Town History

Town's don't just happen, there's likely a reason it was formed. This generator shows how and why a town formed at this location:

This town was created because [Reason]. The town is built around [Focus].


 * Reason

4,[Internal Reason] 2,[External Reason] 1,[Reason], and because [Reason]


 * Internal Reason

5,of easy access to a freshwater stream (drinking water) 1,of a prime harbor location on a stream/river (trade) 3,of a freshwater spring (drinking water) 1,the geography makes it easily defendable (fort site) 1,a metal mine is located nearby (trade) 1,a harvest-able forest is located nearby (trade) 1,rich farmland surrounds the area (trade) 1,there's good fishing in the nearby waters (trade) 1,there's good hunting in the nearby forests (trade) 1,there's pretty countryside nearby (tourist area) 1,its an initial immigration point for colonists of this land (trade)


 * External Reason

1,it's centrally located between two other towns (trade) 1,it's a border site to a neighboring kingdom/province (guard town) 1,it's centrally located in the area (capitol city)


 * Focus

2,[Focus Building] 1,[Focus Area] 1,[Focus], and [Focus]


 * Focus Building

1,a Town Hall 1,a Town Hall with Clocktower 1,a Sherrif's office/jail 1,a Castle/Keep 1,a Guildhall 1,a Church 1,a Wizards' Tower


 * Focus Area

1,a Marketplace 1,a hunting park 1,a Lake/waterfront 1,a games arena 1,a training complex