Rods Wands Scrolls

Magical expendables can stand to have quite a bit of flavor. This creates rods, wands, and scrolls with their basic properties. The types are standards inspired by Rogue-like games.

[Rod]

[Wand]

[Scroll]

1,[Rod] 1,[Scroll] 1,[Wand]
 * main

1,Rod of [RodMagicType], a [RodMetal] rod 1,Rod of [RodMagicType], a [RodMetal] rod with a [RodHead] 1,Rod of [RodMagicType], a [MetalFlavor] [RodMetal] rod with a [RodHead] 1,Rod of [RodMagicType], a [SpecialMaterial] rod 1,Rod of [RodMagicType], a [SpecialMaterial] rod with a [RodHead]
 * Rod

1,acid bolt 1,charming 1,confusion 1,digging 1,disintegration 1,draining 1,fireball 1,fire bolt 1,flames 1,force bolt 1,frost 1,haste other 1,heal other 1,healing 1,ice bolt 1,invisibility 1,life draining 1,lightning 1,magic missile 1,paralysis 1,polymorph other 1,poison 1,poison cloud 1,slowing 1,speed 1,teleportation
 * RodMagicType

1,[Utility.MetalExotic] 3,[Utility.MetalHard] 3,[Utility.MetalPrecious] 3,[Utility.MetalSoft]
 * RodMetal

1,alchemically treated 1,anodized 1,bent 1,blackened 1,burnished 1,cast 1,cold-forged 1,crooked 1,currogated 1,drop-forged 1,fine 1,forged 1,kinked 1,plated 1,polished 1,rough 1,rugged 1,rusted 1,rusty 1,smooth 1,strong 1,tarnished 1,twisted 1,twisting 1,warped
 * MetalFlavor

1,alabaster 1,bone 1,black marble 1,clear crystal 1,[Color.hues] crystal 1,crystalline ice 1,demonhorn 1,dragonscale 1,dragonstooth 1,elemental [Elements.basic] 1,elemental [Elements.quasi] 1,elemental [Elements.para] 1,granite 1,green marble 1,hornbill ivory 1,ivory 1,meerschaum 1,minotaur horn 1,obsidian 1,onyx 1,stone 1,unicorn horn 1,white marble
 * SpecialMaterial

1,[Utility.RelativeSize] [Utility.GemType] head 1,[Utility.RelativeSize] [Utility.HornIvory] head 1,bloodstained end 1,head of the same material, ending in [HeadShape] 1,head of [Utility.WoodWeapon], ending in [HeadShape] 1,head of [Utility.GemType] 1,head of [Utility.GemType], that [GlowType] with a [Utility.BrightColors] light 1,head of [Utility.GemType], that [GlowType] with a [Utility.BrightColors] light [LightCondition] 1,head of [Utility.RelativeSize] [Utility.GemType], that [GlowType] with a [Color.hues] light 1,head of [Utility.RelativeSize] [Utility.GemType], that [GlowType] with a [Color.hues] light [LightCondition] 1,[BaubleType] made of [Utility.GemType] at the tip 1,[BaubleType] made of [Utility.GemType] at the tip, that [GlowType] with a [Color.hues] light 1,[BaubleType] made of [Utility.GemType] at the tip, that [GlowType] with a [Utility.BrightColors] light 1,[BaubleType] made of [Utility.GemType] at the tip, that [GlowType] with a [Utility.BrightColors] light [LightCondition] 1,[Utility.RelativeSize] [Utility.GemType] tip 1,[Utility.RelativeSize] [Utility.HornIvory] tip 1,tip of the same material, ending in [HeadShape] 1,tip of [Utility.GemType] 1,tip of [Utility.WoodWeapon], ending in [HeadShape]
 * RodHead

2,bauble 1,prism 1,pyramid 1,skull 1,sphere 1,floating bauble 1,floating prism 1,floating pyramid 1,floating skull 1,floating sphere
 * BaubleType

1,[Glows]s[GlowLevel]
 * GlowType

2,blaze 1,burn 2,glimmer 1,glint 2,glow 2,shimmer 1,shine
 * Glows

1, 2, brightly 3, faintly 1, intermittently 1, steadily
 * GlowLevel

1,an image of [HeadCreature], with [Eyes] 2,[HeadWithoutEyes]
 * HeadShape

1,a dragon's head 1,a grinning skull 1,a horned demon head 1,a man's face 1,a minotaur head 1,a ram's head 1,a scarab beetle 1,a serpent's head 1,a skull 1,a smiling face 1,a terrified face 1,a woman's face 1,a writhing illithid
 * HeadCreature

1,a cylinder shape 1,a fist shape 1,a hypnotic design 1,a judge's gavel 1,a leaf motif 1,a lightning bolt shape 1,a pronounced point 1,a sharpened blade 1,a simple sphere 1,a simple cylinder 1,a spiked sphere 1,a spiked cylinder 1,a talon shape 1,an elaborate knotwork 1,an eyeless skull 1,an ivy motif 1,the shape of a ball of antlers 1,the shape of a wicked claw 1,the shape of a wrinkled hand 1,the symbol of [GheronUtility.DietySymbol] 1,the symbol of [GheronUtility.OrganizationSymbol]
 * HeadWithoutEyes

3,eyes of [Utility.GemType] 1,eyes of [Utility.GemType] that [GlowType] with a [Color.hues] light 1,eyes of [Utility.GemType] that [GlowType] with a [Color.hues] light [LightCondition] 1,eyes of [Utility.GemType] that [GlowType] with a [Utility.BrightColors] light 1,eyes of [Utility.GemType] that [GlowType] with a [Utility.BrightColors] light [LightCondition]
 * Eyes

1,at dawn 1,at dusk 2,at night 1,at sunset 3,from dusk until dawn 2,in dark places 1,in moonlight 1,in starlight 1,under moonlight 1,under starlight 2,when casting 1,when facing [Direction] 2,when held 2,when magic is nearby 1,when the moon is full 1,when the undead are nearby 4,when [Utility.CreatureTypes]s are nearby 2,while underground
 * LightCondition

1,east 1,north 1,south 1,west
 * Direction

1,Wand of [RodMagicType], a [WandWood] wand 1,Wand of [RodMagicType], a [WandWood] wand with a [RodHead] 1,Wand of [RodMagicType], a [WoodFlavor] [WandWood] wand 1,Wand of [RodMagicType], a [WoodFlavor] [WandWood] wand with a [RodHead] 1,Wand of [RodMagicType], a [SpecialMaterial] wand 1,Wand of [RodMagicType], a [SpecialMaterial] wand with a [RodHead]
 * Wand

1,[Utility.WoodsHard] 1,[Utility.WoodsRare] 1,[Utility.WoodsSoft]
 * WandWood

1,bent 1,burnt 1,coarse 1,coarse-grain 1,crooked 1,debarked 1,faded 1,fine 1,fine-grain 1,fragrant 1,gnarled 1,gnarly 1,kinked 1,knotted 1,knotty 1,knurled 1,lacquered 1,lathed 1,oiled 1,polished 1,rugged 1,seasoned 1,smooth 1,strong 1,twisted 1,twisting 1,warped 1,worn 1,young
 * WoodFlavor

1,Scroll of [ScrollMagicType], a [ScrollParchment] scroll with [ScrollRunes] 1,Scroll of [ScrollMagicType], a [ParchmentFlavor] [ScrollParchment] scroll with [ScrollRunes]
 * Scroll

1,aggravate monster 1,blessing 1,confuse monster 1,curse armor 1,curse weapon 1,detect magic 1,detect monster 1,detect objects 1,detect treasure 1,enchant armor 1,enchant weapon 1,fire 1,fog 1,forgetfulness 1,holiness 1,ice 5,identify 1,invisibility 1,magic mapping 1,noise 5,nothing 1,phase door 1,protection 1,recharging 1,remove curse 1,satisfy hunger 1,scare monster 1,[ScrollRare] 1,sleep 1,summoning 1,teleportation 1,teleport level 1,torment 5,town portal 1,vulnerability 1,warding
 * ScrollMagicType

1,acquirement 1,artifact creation 1,greater curse 1,greater enchant armor 1,greater enchant weapon 1,greater identify 1,greater remove curse
 * ScrollRare

10,paper 10,parchment 5,burlap 5,canvas 5,cloth 5,sackcloth 3,brocade 3,linen 3,satin 3,silk 3,velvet 1,demonhide 1,dragonskin 1,wyrmskin 1,wyvernhide 1,[Utility.LeatherHideSentient]
 * ScrollParchment

1,[Utility.DarkColors] 1,[Utility.DullColors] 1,[Utility.BrightColors] 1,[Utility.LightColors] 1,alchemically waxed 1,blotted 1,faded 1,fine 1,heavy-weight 1,light-weight 1,molding 1,moldy 1,new 1,old 1,smeared 1,smooth 1,strong 1,tattered 1,thick 1,thin 1,torn 1,yellowing 1,waxed 1,worn
 * ParchmentFlavor

1,[Utility.RuneLanguage] that convey the meaning "[Inscriptions.main]" 1,cryptic [Utility.RuneLanguage] runes that [GlowType] with a [Utility.BrightColors] light 1,cryptic [Utility.RuneLanguage] runes that [GlowType] with a [Utility.BrightColors] light when [LightCondition] 1,with illegible runes 1,with illegible runes that [GlowType] with a [Color.hues] light 1,with illegible runes that [GlowType] with a [Color.hues] light when [LightCondition] 1,with the word(s) "[Inscriptions.main]" in [Inscriptions.Language]
 * ScrollRunes