Childhood Basic Events CC

1,Public assistance is terminated because of war in country. Riots in the poor sectors; Family is involved in  uprisings against the ruling class. 1,While foraging in a trash heap, the character finds an unusual object. Select from Table 863: Gifts and Legacies. 1,Character's friends involve him or her in illegal activities. Go to Table 534: Underworld Experience and follow that 1, A Tragedy Occurs. Determine what happens on Table 528: Tragedies 1,Something Wonderful Occurs. Determine what happens on Table 529: Something Wonderful 1,Learn an Unusual Skill. Select skill on Table 876: Unusual Skills 1,Learn head of household's occupation to Rank 2 competency. If no head, use patron, or random skill from Culture's occupations 1,Character runs away from home....and never returns. 1,Character runs away from home.... but returns after ld8 days. 1,Character runs away from home....but returns after 1d l2 months. 1,Character runs away from home....but returns after ld6 years. 1,Character runs away from home.... to a distant land. 1,Character runs away from home....and joins the circus. 1,Character runs away from home... and falls into the hands of criminals. events on Table  534: Underworld Experience 1,Character runs away from home.... and lives with nonhumans. Select the type on Table 751: Nonhumans. 1,Character runs away from home.... and wanders the land, one step ahead of authorities, lives by wits. Survival & Rogue skills improve by 1 1,Character has a religious experience. Determine thedetails on Table 541: Religious Experience 1,Family has the following attitudes towards the character. Roll a d6 once on the subTable below. 1,Character is well-loved by parents or guardians 1,Character is unloved by most of family 1,Family has great plans for character's future and expects character to fulfill those plans 1,Family does not approve of character's friends 1,Family encourages character's interests 1,One parent is distant and cold towards the character. Probably the Mother/Father 1,Character serves a Patron. Determine the details on Table 543: In the Service of.. 5,A special age-specific event occurs. table 216A: Special Events of Childhood. 1,Gain friend. Select friend from Table 750: Others 2,A race-specific event occurs. elves go to Table 530, (if your race, great, if not, then this happened to a childhood buddy) 2,A race-specific event occurs. dwarves to Table 531, (if your race, great, if not, then this happened to a childhood buddy) 2,A race-specific event occurs. halflings to Table 532 and (if your race, great, if not, then this happened to a childhood buddy) 2,A race-specific event occurs. monsters to Table 533. (if your race, great, if not, then this happened to a childhood buddy) 2,A race-specific event occurs. If the character is human, then encounter with nonhumans and befriend;  type on Table  751: Nonhumans 2,Call This Table Again Somehow, adding One 1,An Exotic Event occurs. Select the event on Table 544: Exotic Events 1,Upheaval:Character changes Culture Level. Reroll Culture Level on Table 102: Cultural Background. 1,Upheaval:Character changes Social Status. Reroll Social Status on Table 103: Social Status. 1,Upheaval:Character changes locale. determine the relative distance of the move. Locale_Distance 1,Upheaval:The head of the household changes occupations. Use the occupation Table appropriate to the person’s Culture (Table s 420- 423). 1,Upheaval:Character's parents split up. character goes with. Probably the Mother/Father  Remaining Unmarried 1,Upheaval:Character's parents split up. character goes with. Probably the Mother/Father Roll New Step-Parent: 1,Upheaval:Family (not character) is Tragedy Afflicted 1,Something bad happens to the character. Character is kidnapped or abused by an adult. Table 750: Others, to determine who is responsible 1,Something bad Tragedy Occurs. Determine what happens on Table 528: Tragedies. 1,Something bad Character teases and angers an old woman (gipsy, witch,etc) who then puts a curse on him. Table 868: Curses. 1,Something bad Character acquires a Rival. Go to Table 762: Rivals, to work out the details. 1,Something good happens to the character. Character inherits a large sum of money ―12 times what normal starting money would be. 1,Nice: good fairy blesses the character as a reward for a good deed. Select blessing on Table 869. Blessings. 1,Nice: Something Wonderful Occurs. Determine what happens on Table 529: Something Wonderful... 1,Nice: Character acquires a Companion. Go to Table 761: Companions, to work out the details. 1,Character develops jaded tastes for exotic and possibly expensive pleasures 1,Rivals force the character's family to move to a new locale, probably in another country, or face reprisals 1,Something Wonderful Occurs. Determine what happens on Table 529: Something Wonderful... 2,Tragedy Occurs. Determine what happens on Table 528: Tragedies 1,Wealthy characters add 50% money to start wealth; All others add 10%. 1,Character is betrothed in a political marriage to be consummated upon reaching age of majority (time that one would begin adventuring career) 1,Head of household is made a close advisor to a local ruler 1,Family travels widely, visiting several countries 1,Special tutor teaches the character an Unusual Skill at Rank 3 competency. Select this new skill on Table 876: Unusual Skills. 1,Extravagant birthday party for character. Everyone notable attends. One unusual gift stands alone without a card to say where it came from. Select this gift from Table 863: Gifts and Legacies [R]. 1,Character exhibits symptoms of an exotic personality. Select trait from Table 649: Exotic Personality Features. 1,Family gives character 1d10 personal slaves to do with as he sees fit 1,Family gives character a personal estate with 1d10 square miles of property