Difference between revisions of "User:Dragonsdoom"
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;RowNumber | ;RowNumber | ||
1,[Row1] | 1,[Row1] | ||
+ | 1,[Row2] | ||
;Row1 | ;Row1 | ||
1,Silver | 1,Silver | ||
− | 1, | + | 1,Simple tools & very simple weapons |
1,Hide | 1,Hide | ||
1,Food | 1,Food | ||
1,Construction materials | 1,Construction materials | ||
+ | |||
+ | ;Row2 | ||
+ | 1,Hats, gloves | ||
+ | 1,Bronze | ||
+ | 1,Simple weapons, intermediate tools | ||
+ | 1,Boots, cloaks | ||
+ | 1,Booze | ||
+ | |||
+ | ;Row3 | ||
+ | 1,Keys, maps | ||
+ | 1,Empty glass | ||
+ | 1,Martial weapons | ||
+ | 1,light armor, shields, crossbows | ||
+ | 1,textiles | ||
+ | |||
+ | ;Row4 | ||
+ | 1,Silver jewelery | ||
+ | 1,Spices, Alchemy | ||
+ | 1,Copper | ||
+ | 1,Fur | ||
+ | 1,Fancy Furniture | ||
+ | |||
+ | ;Row5 | ||
+ | 1,Semi-precious gems and ores | ||
+ | 1,Silver clothing and tools | ||
+ | 1,Steel weapons | ||
+ | 1,horns and antlers | ||
+ | 1,medium armor | ||
+ | |||
+ | ;Row6 | ||
+ | 1,Gold jewelry | ||
+ | 1,Scents, perfumes | ||
+ | 1,Silver coinage | ||
+ | 1,Books | ||
+ | 1,Heavy armor | ||
+ | |||
+ | ;Row7 | ||
+ | 1,Gemstones | ||
+ | 1,Gold clothing and tools | ||
+ | 1,Electrum | ||
+ | 1,Tapestry | ||
+ | 1,Statuary | ||
+ | |||
+ | ;Row8 | ||
+ | 1,Gemstones | ||
+ | 1,Drugs/poison | ||
+ | 1,Gold coinage | ||
+ | 1,Paintings, other art pieces | ||
+ | 1,Steel armor | ||
</sgtable> | </sgtable> |
Revision as of 09:37, 16 January 2015
Hi! I'm Dragonsdoom, I'm a game designer and DM.
Me
Tables Created
- Steampunk Weapons - <sgdisplay iterations="1">[Steampunk Weapons.main]</sgdisplay>
- Risus Cliches - <sgdisplay iterations="1">[Risus Cliches.main]</sgdisplay>
- Covenant - <sgdisplay iterations="1">[Covenant.main]</sgdisplay>
- Ars Magica Books - <sgdisplay iterations="1">[Ars Magica Books.main]</sgdisplay>
- Lab Equipment - <sgdisplay iterations="1">[Lab Equipment.main]</sgdisplay>
- Modern Equipment - <sgdisplay iterations="1">[Modern Equipment.main]</sgdisplay>
- Dungeon Crawl Equipment - <sgdisplay iterations="1">[Dungeon Crawl Equipment.main]</sgdisplay>
- Volumes - <sgdisplay iterations="1">[Volumes.main]</sgdisplay>
- Energies - <sgdisplay iterations="1">[Energies.main]</sgdisplay>
- Weapons - (Portal page)
- Library - (Makes libraries from other generators on the site)
Tables Collaborated
- Doomsday Devices - <sgdisplay iterations="1">[Doomsday Devices.main]</sgdisplay>
- Dungeon Area Name - <sgdisplay iterations="1">[Dungeon Area Name.main]</sgdisplay>
Testing Table
<sgdisplay iterations="10">[main]
</sgdisplay>
<sgtable>
- main
1,[RowNumber]
- RowNumber
1,[Row1] 1,[Row2]
- Row1
1,Silver 1,Simple tools & very simple weapons 1,Hide 1,Food 1,Construction materials
- Row2
1,Hats, gloves 1,Bronze 1,Simple weapons, intermediate tools 1,Boots, cloaks 1,Booze
- Row3
1,Keys, maps 1,Empty glass 1,Martial weapons 1,light armor, shields, crossbows 1,textiles
- Row4
1,Silver jewelery 1,Spices, Alchemy 1,Copper 1,Fur 1,Fancy Furniture
- Row5
1,Semi-precious gems and ores 1,Silver clothing and tools 1,Steel weapons 1,horns and antlers 1,medium armor
- Row6
1,Gold jewelry 1,Scents, perfumes 1,Silver coinage 1,Books 1,Heavy armor
- Row7
1,Gemstones 1,Gold clothing and tools 1,Electrum 1,Tapestry 1,Statuary
- Row8
1,Gemstones 1,Drugs/poison 1,Gold coinage 1,Paintings, other art pieces 1,Steel armor </sgtable>