Iron Canyons Ruins

[main]

1,This area was originally a [originally] but is now [now] controlled by [controller] with [with]. (average encounter level will be current dungeon level [level adjustment]).
 * main

1,Thoroughfare, Throughway, or Passage 1,Garrison 1,Monastery 1,Cathedral, Temple, or Shrine 1,Crypt, Catacomb, Ossuary, or Mausoleum 1,Prison or Slave Quarters 1,Tannery, Abattoir, or Processing Plant 1,Magical or Alchemical Laboratory 1,Necromantic, Medical, or Graft Laboratory 1,Low Class Dwellings 1,High Class Dwellings 1,Library 1,School, Academy, or Training Area 1,Low Class Services & Shops (eg Barbers, Brothels, Taverns, etc) 1,High Class Services & Shops (eg Jewelers, Silversmiths, Restaurants) 1,Stable or Animal Pens 1,Natural Cavern or Preserve 1,Refuse Disposal Area or Sewers 1,Ritual Chamber 1,Wasp Cavalry Hive
 * originally

1,used for the same purpose once again 1,a well-organized Lair 1,a refuse dump and body disposal area 1,a haphazard camp 1,a storage cache for supplies or food 1,an area controlled but taboo to enter 1,a worship space 1,hunting grounds in use 1,a plague colony or asylum for the sick or insane 1,a primary sleeping place and lair 1,a temporary camp 1,a tavern, eating area, or food production area 1,a performance, ritual, or entertainment space 1,a trading post or neutral ground 1,a highly trapped area 1,a hardhold or fortress 1,a nursery, hatchery, or noncombatant quarters 1,a workshop or crafting space 1,the site of a recent battle where the denizens were slaughtered 1,an unused space still ocasionally patrolled
 * now

2,[elves] elves 2,[dwarves] dwarves 2,[humans] humans 2,[skaven] skaven 1,aberrations 1,[cult] 1,adventurers 1,big bad 1,lithophages 1,magical beasts or hybrids 1,giant vermin 1,summoned demons 1,wild animals 1,oozes or swarms 1,degenerates 1,apparitions, spirits, or other hauntings
 * controller

1,holdout 1,undead 1,archivist/archaeologist 1,ichneumon reconquista 1,necromancer
 * elves

1,undead 1,insane 1,heretic 1,militant squatter 1,religious crusader 1,well-established colonist
 * dwarves

1,undead 1,insane 1,looting/raiding 1,squatting or temporary settler
 * humans

1,deep corrupted 1,undead 1,rabid 1,family of scavenger 1,group of bachelor adventurer 1,squatting matriarch. broodmales, and connected household
 * skaven

1,cult of undead worshippers 1,cult of personality 1,demonic/diabolic cult 1,aberration cult 1,cult of an object or image 1,spider/vermin cult
 * cult

1,a decent map of the level 1,captives 1,noncombatants to protect 1,poor morale and desperate for food 1,better than normal armament/training/combat skills 1,no faces 1,extra tentacles, limbs, or other appendages 1,better than normal stealthiness 1,an insatiable appetite and very pointy teeth 1,better than usual treasure (x2) 1,unusual diseases or curses 1,some interesting pets, parasites, or companions 1,worse than usual attitudes 1,recent wounds from a hard-fought battle 1,a desire to partner with the party 1,unusual size or proportions 1,grafts 1,creepy grins 1,too much or too little hair 1,a desire to find something in particular (on [level adjustment] levels away)
 * with

2, -4 5, -3 9, -2 16, -1 19, 0 19, +1 16, +2 9, +3 5, +4 2, +5
 * level adjustment