Siege Force

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A supplement to the Castle page.

Alas, a mighty enemy force approaches your defenses! <sgdisplay iterations="1">

  • Scouts: [UnitName], [ScoutForce]
  • Siege Units: [UnitName], [SiegeForce]
  • Assault Force: [UnitName], [AssaultForce]
  • Skirmishers: [UnitName], [SkirmishForce]
  • Enemy Commander: [Fantasy Male Military Hero.Name]. [Fantasy Male Military Hero.HumanMaleMartialSentence].

</sgdisplay>

<sgtable>

f

1, [Force] of

UnitName

1,[Fantasy Military Unit.ArmyOrdinal] [SiegeUnitName][Fantasy Military Unit.ArmyGroup] 1,[Fantasy Military Unit.ArmyOrdinal] [Fantasy Military Unit.LightHeavy][Fantasy Military Unit.ArmyGroup]

SiegeUnitName

1,[LightHeavy] Assault 1,[LightHeavy] Shock 1,[LightHeavy] Siege 1,[Royal] Assault 1,[Royal] Siege 1,Armored 1,Assault 1,Auxiliary 1,Battle 1,Combat 1,Heavy Combat 1,Heavy Warfare 1,Mercenary 1,Shock 1,Siege 1,Siege Warfare 1,Storm

Royal

1,Emperor’s 1,Free 1,Immortal 1,Imperial 1,King’s 1,Provincial 1,Royal


ScoutForce

1,a [SF] [ScoutType].

SF

10,[Dice.3d6]0-man[f][Veteran] 10,[Veteran][f][Dice.1d4]00 1,[Dice.3d6]0-man[f][Recruit] 1,[Recruit][f][Dice.1d4]00 1,[Swift][f][Dice.1d4]00

Swift

1,expert 1,hawkeyed 1,light-footed 1,skilled 1,swift

Force

1,band 1,element 1,force 1,group 1,outfit 1,unit

Veteran

1,battle-hardened 1,battle-weary 1,expert 1,hardened 1,keen 1,salty 1,seasoned 1,skilled 1,veteran 1,war-weary 1,well-armed 1,well-trained

Recruit

1,callow 1,fresh 1,green 1,just-recruited 1,newly-trained 1,recently-trained 1,untested 1,wet 1,young

ScoutType

8,light cavalry 8,scout cavalry 8,scouts 7,rangers 6,light horsemen 6,shortbowmen 6,woodsmen 6,horsemen 5,light yeomen 5,light dragoons 5,scout dragoons 5,archers 5,bowmen 4,highlanders 4,mounted reconnaissance troops 4,mounted surveillance troops 4,yeomen 4,yeomanry 4,light infantry 3,axe throwers 3,longbowmen 3,mountaineers 3,mounted archers 3,mounted bowmen 3,[Utility.Terrains] scouts 3,[Utility.Terrains] rangers 2,arcane rangers 2,arcane scouts 2,expeditionary troops 2,light cossacks 2,scout hussars 2,mounted crossbowmen 2,riverine scouts 2,spellscouts 1,aerial cavalry 1,assassins 1,cartography troops 1,[Fantasy Military Unit.LightHeavy] [Fantasy Military Unit.Steed] riders 1,[Fantasy Military Unit.HumanUnusualSteed] riders 1,scrying-scouts


SiegeForce

1,[Dice.2d4]00 [EngineerType] with [SiegeType]s for every [Dice.4d4] men. 1,[Dice.1d4][Dice.1d8]0 [EngineerType], with every [Dice.3d6] manning a [SiegeType]. 1,[Dice.1d4][Dice.1d8]0 [EngineerType], [Dice.3d6] men to a [SiegeType].

EngineerType

5,engineers 5,siege engineers 4,ballista engineers 4,catapulters 3,laddermen 3,siege footmen 2,artillerists 2,arcane artillerists

SiegeType

8,trebuchet 8,catapult 7,ballista 6,mangonel 6,onager 5,battering ram 5,siege engine 3,belfry 3,siege tower manned by [RangedSupport] 3,great ram 3,siege crossbow 2,assault ladder 2,[ArcaneWeapon] catapult 2,[ArcaneWeapon] launcher 2,siege ramp 2,unmanned siege tower 1,arcane ballista 1,arcane petard 1,ditch bridge 1,siege cat to protect assaulters 1,siege shield to protect climbers 1,explosive petard

ArcaneWeapon

5,arcane 3,fire 3,ice 3,lightning 1,hellfire 1,plague


AssaultForce

1,[Dice.3d6]00 [Veteran] [AssaultType] supported by [Dice.3d6]0 [RangedSupport]. 1,[Dice.3d6]50 [Recruit] [AssaultType] supported by [Dice.3d6]0 [RangedSupport]. 1,[Dice.3d6]50 [Veteran] [AssaultType] supported by [Dice.1d8]50 [RangedSupport]. 1,[Dice.3d6]00 [Recruit] [AssaultType] supported by [Dice.1d8]50 [RangedSupport].

AssaultType

5,heavy footmen 5,armored footmen 5,armored infantry 5,laddermen 5,siege assault troops 4,siege troops 4,shock troopers 4,heavy infantry 3,armored cavalry 3,elite infantry 3,ground assault troops 3,heavy cavalry 3,infantry 3,siege axemen 3,siege pikemen 2,armored berserkers 2,barbarians 2,bombardiers 2,elite troops 2,footmen 2,grenadiers 2,knights 2,light cavalry 1,alchemists 1,battlemages 1,battlepriests 1,berserkers 1,footmages 1,spellswords

RangedSupport

8,archers 8,bowmen 8,yeomen 8,crossbowmen 7,yeomanry 4,heavy crossbowmen 3,axe throwers 3,light crossbowmen 2,arbalesters 2,arcanists 1,aeromancers 1,battlemages 1,battlepriests 1,bombardiers 1,geomancers 1,grenadiers 1,hydromancers 1,pyromancers 1,siege sorcerers 1,siege wizards


SkirmishForce

1,a [SkF] [SkirmisherType].

SkF

10,[Dice.3d6]0-man[f][Veteran] 10,[Veteran][f][Dice.1d4]00 1,[Dice.3d6]0-man[f][Recruit] 1,[Recruit][f][Dice.1d4]00 1,[Swift][f][Dice.1d4]00

SkirmisherType

8,archers 8,bowmen 8,yeomen 8,crossbowmen 7,yeomanry 7,scouts 6,rangers 6,longbowmen 5,[Utility.Terrains] skirmishers 5,skirmishers 4,heavy crossbowmen 4,light lancers 3,axe throwers 3,light crossbowmen 3,auxiliary volunteers 2,arbalesters 2,arcanists 2,light infantry 2,mercenaries 2,reserves 1,aeromancers 1,barbarians 1,battlemages 1,berserkers 1,geomancers 1,hydromancers 1,infantry 1,mounted archers 1,mounted crossbowmen 1,pyromancers 1,sorcerers 1,wizards

randomunit

1,[ScoutForce] 1,[SiegeForce] 1,[AssaultForce] 1,[SkirmishForce]

random

1,[UnitName], [randomunit] </sgtable>