MHR Monster Generator

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<sgdisplay iterations="5">[main]</sgdisplay>

<sgtable>

main

1,[Name]

[Monster Type]


Name

1,[Orc Names.CapCons][Orc Names.Vowel][Orc Names.Cons][Orc Names.Vowel][Orc Names.Cons][Orc Names.More] 1,[Orc Names.CapVowel][Orc Names.Cons][Orc Names.Vowel][Orc Names.Cons][Orc Names.More] 1,[Orc Names.CapCons][Orc Names.Vowel][Orc Names.Cons][Orc Names.More] 1,[Fantasy Names.CombinedConsonant][Fantasy Names.FemaleSuffix] 1,[Fantasy Names.Consonant][Fantasy Names.FemaleSuffix] 1,[Fantasy Names.FemalePrefix][Fantasy Names.ConsonantEnd][Fantasy Names.FemaleSuffix] 1,[Fantasy Names.FemalePrefix][Fantasy Names.FemaleSuffix] 1,[Fantasy Names.FemalePrefix][Fantasy Names.Root II][Fantasy Names.FemaleSuffix] 1,[Fantasy Names.MalePrefix] 1,[Fantasy Names.MalePrefix][Fantasy Names.ConsonantEnd] 1,[Fantasy Names.MalePrefix][Fantasy Names.ConsonantEnd][Fantasy Names.FemaleSuffix] 1,[Fantasy Names.MalePrefix][Fantasy Names.MaleSuffix] 1,[Fantasy Names.MalePrefix][Fantasy Names.MaleSuffix][Fantasy Names.FemaleSuffix] 1,[Fantasy Names.Root I][Fantasy Names.FemaleSuffix] 1,[Fantasy Names.Root I][Fantasy Names.MaleSuffix] 1,[Fantasy Names.Root I][Fantasy Names.Root II] 1,[Fantasy Names.Root I][Fantasy Names.Root II][Fantasy Names.FemaleSuffix] 1,[Fantasy Names.Root I][Fantasy Names.Root II][Fantasy Names.Root III] 1,[Fantasy Names.Root I][Fantasy Names.Root II][Fantasy Names.Root III][Fantasy Names.FemaleSuffix] 1,[Fantasy Names.Root I][Fantasy Names.Root III] 1,[Fantasy Names.Root I][Fantasy Names.Root III][Fantasy Names.FemaleSuffix] 1,[Dragon names.start][Dragon names.mid][Dragon names.mid][Dragon names.mid][Dragon names.end] 1,[Dragon names.main]-[Dragon names.main] 1,[Dragon names.start]-[Dragon names.start]-[Dragon names.main] 1,[Compound Word.Monosyllabic][Compound Word.Monosyllabic] 1,[Compound Word.Polysyllabic][Compound Word.Monosyllabic] 1,[Compound Word.Monosyllabic][Compound Word.Polysyllabic] 1,[D and D 4th edition monster.first] [D and D 4th edition monster.second] [D and D 4th edition monster.third] 1,[Orc Tribe Name.main]

Monster Type

4,Monster Mob
[Description]

Affiliations

    [Mob Affiliations]


Powers

    [Powers][Minor SFX]


Specialties

    [Minor Specialties]

5,Minor Monster
[Description]

Affiliations

    [Minor Affiliations]


Powers

    [Powers][Minor SFX]


Specialties

    [Minor Specialties]

2,Major Monster
[Description]

Affiliations

    [Major Affiliations]


Powers

    [Powers][Major SFX]


Specialties

    [Major Specialties]

1,Large-Scale Monster
[Description]

Affiliations

    [Large-Scale Affiliations]


Powers

    [Powers][Major SFX]


Specialties

    [Major Specialties]
Description

1,[Colors], [Shape], [Traits]

Colors

10,[Color] 1,mottled [Color] 1,speckled [Color] 1,spotted [Color] 1,striped [Color] 1,blotched [Color] 1,iridescent [Color] 1,glowing [Color] 1,translucent [Color] 5,[Color] and [Color] 1,[Color]-[Color] 1,mottled [Color] and [Color] 1,speckled [Color] and [Color] 1,spotted [Color] and [Color] 1,striped [Color] and [Color] 1,blotched [Color] and [Color] 1,bicolored [Color] and [Color] 1,[Color] and glowing [Color]

Color

1,white 1,grey 1,black 1,red 1,pink 1,orange 1,brown 1,yellow 1,gold 1,green 1,blue 1,purple

Shape

1,human-like 1,humanoid 1,humanoid, [Inhuman Shape] 1,bipedal, [Inhuman Shape] 1,[Inhuman Shape], [Inhuman Shape] 1,[Inhuman Shape], [Inhuman Shape], [Inhuman Shape]

Inhuman Shape

1,alligator 1,arthropod 1,asymmetrical 1,bat 1,bird 1,bivalve 1,cactus 1,centipede 1,colony 1,coral 1,crab 1,echinoderm 1,eel 1,fish 1,flat 1,fly 1,formless 1,frog 1,fungus 1,gelatinous 1,goat 1,manta 1,mollusk 1,moth 1,octopus 1,plant 1,radially symmetrical 1,reptile 1,salamander 1,scorpion 1,serpent 1,shark 1,slug 1,spherical 1,spider 1,tetrapod 1,turtle 1,vine 1,virus 1,worm

Traits

1,[Trait] 1,[Trait], [Trait] 1,[Trait], [Trait], [Trait]

Trait

1,abstract 1,angular 1,armored 1,ash 1,bleeding 1,bloated 1,blurry 1,boneless 1,bones 1,chains 1,chitinous 1,cold 1,crippled 1,dirt 1,dissolving 1,dry 1,dust 1,electricity 1,electromagnetic 1,elongated 1,energy 1,eyeless 1,faceless 1,filmy 1,filth 1,fire 1,fluid 1,fronds 1,gaseous 1,glass 1,hairy 1,hooves 1,horns 1,hot 1,huge 1,inanimate 1,infested 1,inflated 1,intangible 1,light 1,limbless 1,luminescent 1,masked 1,meat 1,mechanical 1,membrane 1,muscular 1,radio waves 1,radioactive 1,rot 1,rotting 1,round 1,rust 1,scaly 1,shadow 1,shrouded 1,silent 1,skeletal 1,skinless 1,skull-face 1,slimy 1,smoke 1,smooth 1,spines 1,spiral 1,steel 1,stone 1,stout 1,tentacles 1,tiny 1,tumorous 1,vibrating 1,wings 1,wooden 1,wrinkled

Mob Affiliations

4,

  • Solo: d4
  • Buddy: d6
  • Team: d8 d8
  • 3,

  • Solo: d4
  • Buddy: d6
  • Team: d8 d8 d8
  • 2,

  • Solo: d4
  • Buddy: d6
  • Team: d8 d8 d8 d8
  • 1,

  • Solo: d4
  • Buddy: d6
  • Team: d8 d8 d8 d8 d8
  • Minor Affiliations

    3,

  • Solo d8
  • Buddy d6
  • Team d4
  • 3,

  • Solo d8
  • Buddy d4
  • Team d6
  • 2,

  • Solo d6
  • Buddy d8
  • Team d4
  • 2,

  • Solo d6
  • Buddy d4
  • Team d8
  • 1,

  • Solo d4
  • Buddy d8
  • Team d6
  • 1,

  • Solo d4
  • Buddy d6
  • Team d8
  • Major Affiliations

    3,

  • Solo d10
  • Buddy d8
  • Team d6
  • 3,

  • Solo d10
  • Buddy d6
  • Team d8
  • 2,

  • Solo d8
  • Buddy d10
  • Team d6
  • 2,

  • Solo d8
  • Buddy d6
  • Team d10
  • 1,

  • Solo d6
  • Buddy d10
  • Team d8
  • 1,

  • Solo d6
  • Buddy d8
  • Team d10
  • Large-Scale Affiliations

    4,

  • Solo: d8 d8
  • Buddy: d6
  • Team: d4
  • 3,

  • Solo: d8 d8 d8
  • Buddy: d6
  • Team: d4
  • 2,

  • Solo: d8 d8 d8 d8
  • Buddy: d6
  • Team: d4
  • 1,

  • Solo: d8 d8 d8 d8 d8
  • Buddy: d6
  • Team: d4
  • Powers

    1,[Attack Power][Durability][Reflexes][Senses][Stamina][Strength][Movement Power][Unusual Powers]

    Attack Power

    6, 3,

  • Weapon [Attack Power Rating]
  • 2,

  • Blast [Attack Power Rating]
  • 1,

  • Blast [Attack Power Rating]
  • Weapon [Attack Power Rating]
  • Attack Power Rating

    5,d8 4,d10 1,d12

    Durability

    10, 4,

  • Enhanced Durability d8
  • 4,

  • Superhuman Durability d10
  • 1,

  • Godlike Durability d12
  • Reflexes

    10, 4,

  • Enhanced Reflexes d8
  • 4,

  • Superhuman Reflexes d10
  • 1,

  • Godlike Reflexes d12
  • Senses

    10, 4,

  • Enhanced Senses d8
  • 4,

  • Superhuman Senses d10
  • 1,

  • Godlike Senses d12
  • Stamina

    10, 4,

  • Enhanced Stamina d8
  • 4,

  • Superhuman Stamina d10
  • 1,

  • Godlike Stamina d12
  • Strength

    10, 4,

  • Enhanced Strength d8
  • 4,

  • Superhuman Strength d10
  • 1,

  • Godlike Strength d12
  • Movement Power

    10, 1,

  • Airwalking [Movement Power Rating]
  • 1,

  • Burrowing [Movement Power Rating]
  • 1,

  • Flight [Movement Power Rating]
  • 1,

  • Leaping [Movement Power Rating]
  • 1,

  • Speed [Movement Power Rating]
  • 1,

  • Swimming [Movement Power Rating]
  • 1,

  • Swingline [Movement Power Rating]
  • 1,

  • Wallcrawling [Movement Power Rating]
  • Movement Power Rating

    8,d6 6,d8 4,d10 1,d12

    Unusual Powers

    8, 4,

  • [Unusual Power]
  • 2,

  • [Unusual Power]
  • [Unusual Power]
  • 1,

  • [Unusual Power]
  • [Unusual Power]
  • [Unusual Power]
  • Unusual Power

    2,[Control Power] [Unusual Power Rating] 1,Intangibility [Unusual Power Rating] 1,Invisibility [Unusual Power Rating] 1,Mimic [Unusual Power Rating] 1,Psychic Resistance [Unusual Power Rating] 1,Shapeshifting [Unusual Power Rating] 1,Size-Changing [Unusual Power Rating] 1,Stretching [Unusual Power Rating] 1,Telepathy [Unusual Power Rating] 1,Teleport [Unusual Power Rating] 1,Transmutation [Unusual Power Rating]

    Control Power

    4,[Energy] Control 4,[Matter] Control 1,Body Control 1,Cosmic Control 1,Machine Control 1,Mind Control 1,Sorcery

    Energy

    1,Anti-Energy 1,Cold 1,Electric 1,Heat 1,Force 1,Gravity 1,Kinetic 1,Light 1,Magnetic 1,Sonic

    Matter

    1,Air 1,Earth 1,Fire 1,Ice 1,Metal 1,Plant 1,Water 1,Weather

    Unusual Power Rating

    1,d6 3,d8 3,d10 1,d12

    Minor SFX

    2, 1,

  • SFX: [SFX]
  • Major SFX

    3,

  • SFX: [SFX]
  • 2,

  • SFX: [SFX]
  • SFX: [SFX]
  • 1,

  • SFX: [SFX]
  • SFX: [SFX]
  • SFX: [SFX]
  • SFX

    1,Absorption (On a successful reaction against a [TYPE OF ATTACK] action, convert your opponent's effect die into a stunt or step up a power trait by +1 for your next action. Spend a Doom Die to use this stunt if your opponent's action succeeds.) 1,Afflict (Add a d6 and step up your effect die by +1 when inflicting a [TYPE] complication on a target.) 1,All Out (Step up or double any power on your next roll, or spend a Doom Die to do both, then shutdown that power. Recover power by activating an opportunity or during a transition scene.) 1,Area Attack (Add a d6 and keep an additional effect die for each additional target.) 1,Assist (Spend a Doom Die to add a power to another character's dice pool before they roll a reaction. If that chracter takes [STRESS TYPE], take d6 [STRESS TYPE].) 1,Boost (Shutdown your highest rated power to step up another power by +1. Recover power by activating an opportunity or during a Transition Scene.) 1,Burst (Step up or double a [POWER TRAIT] die against a single target. Remove the highest rolling die and add 3 dice for your total.) 1,Constructs (Add a d6 and step up your effect die by +1 when creating [TYPE] assets.) 1,Counterattack (On a successful reaction against a [STRESS TYPE] attack action, inflict [STRESS TYPE] with your effect die at no Doom Die cost or spend a Doom Die to step it up by +1.) 1,Dangerous (Add a d6 to your dice pool for an attack action and step back highest die in pool by -1. Step up [STRESS TYPE] inflicted by +1.) 1,Devastating Power (Double [POWER TRAIT] for an action, then give all targeted players 1 PP.) 1,Escape (When you're stressed out, spend a Doom Die to automatically escape from the Scene.) 1,Focus (On an action, replace two dice in your pool of equal size with one die +1 step larger.) 1,Healing (Add [POWER TRAIT] to your dice pool when helping others recover stress. Spend a Doom Die to recover your own or another's [STRESS TYPE] or step back your own or another's [TRAUMA TYPE] by -1.) 1,Immunity (A Doom Die to ignore stress, trauma, or complications from [SPECIFIC ATTACK TYPE].) 1,Intensify (Add d6 and step up effect die by +1 when using any powers to inflict [STRESS TYPE].) 1,Invulnerable (Spend a Doom Die to ignore [STRESS TYPE] or [TRAUMA TYPE] unless caused by [SPECIFIC ATTACK TYPE].) 1,Multipower (Use two or more power traits in a single dice pool at -1 step for each additional power.) 1,Overclock (Step up or double a power trait die for that Scene, or spend a Doom Die to do both. Take your second-highest rolling die of each subsequent action or reaction as [STRESS TYPE].) 1,Protector (Spend a Doom Die to take physical stress intended for another character.) 1,Rampage (Add a die from the Doom Pool to one or more attack actions. Step down Doom Pool die by +1 for each action; return it to the Doom Pool when you're done.) 1,Reaction (On a successful reaction against an [ATTACK TYPE] action, either convert opponent's effect die into a stunt or step back effect die by -1 and inflict as [STRESS TYPE]. Spend a Doom Die to use this SFX if opponent's action succeeded.) 1,Recovery (Spend a Doom Die to recover your [STRESS TYPE] and step back your [TRAUMA TYPE] by -1.) 1,Second Chance (Spend a Doom Die to reroll when using [POWER TRAIT].) 1,Stress Conversion (When using [POWER TRAIT] in your reaction dice pool, redirect [STRESS TYPE] to [OTHER STRESS TYPE] an no cost. Spend a Doom Die to step back redirected stress by -1.) 1,Unleashed (Step up or double any power trait for one action. If the action fails, take [STRESS TYPE] equal to the normal rating of that power die.) 1,Vengeance (Use your current [STRESS TYPE] die as your effect die, then step up your [STRESS TYPE] by +1.) 1,Versatile (Split [POWER TRAIT] into 2d at -1 step or 3d at -2 steps.)

    Minor Specialties

    4,

  • [Specialty] Expert
  • 2,

  • [Specialty] Expert
  • [Specialty] Expert
  • 1,

  • [Specialty] Expert
  • [Specialty] Expert
  • [Specialty] Expert
  • Major Specialties

    4,

  • [Specialty] [Specialty Rank]
  • 2,

  • [Specialty] [Specialty Rank]
  • [Specialty] [Specialty Rank]
  • 1,

  • [Specialty] [Specialty Rank]
  • [Specialty] [Specialty Rank]
  • [Specialty] [Specialty Rank]
  • Specialty

    10,Acrobatic 1,Business 10,Combat 5,Cosmic 10,Covert 5,Crime 1,Medical 10,Menace 5,Mystic 5,Psych 2,Science 1,Tech 1,Vehicle

    Specialty Rank

    2,Expert 1,Master </sgtable>