outside influences 1,a planet conquered frequently in the past and unwilling to ally with anyone 1,a pacifistic planet distrusting of any use of force 1,a planet whose corrupt rulers greedily protect their power from any outsiders 1,a planet whose power brokers see themselves as strictly neutral in all matters 1,a planet whose culture is based entirely on commerce and who recognize no rights but those of the highest bidder 1,a planet ruled by a humanocentric regime which denounces the multicultural nature of the Republic 1,a planet which deems the use of the Force as blasphemous magic and the Republic as collaborators with witchcraft 1,a planet which deems the Force as divine and rejects the Republic's partnership with the Jedi as the ultimate corruption 1,a planet whose exotic culture is difficult to comprehend 1,a backwards planet whose technology level lags drastically behind the rest of the Galaxy 1,a planet which is now bypassed by major trade routes 1,the breadbasket of the sector 1,a planet ruled by a mystic theocracy 1,a blue-collar industrial planet run by a fractious conglomerate of corporate and union interests 1,a vacation world for nobles of a hundred systems 1,a wealthy banking world whose pocketbooks were strained by the war 1,a world devastated in the war, controlled and being rebuilt by powerful corporate interests 1,a brave world trying to help its neighbors and trade partners recover from the destruction of the war 1,a world which erupted into civil conflict during the war
1,foodstuffs 1,perishable foodstuffs 1,live cute animals 1,live annoying animals 1,live dangerous animals 1,unlicensed prescription drugs 1,stempbolts 1,spanners 1,fromitz boards 1,frozen embryos 1,medical supplies 1,art 1,cultural artifacts (shady!) 1,pornography 1,mynocks (WTF!) 1,fake Jedi artifacts 1,toy lightsabers 1,live plants 1,bacta 1,dangerous chemicals 1,smelly chemicals 1,rare chemicals 1,tourist junk 1,stolen goods 1,captured Mandalorian armor 1,weapon parts 1,guns (shady!) 1,explosives (really shady!) 1,fake explosives 1,mail 1,a message 1,something radioactive in a box 1,something in a box that shakes 1,something in a box marked FRAGILE 1,droids 1,droid parts 1,illegal droid modification units 1,nonweapon military gear 1,clothing 1,footwear 1,decorative beads 1,costume jewelry 1,illegal border-crossers 1,industrial secrets 1,snacks 1,a new computer game installed in your ship 1,blackmail material on powerful people
5,big payout of cash 1,favor from a minor crime kingpin 1,favor from a corrupt official 1,hard-to-find ship parts 1,marker cashed in 1,free pass at a casino 1,favor from a military official 1,favor from a Republic official 1,new friend 1,rival taken down a notch 1,enemy humiliated 1,big fuel bill forgiven 1,big debt laid off 1,friend's release from prison 1,friend's release from a crimeboss' clutches 1,the code to disarm the bomb planted on your ship 1,fake identification 1,something you need for an even bigger job 1,a seat at the table for an upcoming high rollers trade meeting 1,a seat at a high roller's gambling table 1,enemy arrested 1,set of precious gems 1,free upgrade for the ship 1,big pile of drugs 1,big payout of (fake) cash 1,mail order spouse 1,land grant on a colony world 1,land grant on an unsettled world 1,luxury item installed in the ship 1,new computer program installed in the ship 1,replacement for a broken part of the ship
1,agricultural subsidies 1,industrial production 1,military organization 1,diplomatic coordination 1,HoloNet construction 1,planetary relief for damaged worlds 1,relations with the Jedi Order 1,conservation of a rare natural resource 1,development of the resources of a new world 1,colonization of an uninhabited planet 1,a trade proposal
1,the degree of popular support 1,a relevant trade center 1,government documents 1,financial arrangements between related parties 1,scientific information 1,an opposition group 1,possible Sith involvement 1,possible involvement of a crime organization
1,Sith loyalist military forces 1,Sith loyalist saboteurs 1,space pirates 1,bandits 1,a criminal syndicate 1,a terrible drought 1,a hideous plague 1,brutal revolutionaries 1,a renegade Sith Force-user 1,an insane Force-user 1,a deadly animal 1,vengeful enemies 1,a looming natural disaster 1,a dastardly rabble-rouser 1,a labor dispute 1,malfunctioning droids 1,their own machinations 1,Mandalorian mercenaries 1,a slave-trading ring 1,a biological weapon 1,a Sith holocron 1,corrupt local military officials 1,corrupt local police or security officials 1,corrupt corporate officials 1,a bounty hunting ring 1,a gang of swoop racers
1,the planet will consider supporting the Republic. 1,the general population of the planet will be grateful to the Republic and pressure their government accordingly. 1,the planet will be more open to Republic commerce. 1,the planet will relax restrictions on trade and travel with the Republic. 1,planetary authorities will develop connections in the Republic. 1,the planet will open negotiations to join the Republic. 1,the planet will cooperate in Republic activities. 1,the planet will enact reforms recognizing rights crucial to the Republic. 1,planetary media hail the Republic PCs as heroes. 1,planetary media present a favorable impression of the Republic. 1,planetary authorities quietly back the Republic in local affairs. 1,planetary authorities agree to work to lessen hostility against the Republic. 1,planetary authorities covertly back Republic efforts in other systems. 1,a powerful planetary elite grants the PCs an important favor. 1,the government will pardon Republic citizens who inadvertently violated local laws or taboos. 1,the government will release an important Republic citizen being held unfairly.
1,the planet will have a boost in trade. 1,the planet will reach out to its neighbors to help them with other issues. 1,the planet will be able to support Republic military activities more actively. 1,the planet will be able to support Republic humanitarian activities more actrively. 1,planetary media hail the PCs as heroes. 1,planetary media present an unfavorable impression of the villains. 1,a powerful planetary elite grants the PCs an important favor. 1,the planet will enact much needed reforms. 1,the planet's financial situation will improve. 1,the lot of the planet's underclass will improve. 1,living conditions on the planet will improve. 1,the planet, a linchpin in the surrounding sector, will be more stable. 1,the Sith will be denied something they desperately desire. 1,the planet will grant access to crucial information on another subject. 1,the planet will provide the Republic with scientific data.
1,a seemingly endless supply of goons with [goonquirk] 1,a well-secured lair 1,oceans of money 1,powerful backers 1,insidious charm 1,terror-inducing brutality 1,a deadly spaceship 1,diplomatic immunity 1,a hostage 1,unknown mystical techniques 1,hot dancing alien girls pretty much everywhere 1,dedicated droid operatives 1,a foolproof getaway plan 1,an angry mynock used for torture 1,a McGuffin 1,a powerful explosive device 1,an inside source 1,the ability to predict their enemy's next move 1,a corrupt holojournalist 1,a corrupt security officer 1,a corrupt planetary official 1,a corrupt corporate official 1,an incorruptible and darkly attractive lieutenant 1,an angry monster on a leash 1,a femme/l'homme fatale 1,a vigilant and highly perceptive guard 1,a loyal gang of beggars 1,a loyal group of kids 1,an inside man (or woman or droid) 1,military training 1,jury-rigged equipment 1,well-secured communications
1,greed 1,lust 1,sloth 1,overconfidence 1,a debilitating disease 1,madness 1,advanced age 1,paranoia 1,addiction 1,debt 1,public opinion 1,obsession 1,spouse 1,child 1,a family member 1,stupid underlings 1,envy 1,bad luck 1,minority status 1,blind spot 1,overspecialization 1,arrogance 1,disease 1,narcissism 1,compulsive cleaning 1,death-wish 1,another enemy 1,a bounty on their head 1,a faction that wants them captured 1,dissension within the ranks 1,a "Force curse" 1,an embarassing secret
3,human 1,Rodian 1,Twi'lek 1,Bothan 1,Wookiee
1,thug 1,aristocrat 1,con artist 1,drug dealer 1,scientist 1,Force-user 1,crimeboss 1,pilot 1,smuggler 1,slaver 1,corrupt official 1,skip tracer 1,bounty hunter 1,warlord 1,mercenary 1,usurper 1,media figure 1,artist 1,swoop ganger 1,martial artist 1,knife fighter 1,information broker 1,snitch 1,cultist 1,cult leader 1,Force "witch" 1,megalomaniac 1,psychopath 1,genius 1,brute 1,enigma 1,mouthpiece 1,primitive 1,schemer 1,low-grade criminal 1,professional criminal 1,academic 1,soldier 1,military officer 1,gunslinger 1,swashbuckler 1,fop 1,well-intentioned official 1,religious leader 1,stalker 1,commando 1,renegade droid
1,blaster guns 1,explosives 1,martial arts training 1,sneakiness 1,stun batons 1,vibroswords 1,improvised weapons 1,bad breath 1,strange accents 1,snappy uniforms 1,fashionable clothes 1,knives 1,plenty of education 1,Force sensitivity 1,spikes on their armor 1,cool-looking visors 1,alien girlfriends 1,alien boyfriends 1,vibroaxes 1,alcoholism 1,drug addictions 1,kooky conspiracy theories 1,deja vu 1,a really terrible plan 1,a really great plan
1,A key player turns against their bosses. 1,Someone on one side falls in love with someone from the other side. 1,A new, sinister organization enters the picture with slightly tangential goals. 1,A new, sinister organization or person enters the picture with highly antagonistic goals. 1,A new, mysterious group backs the player characters - but why? 1,A completely inexplicable event comes out of nowhere and confuses everyone. 1,The Force is uncertain and any Force-users involved are stymied. 1,Goons bust in with [goonquirk] and rough people up. 1,Unexpectedly, the money runs out. 1,Secret information is stolen and must be recovered before progress can be made. 1,A change in government (or government policy) requires everything to be negotiated again. 1,Someone is kidnapped and needs to be rescued. 1,An armed conflict breaks out in a nearby system and complicates matters due to military maneuvers. 1,There's a run on a common household good that sends prices through the roof. 1,Economic chaos as a local bank collapses. 1,Criminals interfere in what's going on. 1,Politicians interfere in what's going on. 1,Jedi interfere in what's going on. 1,The Sith interfere in what's going on. 1,Allies travelling with the characters leave unexpectedly. 1,A ship breaks down. 1,A droid breaks down. 1,Someone's off course. 1,The opposition discovers a character's weakness. 1,A computer error throws everything into chaos. 1,An important ally is captured by the opposition. 1,An opposition agent is captured by the characters' allies. 1,Someone loses their memory. 1,Someone the characters must rely on develops a bad reputation. 1,An important ally is killed by the opposition. 1,Just as things get underway, the characters see a bad omen. 1,Local authorities arrest someone by mistake. 1,A booby-trap! 1,An accident! 1,Someone is offered a bribe to change their goals. 1,The enemy flees and the characters must give chase. 1,A supposedly useless item turns out to be very valuable. 1,A supposedly valuable item turns out to be useless. 1,Someone is trying to conceal a dark secret. 1,This whole thing is a diversion! The REAL plan is... 1,The opposition seems to know everything the characters are doing. 1,Someone you thought was dead appears to be alive. 1,Someone you thought was alive appears to be dead. 1,Someone you thought was on the opposition is actually on your side. 1,Someone you thought was on your side actually opposes you. 1,Something you thought was real is a forgery. 1,The characters are called back to the start because new information has developed. 1,A family member is unexpectedly involved. 1,Someone set something on fire! 1,A key non-player character must follow a strict code of conduct. 1,Food or drink is drugged! 1,Language barrier. 1,The opposition frames the characters for a crime. 1,Rivals are looking to accomplish a similar goal. 1,There are hostages! 1,Someone is claiming to be a player character and doing dastardly things! 1,Someone is an impostor! 1,There's a lot of innocent bystanders around who could get hurt. 1,"We're lost, aren't we?" 1,Neither the player characters nor the opposition know a key item has been stolen by a third party. 1,A blustering NPC insists on leading the characters. 1,Local laws are very weird. 1,The map is destroyed! 1,Key information turns out to be wrong. 1,Someone the player characters suspected of being part of the opposition is an innocent dupe. 1,A dream indicates the player characters will fail their mission. 1,Everyone the characters meet expresses doubt about the mission. 1,"Our guns, they're gone!" 1,A key member of the opposition the PCs expect to face turns up dead. 1,A clue turns out to be a red herring. 1,A believable rumor turns out to be wrong. 1,An incredible rumor turns out to be right. 1,It's underwater! 1,It's in a volcano! 1,It's in a cave! 1,It's in a swamp! 1,It's in the middle of a trackless desert! 1,It's in the lair of a terrible monstar, I mean monster! 1,A sleazy local official must be bribed for progress to be made. 1,A specialist is needed to overcome a particularly technical challenge. 1,STAMPEDE!! 1,The ship's been stolen! 1,Scheduled transportation is late.
1,The characters must [do] [something], but must contend with [complications] while being confronted by [opposition]. 1,The characters must [do] [something] at [location], but must contend with [complications] while being opposed by [opposition]. 1,The characters must travel to [location] to [do] [something] but before they can get there, they must contend with [complications]. As it turns out, [opposition] is behind it all.
1,assist 1,find 1,retrieve 1,combat 1,discover 1,guide 1,chase 1,defend 1,understand 1,escort 1,avenge 1,liberate 1,attack 1,foil 1,rescue 1,disguise 1,travel with 1,deliver 1,defeat 1,move 1,track 1,aid 1,assault 1,get past 1,conceal 1,encounter 1,oppose 1,trade with 1,strike 1,reveal 1,shield 1,contend with 1,negotiate with 1,defend 1,blow up 1,resist 1,support 1,fight 1,observe 1,invade 1,join 1,take 1,watch 1,repel 1,destroy 1,protect 1,fight 1,steal 1,escape from 1,create 1,safeguard 1,battle 1,trap 1,locate 1,save
1,a Republic agent 1,a Sith agent 1,a beautiful princess 1,a handsome prince 1,a Sith terrorist 1,a friend 1,a smuggler 1,Republic soldiers 1,planetary defense soldiers 1,a merchange 1,a disaster 1,a murderer 1,a Force anomaly 1,an organization 1,a criminal 1,an enemy 1,a businessbeing 1,a villain 1,a rogue 1,a treasure 1,primitives 1,a corporation 1,a union 1,a secret 1,a technician 1,a bounty hunter 1,an ally 1,a discovery 1,a scientist 1,a political reformer 1,a stranger 1,a woman 1,a man 1,a child 1,an item 1,a piece of technology 1,a rival 1,a political group 1,an alien 1,energy 1,an artifact 1,a diplomat 1,information 1,a mercenary 1,a weapon 1,a starfighter 1,a freighter 1,a computer 1,a pilot 1,a military fleet 1,a creature 1,a broker 1,a warrior 1,a droid 1,a planet 1,an outcast 1,a Senator 1,a Jedi 1,a government official 1,a love interest 1,a captain 1,the unexplained
1,a space station 1,an ice planet 1,in orbit 1,a planet 1,a corporate headquarters 1,a transit point 1,a star 1,a Republic colony 1,a world hostile to the Republic 1,a world friendly to the Republic 1,a jungle planet 1,a gas giant 1,in transit 1,a Core World 1,a governmental building 1,a military fortress 1,space lanes 1,a barren world 1,an asteroid field 1,a villain's lair 1,a research facility 1,a Force temple 1,a spaceport 1,a newly discovered planet 1,the frontier 1,a desert planet 1,a starship 1,a secret location 1,a lawless sector 1,a "Free trade" sector 1,a black hole 1,under water 1,a blasted wasteland 1,a water planet 1,a primitive world 1,a "Bermuda Triangle" where spaceships go missing 1,an alien homeworld 1,a pleasure planet 1,a star system 1,a military base 1,a prison 1,a war zone 1,a casino 1,a moon 1,a border 1,a void 1,a city 1,deep space 1,a hideout 1,an orbital installation 1,a cantina 1,a quarantined zone 1,a vortex 1,ruins 1,underground 1,neutral space 1,a government installation 1,a mountain planet 1,a planetoid 1,a Force anomaly 1,a space habitat
1,travel 1,computer failure 1,mistaken identity 1,language barriers 1,interference from other 1,a monster 1,the unexplained 1,betrayal 1,squabbling 1,war 1,a power struggle 1,a battle 1,unwanted attention 1,travel problems 1,legal trouble 1,rivalry 1,distractions 1,security 1,enemies 1,alien psychology 1,exploration 1,red herrings 1,lack of trust 1,a TRAP 1,abduction 1,politics 1,transport problems 1,getting sidetracked 1,equipment failure 1,disaster 1,desperation 1,governmental influence 1,barriers 1,theft 1,criminals 1,misdirection 1,military influence 1,contract 1,love interest 1,the Force 1,a crash 1,mystery 1,corporate influence 1,bureaucracy 1,interested parties 1,scientific problems 1,trickery 1,diplomacy 1,vendetta 1,drugs 1,insanity 1,invasion 1,a recurring NPC 1,disease 1,ambush 1,fear 1,a droid 1,enemies 1,money 1,a double-cross
1,a government official 1,a creature 1,a noble 1,a former ally 1,a droid 1,a scientist 1,a fanatic 1,a friend 1,terrorists 1,an enemy 1,a shadowy figure 1,a stranger 1,a bounty hunter 1,war 1,conspiracy 1,a gang 1,a villain 1,a ship captain 1,planetary security forces 1,a thief 1,a near-human 1,a technological breakdown 1,a hazardous environment 1,a mercenary 1,criminals 1,an insurgent 1,the military 1,a Jedi 1,a Sith 1,navigational trouble 1,mysterious aliens 1,a spy 1,a starship 1,an organization 1,a veteran 1,an explorer 1,a lunatic 1,a dictatorship 1,a puzzle 1,a specialist 1,a merchant 1,a recurring NPC 1,an enemy 1,clones 1,a droid 1,an assassin 1,an invader 1,law enforcement 1,an unidentified vessel 1,technology gone amok 1,a computer 1,an outlaw 1,a traitor 1,a pilot 1,time