Goblin Village

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Note

This Goblin Village is not a generator; it is a static description of a given village.

Description

The village is named Arlec Duukuun Rhokhaagec which in means Ugly Tongue Butchering in goblin.

From just outside, the village appears as a bedlam labyrinth of shacks.

The ruling caste of the village live in the dugout - a hand dug artificial cave with wooden supports and sod-turf walls and a floor strewn with relatively clean straw.

Location

..eight or nine miles away from the village is a wagon trail oft used to bring goods to and from the trading town of Ashebon... ...this trail presents a regular stream of raiding opportunities...

Goblins eat a protein heavy diet. The stable of our village is grubs, and indeed the village was founded due to it having the necessary environment to farm grubs.

List of Citizens

The village has a population of 216 adults (and about twice as many children).

Four out of five adults work in one of the following three professions: farming, hunting, or raiding.

80 Farmers

See Goblin Village Farmers.

2 Hunter-gatherers

See Goblin Village Scavengers.

3 Raiders

See Goblin Village Raiders.

Nobility

See Goblin Village Court

Crafty Goblins

The village supports 16 skilled professionals.

Soothsayers

Also called clevergobs, these goblins serve as clergy, administrator, and doctor all rolled up into one.

Trades

  • x - cobbler
  • x - tailor
  • x - Inker (Tattooist) and Barber
  • Eeloil - merchant
  • x - merchant
  • Dreksnout - water porter
  • Flimreft - constable (private security)

The Ivory Sculptor

  • Boffyrwyttyr the Ivorymaster : 1 Sculptor (town's most prominent citizen after the matriarch)
  • 1 Servant (Sculptor's servant): Vobrogr
  • 1 Ivory dealer (primarily a hunter, spends most of time trying to procure ivory)

Village Buildings

See Goblin Village Buildings

Village Defenses

An expansive dry moat encircles the entirety of the village. It is almost narrow enough for an athletic human to jump across, and about two feet deep.

There are three haphazard towers that are rarely manned. They are located just inside the moat and have poorly constructed walls extending just beyond their foundations.

The towers make an acute triangle. This is the result of a miscalculation during the initial construction of the village defenses that has never been remedied. The villagobs are too invested in the responsibility for repairing and improving these existing towers to think on building more efficient fortifications.

The result is that the village, should the guard towers be garrisoned, would be well defended from the east and the west, and poorly protected from the North and the South. Since the towers are almost always vacant, this strategic misstep is usually not particularly relevant.

There are several decaying traps placed outside the most perimeter. While originally both ingenious in concealment and efficacy, they are currently unlikely to work due to age and lack of maintenance. Even worse, wooden signs have been built around them to signal danger. In recent years the villagobs decided that the traps caught considerably more younglings than invaders. The signs are meant as a warning to goblin kids yet are highly likely to alert less provincial visitors as well.

Traditions

This town, like other goblin communities nearby, refers to women and men formally as ladygobs and gladgobs. Similarly villagob is a gender neutral term meaning citizen or neighbor or kinsman. Soothsayers and other goblin elders respected for their knowledge are called clevergobs (regardless of gender). Goblins have a variety of words for children: "kids," "skutterlings," "skitterlings," "hacken," "gawkenbittles," "goblin littles," and "goblits." Even villagobs who speak only goblish rarely use the formal goblin word "golhaagkin;" it has an antiquated connotation of "expendable" which in the modern era is increasingly unpopular.

Ladygobs are slightly more respected then male goblins. The common wisdom is that female goblins are more trustworthy, likely to live longer, and via childbirth contribute more to the village. This bias is slight, informal, and unlikely to be reflected upon. The village is matriarchal, but not in a pronounced way.

The villagobs have no concept of hetero or homo sexuality. Any exposure to the categorization, let along ethical association, will be met with fierce scorn and derision. The interlocutor is likely to be branded as an oldent haggarr; a corrupt and vile elf. The villagobs are quite inflexible on this subject: they will distrust anyone who questions it.

Goblin raiders are considered to be the lowest caste of villagobs. While their contributions to the village are vitally essential, their work exposes them to an inordinate risk of death, and goblins respect survival. In part due to their low social ranking, most goblin raiders tend to prefer the company of other raiders. They take more pride in their ability to command inordinate prices for pilfered goods than in their combat prowess. A goblin's ability to run away from battle is just as likely to be commended as one's combat prowess.

Goblins prefer to use coins as currency, but rarely do they mint their own coinage. When coins are scarce rural goblins have known to use nails as money. In Arlec Duukuun Rhokhaagec, the night watcher Flimreft in particular is willing to accept nails as payment. Nearly all the villagobs aspire to retain her services, and therefore all villagobs recognize at least a marginal value in nails beyond their basic utility.

See Also