Castle and Inhabitants

[castle]

1,Size: [size] Special Room: [room] Outer Feature: [feature] Fantastic Element: [element]
 * castle

60,None. 1,Made of coral 1,Cursed 1,Occupant in eternal slumber 1,Floating 1,Illusory 1,Inimical 1,Has many secret rooms 1,Castle itself is sentient 1,Teleporting 1,Large spires and towers 1,Undersea 1,Has extensive dungeons
 * element

1,Throne Room 2,Kitchen 4,Armory 8,Shrine 12,Bedchamber/Guest Room 16,Crypt/Dungeon 18,Library 16,Solarium 12,Alchemist Lab 8,Hall of Mirrors 4,Ballroom 2,Training/Classroom 1,Trophy/Hunting Room
 * room

1,Herbiary/Garden 1,Topiary Maze 1,Courtyard 1,Barracks/Guardpost 1,Stables 1,Outdoor Observatory 1,Zoo/Kennels 1,Archery Range 1,Smithy/Workshop 1,Fishpond 1,Parade Grounds 1,Monument
 * feature

10,Small Keep Defenses: 2 ballistae, 1 oil cauldron Occupants: [small occupants] 15,Tower Defenses: 1 ballista, 1 oil cauldron Occupants: [small occupants] 10,Moat House or Fortified Chapel Defenses: 1 light catapult, 1 oil cauldron Occupants: [small occupants] 10,Large Keep Defenses: 1 ballista, 1 light catapult, 1 oil cauldron Occupants: [mid occupants] 20,Small Walled Castle Defenses: 2 ballistae, 1 light catapult, 4 oil cauldrons Occupants: [mid occupants] 15,Medium Walled Castle Defenses: 2 ballistae, 2 light catapults, 5 oil cauldrons Occupants: [mid occupants] 7,Concentric Castle Defenses: 4 ballistae, 2 light catapults, 6 oil cauldrons Occupants: [large occupants] 6,Large Walled Castle Defenses: 4 ballistar, 4 light catapults, 8 oil cauldrons Occupants: [large occupants] 5,Fortress or Citadel Defenses: 6 ballistae, 6 light catapults, 12 oil cauldrons Occupants: [large occupants]
 * size

45,Deserted 15,Monster Lair 40,[lord]
 * small occupants

30,Deserted 15,Monster Lair 55,[lord]
 * mid occupants

15,Deserted 35,Monster Lair 60,[lord]
 * large occupants

1,Lord ([fighting class] level 9+) and [lord allies] 1,Wizard ([magic class] level 9+) and [magic allies] 1,Patriarch (Lawful [divine class] level 9+) and [pat allies] 1,Evil High Priest (Chaotic [divine class] level 9+) and [evil allies]
 * lord

1,[Dice.d10] Trolls 1,[Dice.1d6] Vampires 1,[Dice.1d20] Carnivorous Apes 1,[Dice.1d10] Spectres
 * evil allies

1,Cleric 1,Priest 1,Inquisitor 1,Shaman 1,Paladin 1,Philosopher
 * divine class

1,[Dice.1d20] Heroes (Fighter Level 4) 1,[Dice.1d6] Superheroes (Fighter Level 8) 1,[Dice.1d10] Treants 1,[Dice.1d8] Heroes (Fighter Level 4) riding hippogriffs
 * pat allies

1,Philosopher 1,Mage 1,Illusionist 1,Ninja 1,Warlock 1,Spellsword
 * magic class

1,[Dice.1d4] dragons 1,[Dice.1d4] chimeras 1,[Dice.1d4] wyverns 1,[Dice.1d4] basilisks 1,[Dice.1d12] lycanthropes 1,[Dice.1d12] gargoyles 1,[Dice.1d6] manticores
 * magic allies

1,[Dice.1d8] Champions (Fighter Level 8) 1,[Dice.1d6} Heroes (Fighter Level 4) on griffons 1,[Dice.1d10] Myrmidons (Fighter Level 6) 1,[Dice.1d4] Giants
 * lord allies

1,Fighter 1,Ranger 1,Martial Artist 1,Noble 1,Spellsword 1,Barbarian 1,Paladin
 * fighting class