CC-Blessings-Curses

Helper generator for Cent-Casting.

[CURSES] [BLESSINGS]

0,________________________________________Egyptoid here again. Trying to rewrite all table calls for smoothing and expansion. 1,take on darkside personality traits: [DARKSIDE] 1,subtract [Dice.1D4] points from charisma or beauty 1,character will be responsible for death of a lover 1,unlucky, fumbles on a 1 or 2 several times a day. 1,unlucky, DEX or REFLEX fail badly on a 1 or 2 several times a day. 1,becomes tongue-tied w/members of the opposite sex 1,becomes lycanthrope 1,[BODY_LOCATIONS] is scaly and monstrous 1,can only join evil cults/religions 1,[UNUSUAL_PHYSICAL_TRAITS] 1,recurring nightmares 1,frowned upon by a deity : [Fantasy-CC-Main-Events.DEITIES] 1,causes unluck in friends 1,attacked by fits of madness--[Fantasy-CC-Traits.MENTAL_AFFLICTIONS] 1,character's children will be born under unusual circumstances, with unusual physical traits 1,your mind dwells on the tragedy that occurred: [Fantasy Tragedies.TRAGEDIES] 1,carrier {yet immune} of virulent disease 1,subject to fits of berserker rage 1,condemned to a nomadic life 1,almost always haunted and attacked often by ghost or evil spirit 1,almost always blamed for any evil acts or crimes in the vicinity 1,mental block: often fails with [UNIQUE_TALENTS]
 * CURSES

1,lightside personality traits: 1,beautiful/handsome 1,love affairs never end with death of a lover 1,never fumbles 1,rapport with opposite sex 1,detects lycanthropy 1,[BODY_LOCATIONS] is beautiful 1,can only join good cults/religions 3,gains unique talent: [UNIQUE_TALENTS] 1,naturally talented: [NATURAL_TALENTS] 1,favored by a deity : [Fantasy-CC-Main-Events.DEITIES] 1,brings luck to others [LIGHTSIDE] 1,psychic ability: [PSYCHIC_POWERS] 1,peacemaker: can use charisma skills often to defuse misunderstandings. 1,partially immune to attacks by evil creatures of a type 1,lucky {may reroll reflex saves a few times a day} 1,immune to disease {may reroll appropriate fortitude  saves a few times a day} 1,magical resistance {may reroll magic saves a few times a day} 1,psychic resistance {may reroll appropriate  willpower saves a few times a day} 1,increased presence v. undead 1,fast learner {extra skill points on levels}
 * BLESSINGS

9,GM picks one (based on backstory) 1,player picks one (based on backstory) 1,Luck 1,Daze 1,Taunt 1,Set-up 1,Minion 1,Trance 1,Evasion 1,Inspire 1,Benefit 1,Diehard 1,Startle 1,Redirect 1,Takedown 1,Fearless 1,Sidekick 1,Teamwork 1,Contacts 1,Inventor 1,Tracking 1,Chokehold 1,Fast Grab 1,Advantage with one weapon 1,Advantage with one spell type 1,Equipment 1,Interpose 1,Advantage with one skill 1,Artificer 1,Connected 1,Fascinate 1,Languages 1,Ritualist 1,Quick Draw 1,Leadership 1,Instant Up 1,Attractive 1,Weapon Bind 1,Assessment 1,Agile Feint 1,Favored Foe 1,Close Attack 1,Improved Aim 1,Power Attack 1,Weapon Break 1,Improved Grab 1,Improved Hold 1,Improved Trip 1,Ranged Attack 1,Uncanny Dodge 1,Second Chance 1,Skill Mastery 1,Well-informed 1,All-out Attack 1,Defensive Roll 1,Improved Smash 1,Move-by Action 1,Precise Attack 1,Prone Fighting 1,Eidetic Memory 1,Animal Empathy 1,Accurate Attack 1,Improved Disarm 1,Beginner’s Luck 1,Ultimate Effort 1,Great Endurance 1,Defensive Attack 1,Grabbing Finesse 1,Improved Defense 1,Throwing Mastery 1,Seize Initiative 1,Improvised Tools 1,Improved Critical 1,Improvised Weapon 1,Jack-of-all-trades 1,Favored Environment 1,Improved Initiative 1,Hide in Plain Sight 1,Extraordinary Effort
 * UNIQUE_TALENTS

1,a hunchback 1,the genetic propensity to grow [Dice.(1D6) * 10]% larger than average 1,the genetic propensity to grow [Dice.(1D6+1) * 10]% smaller than average 1,glowing eyes 1,an extra eye in middle of forehead 1,albino skin 1,a body covered in fur 1,webbed fingers and toes 1,an extra appendage 1,the ability to modify appearance to become more/less handsome 1,bird or bat wings 1,one hand which was a scaly claw 1,skin which is an exotic color: [Fantasy-CC-Traits.COLORS] 1,an additional [Dice.1D6] points of str 1,an additional [Dice.1D6] points of int; must take unusual looks, may not take handsome/beautiful 1,a psychic power: [PSYCHIC_POWERS] 1,hair which is [Fantasy-CC-Traits.COLORS] 1,scaly skin, +2 AC, must take unusual looks, may not take handsome/beautiful 1,fangs
 * UNUSUAL_PHYSICAL_TRAITS

1,a weapon 1,singing 1,artistic ability 1,money management 1,magic use 1,mechanical ability 1,magic detect by touch
 * NATURAL_TALENTS

1,optimist 1,altruist* 1,helpful 1,kindly* 1,considerate 1,careful 1,teetotaller 1,trusting* 1,peaceful 1,peacemaker 1,pious 1,fair* 1,loving 1,giving 1,organized 1,clean 1,punctual 1,self-confident 1,courageous 1,respectful 1,calm 1,patient 1,wise 1,generous 1,imaginative 1,forgiving* 1,virtuous* 1,dependable 1,well-mannered 1,benign* 1,friendly 1,humble 1,energetic 1,truthful* 1,cheerful 1,enthusiastic 1,thrifty 1,diplomatic
 * LIGHTSIDE

1,curious 1,hedonist 1,precise 1,studious 1,mysterious 1,loquacious 1,silent 1,foppish 1,immaculate 1,rough 1,skeptic 1,immature 1,even-tempered 1,rash 1,extroverted 1,introverted 1,materialistic 1,aesthetic 1,amoral 1,dreamy 1,creative 1,leader 1,follower 1,emotional 1,emotionless 1,humorous 1,grim 1,conservative 1,liberal 1,aggressive 1,passive 1,self-sufficient 1,dependent 1,romantic 1,logical 1,illogical 1,frivolous 1,aloof 1,atheistic
 * NEUTRAL

1,pessimist 1,egoist 1,obstructive 1,cruel* 1,careless 1,thoughtless 1,flippant 1,drunkard 1,suspicious 1,violent* 1,argumentative 1,irreverent* 1,cheat* 1,hateful* 1,selfish 1,slovenly 1,filthy 1,tardy 1,self-doubting 1,cowardly 1,disrespectful 1,angry 1,impatient 1,foolish 1,greedy 1,dull 1,vengeful 1,immoral 1,untrustworthy* 1,rude 1,harsh 1,unfriendly 1,egotistic 1,lazy 1,liar 1,morose 1,unenthusiastic 1,spendthrift 1,tactless
 * DARKSIDE

1,unfaithful lover leaves character heartbroken (1/3) chance magic was responsible 1,lover attempted to kill character and disappeared. 1,lover attempted to kill character and died in the attempt 1,lover dies of [Fantasy Tragedies.TRAGIC_CAUSES] 1,lover is cursed [CURSES]) 1,lover is killed by jealous former lover 1,lover disappears 1,lover is magically transformed into beast or monster 1,lover is imprisoned ((2/3) chance unjustly) for [Fantasy Criminal History.CRIMES] 1,
 * LOVERS_FATE

4,accident / fall 2,diseased 2,struck by chariot 2,snatched by monster 2,caused by [Fantasy-CC-Traits.OTHER_PEOPLE]
 * PET_DEATH

3,it was lost 2,it was stolen 1,it was stolen and a fake left in its place
 * POSSESSION_VANISHES

1,wild animals invade camp, but character finds he/she has animal friendship 1,get out of jail free 2,if has lover/spouse, they have healthy child 1,when repairing family home discovers a magical [Fantasy Gifts.GIFTS_AND_LEGACIES] 1,acquires a [Fantasy Pets.UNUSUAL_PETS] 1,adopted by a wealthy family (if orphan true adoption,otherwise treated like one of the family) 1,village/town destroyed but little loss of life, afterward area becomes more prosperous 4,saves a life, person was [Fantasy Casting CC.SOCIAL_LEVEL] 1,despotic ruler outlaws parents, but ruler overthrown and parents elevated in rank 1,slavery outlawed, all slaves freed 1,receives serious injury ([Fantasy Tragedies.SERIOUS_WOUNDS]), but sorcerer crafts magical prosthesis 2,becomes renowned for his occupation 2,disease almost kills character, but becomes miraculously immune 2,blessed ([BLESSINGS]) 1,lasting peace, if character was military, discharged with honors 1,gains loyal friend: [Fantasy-CC-Main-Events.COMPANIONS] 1,family home declared national treasure 2,named sole heir to small fortune of distant relative 2,forced into unwanted marriage, but comes to love spouse 2,shift in economy increases wealth of the wealthy 2,new market for chief source of character's/families' income 1,ruler of land elevates character's parent or character (if first born)
 * SOMETHING_WONDERFUL

1,a place frightens the character, [FRIGHTFUL_PLACE], [FRIGHTFUL_THING] 1,for several months, people mysteriously disappear. character knew some of them: [Fantasy-CC-Traits.OTHER_PEOPLE] & [RELATIVES] 1,suspect and evil spirit has possessed [POSSESSED_THING] 1,serial killer/mutilator attacks [Dice.1D20], character knew latest victim,[Fantasy-CC-Traits.OTHER_PEOPLE] 1,mysterious [Fantasy Gifts.GIFTS_AND_LEGACIES], that seems evil but keeps turning up 1,participates in a hunt of a [MONSTERS] that plagued the area 1,senses ghost 1,believes creature lurks in [LURKING_PLACES] 1,discovers neighbor's dark secret, [DARK_SECRET], and neighbor flees. 1,experiences repeated ghostly apparitions of [APPARITIONS] 1,acquires diary of madman but becomes fascinated with madman's obsession 2,horrific events ended by heroic intervention of [Fantasy-CC-Traits.OTHER_PEOPLE] 1,discovers [RELATIVES]'s dark secret, and neighbor flees. 1,cursed (CURSES]) 1,finds old book: [OLD_BOOK] 1,weird change [WEIRD_CHANGE] to people close to character [FAMILY_INVOLVED] 1,depraved cult performs sacrifices nearby and character witnesses it; [WITNESS_CULT] 2,unbelievable: [APPARITIONS] and then  [DARK_SECRET] flowed by  [POSSESSED_THING]
 * HORROR

1,cultists knew character was there 1,close friend is a cultist 1,noble or prominent community member is a cultist 1,parents or guardians are cultists 1,your co-workers were cultists 1,cultists were performing a ritual that would have tremendous evil consequences 1,strange members liked seeing [MONSTERS] and illustrated their [OLD_BOOK]
 * WITNESS_CULT

4,no family 2,[Dice.1D4] family 1,that one cousin you always hated
 * FAMILY_INVOLVED

1,being replaced by undead 1,having minds written over with strange information 1,being possessed by evil spirits 1,being replaced by shape-changers 1,actually monsters in human guise 1,obsessed with color: [Color.main]
 * WEIRD_CHANGE

1,gain exotic feature from book:  [UNUSUAL_PHYSICAL_TRAITS] 1,gain trait from book ([Fantasy-CC-Traits.EXOTIC_PERSONALITY_TRAITS]) 1,gain both ([UNUSUAL_PHYSICAL_TRAITS]) and ([Fantasy-CC-Traits.EXOTIC_PERSONALITY_TRAITS]) from a weird book. 1,a book: [FantasyBooks.ReligiousBook] 1,a book: [Arcanebooks.main]
 * OLD_BOOK

1,assassinated noble 1,horse-drawn carriage 1,beautiful woman 1,pet 1,drowned person 1,teacher constantly teaches character about [OLD_BOOK] 1,black cat 1,handsome man 1,warrior\s 1,mounted man 1,child 1,monster ([MONSTERS]) 1,executed person 1,severed body part ([BODY_LOCATIONS]) 1,shapeless form 1,ship 1,skull 1,doppelganger 1,loved one 1,someone else ([Fantasy-CC-Traits.OTHER_PEOPLE]) 1,wolf
 * APPARITIONS

1,basement/cellar 1,attic 1,empty house 1,old barn 1,empty building 1,vacant lot 1,locked room 1,dark wood 1,city or castle ruins 1,cave
 * FRIGHTFUL_PLACE

1,a shape on the wall 1,nauseating odor 1,mysterious voices 1,temperature drops 1,something horrible: [Fantasy Curses and Blessings.MONSTERS] 1,moving lights 1,water boils without heat 1,oppressive evil sensation 1,animals afraid
 * FRIGHTFUL_THING

1,pet 1,weapon 1,armor 1,house 1,horse 1,a book: [Arcanebooks.main] 1,shield 1,statue 1,child's toy 1,coin 1,gem
 * POSSESSED_THING

1,under bed 1,in closet 1,in a root cellar 1,in attic 1,in the woods 1,in the water 1,in neighbor's house 1,in a tree hanging over your house
 * LURKING_PLACES

1,was necromancer 1,was monster: [MONSTERS] 1,was cannibal 1,collected frightening artifacts 1,worked black magic 1,was serial killer 1,was a mind-reader 1,experimented with gates to other dimensions 1,was evil magic user 1,was world-class villain: [Fantasy Villains.VILLAINS] 1,was enchanting character's friends and relatives 1,wrote this book: [FantasyBooks.ReligiousBook] 1,wrote this book: [Arcanebooks.main]
 * DARK_SECRET

1,spell-like power 1,psychometry 1,clairvoyance (random) 1,clairvoyance (controlled) 1,astral projection 1,healing 1,hypnosis 1,persuasion 1,telekinesis 1,suspended animation 1,teleportation 1,mind block 1,detect psionics 2,esp 1,tremorsense 1,telepathy 1,mind blast 1,body control 1,mind control
 * PSYCHIC_POWERS

1,evil humanoids (ork,gnoll, etc) 1,icky blobs 1,dragons 1,heraldic beasts (e.g. griffon, manticore, unicorn) 1,undead 1,half-beast (e.g. minotaur) 1,lycanthropes 1,giants 1,demons or devils 1,giant animals or birds 1,sea monsters 1,fairies 1,reptilian or batrachian humanoids 1,elementals 1,horrors from beyond 1,devil/demonic/extraplanar 1,evil demi-human races 1,terrible plants (carnivorous, poisonous, etc.) 1,golems 1,a horde of small beasts 1,monster is disguised as human
 * MONSTERS