Penny D

Penny Dreadful
Act I

Game play begins with you standing at the entrance to [setting], as you attempt to enter [hook]. To try to figure out "just whats going on", you head to your base of operations. While en route [Complications], it is now that you meet your ally a[personality] [profession] who helps you get out of the situation and to your intended destination.

Once you arrive you are approached by your ally who asks you to [Tasks] Although you have your doubts you accept, however its not clear where to begin. It is now that the ally points to what looks like a [items], which after closer investigation [Transition] After gathering supplies you leave. As you are departing [Complications2].

Act III

1--Shovel the grief onto the hero. 2--Hero makes some headway, and corners the villain or somebody in: 3--A physical conflict. 4--A surprising plot twist, in which the hero preferably gets it in the neck bad,

Act Iv

1--Shovel the difficulties more thickly upon the hero. 2--Get the hero almost buried in his troubles. (Figuratively, the villain has him prisoner and has him framed for a murder rap; the girl is presumably dead, everything is lost, and the DIFFERENT murder method is about to dispose of the suffering protagonist.) 3--The hero extricates himself using HIS OWN SKILL, training or brawn. 4--The mysteries remaining--one big one held over to this point will help grip interest--are cleared up in course of final conflict as hero takes the situation in hand. 5--Final twist, a big surprise, (This can be the villain turning out to be the unexpected person, having the "Treasure" be a dud, etc.) 6--The snapper, the punch line to end it.

1,the sky over the area turns a [Color.hues] color for [Dice.digit] minutes 1,the earth begins to shake 1,a dying person approaches you, and dies whispering "go get them for me", holding a note in his hand 1,a dying person approaches you, and dies whispering "go get them for me", holding a stack of documents detailing [Objects] in his hands
 * hook

1,a politicians aid contacts you and informs you that [Spycraft Triggering Event.main] 1,[Connections] asks you to [Tasks] as a personal favor 1,you stuble upon [Objects] 1,the sky over the area turns a [Color.hues] color for [Dice.digit] minutes 1,the earth begins to shake 1,an anonymous letter with a plea for help is received by one of the characters 1,a dying person approaches you, and dies whispering "go get them for me", holding a note in his hand 1,a dying person approaches you, and dies whispering "go get them for me", holding a stack of documents detailing [Objects] in his hands 1,someone from a goverment agency approaches the characters, requesting their assistance regarding [Objects] found at [setting] 1,a politician secretly contacts you, and urges that you [Tasks] 1,a dying person enters a restaurant, and dies whispering "go get them for me", holding a note in his hand 1,a phonecall calls the characters to a meeting. When they arrive, a dead body is found on the floor, and in the distance you can hear that the police is on its way 1,a dead woman is found in one of the characters car, and she has a cryptic note in her pocket
 * subhook

1,retrieve [Objects] from [Locations] and deliver it to [Factions]. 1,protect [Connections] who is at [Locations] near [proper-local] from [Threats]. 1,keep [Objects] found at [Locations] out of the hands of [Factions]. 1,destroy [Objects] at [Locations] which is being pursued by [Threats] who will undoubtedly try to stop you. 1,follow a member of [Factions] to [Locations] and watch them. 1,[Action-Person1] [Connections] [Object-Person] who is at [Locations] near [proper-local]. 1,[Action-Person1] [Connections] who is at [Locations] near [proper-local]. 1,[Action-Object][[Objects].
 * Tasks

2,[US Cities.main] 1,[World Cities.main]
 * proper-local

1,points to [setting] located just outside of [World Cities.main]. 1,seems to indicate that your journey starts at [setting].
 * Transition

2,Pick up 1,Walk to 1,Use 1,Interact 1,Look at
 * Actions

1,you are ambushed by [Threats] 1,you are pursued by [Threats] 1,you are caught in [Events] 1,you get lost and end up at [Locations], where [Complications2] 1,you are contacted by [Connections], who asks you to drop everything and help them [Tasks] 1,you are involved in a traffic accident, noone is injured but this drawns media attention to you 1,someone leaks information about your actions to the press 1,a recent Contact is actually a double agent, working for the Villian 1,your IDs and papers get pick-pocketed, while in pursuit of the assailant[Complications2] 1,you find that your car won't start
 * Complications

1,[Complications-caught-early]
 * Complications2

1,you are ambushed by [Threats], who capture you. [Caught] 1,you are pursued by [Threats], who capture you.[Caught] 1,you are contacted by [Connections], who asks you to drop everything and help them [Tasks] but as you head back to your base of operations you find yourself captured by [Threats].[Caught] 1,your IDs or papers carried by characters are discovered to be false by the authorities, you are detained.[Caught] 1,someone leaks information about your actions to the press and you find yourself detained by [Threats], posing as authorities.[Caught]
 * Complications-caught-early

1,[Pulp Oracle - Weird Science.main] 1,[Object] 1,[Pulp Oracle - High Adventure in Exotic Locales]
 * hook-hint

1,[Escape] 1,While being transferred by your capture-rs, you overhear them discussing something about[hook-hint] 1,They blind-fold you and when you are finally allowed to see again you find that you are in a room in the distance you hear talking and a rhythmic hum 1,The last thing you see is one of the henchmen holding what looks like [Objects]
 * Caught

1,You escape by using a [items] that you find near-by. 1,The assailants however fail to search you, by using a [items] you evade them long enough for you to hide, as they give-up pursuit you overhear them discussing the Boss's impending anger in their failure and something about [hook-hint]
 * Escape

1,a graveyard 1,an asylum 1,a university 1,a society gathering 1,a masquerade party 1,an ancient temple 1,a skyscraper 1,a small rural town 1,a ghost town 1,the urban slums 1,a famous monument 1,the subway tunnels 1,a museum 1,a library 1,catacombs 1,a bridge 1,a parade 1,a luxury liner 1,a passenger train 1,a monastery 1,a passenger airship 1,ancient ruins 1,an animal graveyard 1,an animal city 1,a subterranean city 1,a subterranean river 1,a subterranean lake 1,the docks 1,a frontier outpost 1,a research facility 1,a military base 1,an immense cavern 1,an abandoned mine 1,a church 1,a castle 1,an abandoned ship 1,a waterfall 1,the World's Fair 1,a national capital 1,a factory 1,an hospital 1,the market square 1,aircraft hanger 1,a plane wreck 1,a laboratory 1,a big city apartment 1,a crowded school 1,the museum basement 1,a city park 1,a newly opened tomb 1,a geological wonder 1,a nondescript suburb 1,an archæological dig 1,downtown 1,a Buddhist temple 1,a businessman’s office 1,a seedy bar 1,an elegant restaurant 1,the beach 1,a penthouse suite 1,an expensive hotel 1,a roadside motel 1,a mountainside 1,a canyon 1,a mansion 1,Chinatown 1,a courtroom 1,a sporting event 1,an abandoned building 1,a vacant lot 1,a train station 1,the sewers 1,an elegant department store 1,the roof of a skyscraper
 * setting

1,a graveyard 1,an asylum 1,a university 1,a society gathering 1,a masquerade party 1,an ancient temple 1,a skyscraper 1,a lost jungle city 1,a lost desert city 1,a sunken city 1,a shipwreck 1,a small rural town 1,a ghost town 1,the urban slums 1,a famous monument 1,the subway tunnels 1,a museum 1,a library 1,catacombs 1,a bridge 1,a volcano 1,a parade 1,an uncharted island 1,a luxury liner 1,a passenger train 1,a monastery 1,a lost world 1,a passenger airship 1,ancient ruins 1,an animal graveyard 1,an animal city 1,a subterranean city 1,a subterranean river 1,a subterranean lake 1,the docks 1,a frontier outpost 1,a research facility 1,a military base 1,a mountain top 1,an immense cavern 1,the rainforest 1,the desert 1,a frozen wasteland 1,an abandoned mine 1,church or temple 1,a castle 1,a haunted house 1,an abandoned ship 1,a waterfall 1,some Roman ruins 1,aboard a submarine 1,aboard an airship 1,the World's Fair 1,a national capital 1,a factory 1,an hospital 1,the market square 1,aircraft hanger 1,underwater 1,a plane wreck 1,a tomb 1,a pyramid 1,a laboratory 1,a big city apartment 1,a crowded school 1,the museum basement 1,a city park 1,a newly opened tomb 1,the jungle 1,a geological wonder 1,a cross country journey 1,a nondescript suburb 1,an archæological dig 1,main headquarters 1,downtown 1,a Buddhist temple 1,a battlefield 1,a businessman’s office 1,a seedy bar 1,an elegant restaurant 1,the beach 1,the cabaret 1,a penthouse suite 1,an expensive hotel 1,a roadside motel 1,a mountainside 1,a canyon 1,an island 1,a mansion 1,Chinatown 1,a courtroom 1,a speeding automobile 1,a sporting event 1,an abandoned building 1,a vacant lot 1,a train station 1,the sewers 1,an elegant department store 1,a foreign city 1,the roof of a skyscraper
 * setting-CRAZY

1,Adrienne Chao 1,January Jade 1,Kallico North 1,Dok Petrov 1,Pen Re 1,Arma Winn
 * Connections

1,[Evil-org] 2,[Motorcycle Gang.main], a local Gang
 * Factions

3,[Pulp Villain Organization.physical_major] 1,[Pulp Villain Organization.mystical_major] 2,[Pulp Villain Organization.social_major] 3,[Pulp Villain Organization.physical_moderate] 1,[Pulp Villain Organization.mystical_moderate] 2,[Pulp Villain Organization.social_moderate] 3,[Pulp Villain Organization.physical_minor] 1,[Pulp Villain Organization.mystical_minor] 2,[Pulp Villain Organization.social_minor]
 * Evil-org

1,[setting]
 * Locations

1,Entrance to Hollow Earth 1,Fountain of Youth 1,Secret Temple 7,[Poetic Destinations.main] 1,sunken island of Atlantis 1,Lost City of Ophir 1,City of Gold 1,Elephant Graveyard 1,City of Shangri-La 1,Mines of King Solomon 1,Isle of Skulls 1,Headwaters of the Nile 1,Amazon Isle 1,Mountains of the Moon 1,lost land of El Dorado 1,Lost Pyramids of Axum 1,location of the Holy Grail 1,Lost Dutchman's Gold Mine 1,King Solomon's Mines 1,Dark Heart of the Congo 1,Lair of the Malaccan Pirates
 * Locations-exotic

[Exotic Landscape.main]
 * exotic-setting

1,an ancient technology 1,an extinct creature 1,a Biblical artifact 1,a colossal object 1,a crystal skull 1,a famous painting 1,a forbidden tome 1,a legendary artifact 1,a lost book titled "[ArcaneBooks.main]" 1,a map 1,a mythical artifact 1,a mythical creature 1,previously unknown tribe 1,a sentient automaton 1,a technological wonder 1,a fabled gem 1,a decaying mummy 1,a cursed necklace 1,a dead body 1,ancient ruins 1,a stolen object 1,a suitcase 1,a crate 1,an animal 1,a mundane item 1,a sealed package 1,a vehicle 1,preserved remains 1,a large amount of money 1,some enigmatic carvings 1,an indecipherable language 1,a virus 1,an experimental vehicle 1,a statue 1,a perpetual motion device 1,a supernatural object called [Object of Lore] 1,an extinct animal 1,a rare plant 1,a cursed object 1,a monster 1,a borrowed object 1,an rare ancient artifact 1,a disease 1,an experimental weapon 1,a controversial theory 1,a newly discovered memoir 1,a lost literary work 1,outdated technology 1,a critical document 1,a [Doomsday Devices]
 * Objects

1,The Anti-Nano March 1,The Big Blizzard 1,a Corporate Takeover 1,The Hennepin Riots 1,The Sawyer Rose Incident 1,a Twister
 * Events

1,[Cult.main] 3,[Pulp Villain Organization.physical_minor] 1,[Pulp Villain Organization.mystical_minor] 3,[Pulp Villain Organization.physical_major] 1,[Pulp Villain Organization.mystical_major]
 * Threats

An NPC changes his or her allegiance in a dramatic fashion. New Location The villain of the adventure is actually a henchman of an even greater villain. The supposed plot is actually a smokescreen for the villainʼs true purpose. Events shift, leading to a direct reversal of the PCʼs fortunes. If they are working with the police, they suddenly become implicated in the crime. If they are following clues, the trail goes cold. A strange, inexplicable event happens, somehow related to the Fiendish Plot. Things change due to an improbable source, not hinted at all previously.
 * Twist

1,[Dice.digit] members of
 * affiliation

1,[Cult.main] 3,[Pulp Villain Organization.physical_minor] 1,[Pulp Villain Organization.mystical_minor] 3,[Pulp Villain Organization.physical_major] 1,[Pulp Villain Organization.mystical_major]
 * Threats1

1,capture 1,catalog 1,chase 1,conceal 1,defeat 1,destroy 1,duplicate 1,escape from 1,escort 1,excavate 1,fight 1,find 1,guard 1,hunt 1,infiltrate 1,investigate 1,observe 1,protect 1,purchase 1,recover 1,save 1,steal 1,study 1,track 1,transport
 * Action-Object

1,accompany 1,assist 1,capture 1,chase 1,conceal 1,defeat 1,destroy 1,duplicate 1,entertain 1,escape from 1,escort 1,fight 1,find 1,guard 1,hunt 1,investigate 1,meet 1,observe 1,protect 1,recover 1,rescue 1,track 1,warn
 * Action-Person1

1,capture 1,catalog 1,conceal 1,defeat 1,destroy 1,duplicate 1,escape from 1,excavate 1,fight 1,find 1,guard 1,infiltrate 1,investigate 1,map 1,observe 1,protect 1,purchase 1,recover 1,save 1,warn
 * Action-Place1

1,an amnesiac police 1,a Buddhist monk 1,a disgraced soldier 1,an eminent scientist 1,a family member 1,a famous artist 1,a former lover 1,a former mentor 1,a former student 1,a language's last speaker 1,a famous actor 1,a museum curator 1,a mystic 1,a native shaman 1,a noted Egyptologist 1,an outré psychologist 1,a hack writer 1,a respected businessman 1,a rival 1,a voodoo houngan 1,a world leader 1,a dead body 1,a long lost person 1,a passenger 1,a bureaucrat 1,a superior 1,an investigator from HQ 1,a reporter 1,a dying person 1,a person acting strangely 1,an aristocrat 1,an impetuous youth 1,an enemy 1,a double agent 1,an exact look-alike 1,a refugee 1,an asylum seeker 1,a madman 1,a child 1,a dependent 1,an imposter 1,a family 1,an urchin 1,a diplomat 1,an authority on… 1,a potential ally 1,a royal relative 1,a spy 1,a close relative
 * Object-Person

1,n alien 1,n arrogant 1, book-smart 1, brawny 1, brave 1, bumbling 1, chain-smoking 1, clever 1, cocky 1, compassionate 1, conniving 1, corrupt 1, cowardly 1, crazed 1, cunning 1, cynical 1, down on their luck 1, embittered 1, debonair 1, delusional 1, determined 1, disgraced 1, foolhardy 1, foolish 1, foppish 1, forlorn 1, former 1, grim 1,n ingenious 1, hapless 1, hard-drinking 1, hard-eyed 1, humble 1, jaded 1, lovelorn 1, lustful 1, lying 1, mean 1, mighty-thewed 1, misguided 1, mysterious 1, naive 1, noble 1, notorious 1, optimistic 1, patriotic 1, pious 1, remorseful 1, rough-looking 1, ruthless 1, sharp-witted 1, shell-shocked 1, silver-tongued 1, smarmy 1, spunky 1, street-wise 1, tough 1, two-fisted 1,n unflinching 1, wealthy 1, vengeful 1, very rich 1, washed-up 1, well-meaning but dull-witted 1, wise 1, wise-cracking 1, young and silly
 * personality

1,ace pilot 1,admiral of the Zeppelin Armada 1,adventurer 1,amateur boxer 1,Amazon queen 1,archaeology professor 1,aviator 1,barbarian 1,barnstormer 1,bartender 1,bootlegger 1,boxer 1,brain in a jar with a robotic body 1,cattle rustler 1,con man 1,crime-fighting master criminal 1,criminal 1,dope runner 1,ex-con 1,ex-cop 1,Egyptologist 1,explorer 1,fighting man of Mars 1,gumshoe 1,gunslinger 1,heiress 1,hustler 1,insurance adjustor 1,inventor 1,jungle lord 1,marine 1,martial-artist 1,mastermind 1,mercenary 1,mechanic 1,merchant seaman 1,millionaire/vigilante 1,mobster 1,movie starlet 1,newspaper delivery boy 1,newspaper reporter 1,oil magnate 1,opera star 1,orphan 1,petty thief 1,private dick 1,philanthropist 1,playboy 1,playwright 1,police officer 1,priest 1,private detective 1,prospector 1,prostitute 1,rocket scientist 1,seductress 1,singing cowboy 1,smuggler 1,soldier 1,soldier of fortune 1,space explorer 1,space ranger 1,spy 1,talking beast 1,two-bit hood 1,vampire hunter 1,zeppelin pilot
 * profession

1,[Found in a crate.main] 1,Bar of Soap 1,Bar of Soap Wrapper 1,Bed 1,Bedsheets 1,Bible 1,Binoculars 1,Bus Ticket 1,Camera 1,Camera Case 1,Chewing Gum 1,Cigarette Butt 1,Clock 1,Coat 1,Coat Hanger 1,Comb 1,Cufflink 1,Deck of Cards 1,Deodorant 1,Desk 1,Desk Chair 1,Dime 1,Dress Shirt 1,Drinking Glasses (X4) 1,Drinking Glass Caps (X4) 1,Fingerprint 1,Flashlight 1,Flask 1,Foot Powder 1,Glasses 1,Glass Eye 1,Half Dollar 1,Harmonica 1,Ice Bucket 1,Iron 1,Key 1,Kleenex 1,Knife 1,Lamp 1,Letter Opener 1,Lighter 1,Luggage Stand 1,Matchbook 1,Magazine 1,Magnifying Glass 1,Nail Clippers 1,Nail File 1,Newspaper 1,Nickel 1,Notepad 1,Occupant 1,Ointment Powder 1,Pack of Cigarettes 1,Pants 1,Paperclip 1,Pen 1,Pencil 1,Pennies 1,Polaroid 1,Postcard 1,Quarter 1,Rabbit's Foot 1,Radio 1,Razor 1,Scissors 1,Shaving Brush 1,Shoe 1,Shoe Brush 1,Shoe Polish 1,Shoehorn 1,Shoelace 1,Shot Glass 1,Slide Rule 1,Sock, Left 1,Sock, Right 1,Suitcase 1,Television Set 1,Tie 1,Timetable 1,Toothbrush 1,Tooth Powder 1,Transistor Radio 1,Tray 1,Typewriter 1,Umbrella 1,Unwrapped Soap Bar 1,Wallet 1,Wall Painting 1,Watchbox 1,Wastebasket 1,Wedding Photo 1,Wedding Ring 1,Wristwatch 1,Wedding Ring 1,Wristwatch
 * items