Noble Houses

Based on The Welsh Piper's Random Noble Houses tables. Abulafia is not affiliated with The Welsh Piper in any way, and Abulafia's Creative Commons Attribution 2.5 Generic license does not apply to the original source material. Used with permission.

[main]

1,The house's [head_gender] is [head]. [approach_secret] The house has [influence] influence and [holdings]. [size] The house leader's current pet project is to [ambition]. The house's coat of arms is [Utility.CoatOfArms].
 * main

2,patriarch 1,matriarch
 * head_gender

1,young and [young] 1,middle-aged and [middle-aged] 1,old and [old]
 * head

1,naive 1,bold 1,confident 1,fearful 1,rash 1,arrogant
 * young

1,calculating 1,assertive 1,savvy 1,cautious 1,aggressive 1,bullying 1,reckless
 * middle-aged

1,cunning 1,demanding 1,prudent 1,subtle 1,detached 1,domineering 1,wearied
 * old

1,In general, the house pursues its goals in a
 * approach_secret

1,lawful %a[lo_secret] 1,neutral %a[med_secret] 1,chaotic %a[hi_secret] 1,evil %a[hi_secret] 1,benevolent %a[lo_secret] 1,ethical %a[lo_secret] 1,traditional %a[lo_secret] 1,progressive %a[hi_secret] 1,machiavellian %a[hi_secret]
 * approach

5, 1, The family holds a secret: [secret].
 * lo_secret

2, 1, The family holds a secret: [secret].
 * med_secret

1, 2, The family holds a secret: [secret].
 * hi_secret

1,outwardly, things seem a little too perfect... 1,engaged in treasonous activity with 1,perpetrated and covered up a crime ([Fantasy Criminal History.CRIMES]) 1,under the enchantment of a [enchantment] 1,manipulates the system to avoid military service 1,supports a band of [band] 1,withholds the king's fees to [fees] 1,sideline poacher of [poach] 1,afflicted with lycanthropy (or similar disease) 1,family history of mental illness 1,member of [member] 1,addicted to [addiction]
 * secret

1,independent 2,official body 2,foreign power 1,dissident element
 * treason

2,cursed item 1,sorcerer 1,demon 1,fey creature 1,geas (or similar spell)
 * enchantment

3,outlaws 1,humanoids 1,organised thieves 1,dangerous mercenaries
 * band

2,amass personal hoard 2,divert funds 1,cover gambling debts 1,pay an extortionist
 * fees

2,fish & game 3,natural resources 1,valuable commodities
 * poach

2,death cult 2,outlawed profession (e.g. sorcerer) 2,seditious faction
 * member

2,opiate 2,hallucinogen 1,stimulant 1,exotic drug 1,brothels 1,gambling
 * addiction

1,no 1,scant 1,marginal 1,average 1,significant 1,considerable 1,great
 * influence

1,modest holdings ( sq. miles) 3,appreciable holdings ( sq. miles) 1,extensive holdings ( sq. miles)
 * holdings

2,[Dice.2d6] close relatives can lay claim to the resources of this house.[small_recent] 3, close relatives can lay claim to the resources of this house.[med_recent] 1, close relatives can lay claim to the resources of this house.[big_recent]
 * size

5, 1, Recently, the house [recent].
 * small_recent

2, 1, Recently, the house [recent].
 * med_recent

1, 2, Recently, the house [recent].
 * big_recent

1,was favoured by the monarch for its [favour] 1,achieved overwhelming military victory 1,achieved pyrrhic military victory 1,supported a new vassal 1,drove out a marauding monster 1,slew a great monster 1,returned after an adventuring expedition to [expedition] 1,captured [captured] 1,brokered a [diplomatic] on the monarch's behalf 1,discovered a valuable commodity ([commodity]) 1,celebrated a birth in the family 1,suffered a death in the family due to [death] 1,had part of its holding visited by [visitor] 1,had a family member held for ransom by [ransom] 1,participated in a duel that resulted in a [duel] 1,was afflicted by plague 1,has adventuring family member(s) presumed lost or dead 1,lost money as a result of [lost_money] 1,had a vassal settlement endangered by [vassal] 1,suffered military defeat 1,was snubbed by the monarch for [snub] 1,leader was replaced because the former leader [replaced]
 * recent

1,staunch loyalty 1,tribute 1,shrewd politicking 1,military performance
 * favour

3,local wilderness 2,king's wilderness 1,foreign country
 * expedition

3,outlaws 1,spies 1,marauding monster 1,humanoid rabble
 * captured

3,trade agreement 2,mutual defence pact 1,truce
 * diplomatic

2,[Utility.MetalExotic] 3,[Utility.Metal] 1,[Utility.GemType]
 * commoditiy

2,natural causes 2,a battle 1,a duel 1,an accident 1,questionable circumstances 1,old age 1,illness
 * death

2,outlaws 2,a wandering monster 1,wandering monsters 1,refugees 1,humanoid band 1,a natural disaster
 * visitor

2,a foreign enemy 2,outlaws 1,humanoids 1,an unknown kidnapper
 * ransom

1,win 1,loss 1,draw
 * duel

1,a stolen heirloom 2,bad business 1,raiders 1,a rival noble 1,a freak accident
 * lost_money

1,attack 2,plague 2,low food supply 1,bandits
 * vassal

1,poor military performance 1,late rents 1,causing trouble at court
 * snub

2,abdicated 2,died from [death] 1,went mad
 * replaced

1,support the monarch's top priority plan ([plan]) 1,advance the church 1,acquire more land [land] 1,dispose of [dispose] 1,marry into a particular family for [marry] 1,bring about political reform 1,bring local outlaws to justice 2,build a [build] 1,establish a new settlement 1,clear stain on family name 1,make a name for the family via [fame]
 * ambition

2,expansion 1,warfare 2,diplomacy 1,rooting out dissidents 1,building the economy
 * plan

2,in a strategic location 3,that contains a valuable resource 1,that has a special feature
 * land

2,another noble 1,a non-secular official 1,a military officer 1,a high-level bureaucrat 1,a powerful adventurer)
 * dispose

1,wealth 1,love 2,political advantage 1,lust 1,nefarious purposes
 * marry

3,defensive wall 2,tower 1,keep 2,road 2,bridge 1,watch tower 1,signal beacon 1,statue 1,library 1,shrine 1,secret passageway
 * build

2,adventuring/exploring 2,amassing wealth 1,military conquest 1,political influence
 * fame