Goblin Village Raiders

All of the village adults have some middling proficiency in battle. The team of raiders is no exception, but neither are they any more effective than their neighbors. Instead they represent those foolish and unlucky enough to be coerced into a risky profession where a violent death is all but guaranteed.

The village employs 40 raiders, organized into four bands, each with a nominal leader. While two bands might join forces for an especially lucrative opportunity, this is rather uncommon. All four groups would never be risked together in a single operation. Any threat so dire or treasure so gleaming as to warrant a large mobilization would be treated an endeavor for nearly the entire citizenry.

Raiding gangs hope to luck upon an easy score, and they mostly pursue this via trial and error. A raiding gang will cut its losses after the death of more than one or two members, recognizing the encounter as a mistake and fleeing. Likewise raiders are highly unlikely to seek revenge against or otherwise reengage with any target they have previously fled from.

3.1 Raider Gang: Grim Trappers
Led by, who carries a standard with a grey spider sewn upon it. Despite the name, none of their members are particularly adept in trap construction.


 * 1) Drumrippa
 * 2) Batpock
 * 3) Zigwig
 * 4) Lankfang
 * 5) Grudeon

3.2 Raider Gang: Buck-Knucks
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3.3 Raider Gang: Wailing Worgs
The Wailing Worgs been known to chant sing song curses such as "chopping, swapping, blood will soak... shrinking, stinking, fire and smoke." These incantations have no spiritual or magical significance, but instead are done for self-amusement and intimidation purposes.

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3.4 Raider Gang: Durbuluks
The Durbuluks all have a tattoo of a skull on both palms of their hands. Their leader carries bloody flag with a gold skull embroidered upon it. This flag is never washed, but it is repaired and, if need be, replaced with a new flag identical to the previous.