Anglerre Lifepaths

Major Event
[major]

Minor Event
[minor]

Where You're From
[from]

Family
Your family [family]. How many? [family_number] You [family_feelings]. Your family are [family_who]. You learned the following skill from your family: [family_skill].

Motivation
What set you on the road? [motivation].

Enemies
They were [enemy]. They're an enemy because of [enemy_reason].

Reputation
You're known as a [reputation] because of [reputation_reason].

What's Important To You
A(n) [important] is important to you, but there's a threat of [important_threat].

Responsibilities
You're responsible for [responsibility].

Treasure
Your family treasure is [treasure].

Threats
What's threatening your family? [threat].

Love
You are in love with [love] but that person [love_complication].

Fear
You're afraid of [fear].

3,Adventure (travelled, explored, met someone, rewarded, injured) 6,Personal (fell in love, lost family, regained family, lost friend, lost love, made friend, made enemy) 8, Discovered (object, mystery, place, person) 11,Served (hero, monster, leader, people, god) 14,Rescued (slave, hostage, sacrifice, prisoner, group) 16,Recovered something (artifact, place, symbol, heirloom) 14,Defended somewhere or  someone  (home,  farm, village,  town, city,  land, royalty,  travellers,  lover,  friend, family, influential people) 11,Attacked something or someone (home, farm, village, town, city, land, loyalty, travellers, enemy, creature’s lair, family, influential people) 8,Solved something (crime, mystery, death, loss) 6,[complication] 3,[complication]; Reward: [reward]
 * major

1,Risk (betrayed, great feat of skill required, injured, battle, captured, marked/branded, lost) 2,Damaging (relationships, physical health, mental health, resources required to survive) 2,Physical (long distance, difficult going, dangerous) 1,Mental (terrifying, horrific, draining, disturbing)
 * major_complication

3, None 6,Kept you going 8,Came back with X value Resource bonus one-time use. 11,A symbol for future healing or aid. 14,A token of personal thanks 16,An artifact 14,Increase standing by one level as thanks 11,Awarded lands 8,Awarded lands with title 6,came back with Y value Resource bonus 3,came back with Z value Resource bonus
 * major_reward

1,[minor_x] [minor_y] [minor_x]. 1,You [minor_y] [minor_x]. You had to. 1,You were involved in a [minor_z] with [minor_x].
 * minor

1,Family member 1,Friend 1,Lover 1,Enemy 1,Stranger 1,Colleague
 * minor_x

1,Attacked 1,Befriended 1,Betrayed 1,Rewarded 1,Served 1,Hired
 * minor_y

1,Brawl 1,Crime 1,Betrayal 1,Adventure 1,Battle 1,Hunt
 * minor_z

2,[from_location] 1,[from_location]; Complication: [from_complication]
 * from

3,Farm or village 6,Village or town 8,City or capital 11,Unusual (cave, camp, wanderers, ruin, border, underground, lair) 14,Mountain 16,Forest 14,Plains or desert 11,Farmland 8,Lakes 6,Coast 3,Swamp
 * from_location

1,Disputed 1,Dangerous creatures 1,Bandits 1,Raiders from another place 1,Natural disaster 1,Evil force
 * from_complication

1,Died of old age 1,Were murdered (maybe in front of you!) 1,Are enslaved 1,Are in service 1,Live free 1,You never knew - you were adopted
 * family

1,Single parent, single child 1,Single parent, several siblings 1,Both parents, single child 1,Both parents, several siblings 1,You really want to count them? 1,I don’t know!
 * family_number

1,Love your family 1,Hate your family 1,Are indifferent toward your family
 * family_feelings

3,Tradesmen (Average Resources) 6,Guildsmen (Fair Resources) 8,Farmers (Mediocre Resources) 11,Soldiers (Average Resources) 14,Merchants (Fair Resources) 16,Wanderers (Mediocre Resources) 14,Notables (Fair Resources) 11,Landholders (Good Resources) 8,Titled (Great Resources) 6,Royalty (Superb Resources) 3,Same trade as you now
 * family_who

3,Artificer (shipwright, blacksmith) 6,Academics (teacher, sage) 8,Art (artist, performer) 11,Artificer (craftsman, tradesman) 14,Weapons (soldier, mercenary, warrior) 16,Rapport (merchant, diplomat) 14,Survival (wanderer, beggar, warrior) 11,Burglary (criminal) 8,Fists (gang member) 6,Survival (wanderer, barbarian, tribe member) 3,Pick power skill (sorcerers, witches)
 * family_skill

1,Loss 1,Reward 1,Sense of adventure 1,Learning 1,Journey 1,Need
 * motivation

1,Higher status than you 1,Lower than you 1,An equal 1,Unknown 1,A friend 1,A lover
 * enemy

1,Betrayal 1,Treachery 1,Differences 1,Sides 1,Religion 1,Mistake
 * enemy_reason

1,Hero Traitor Criminal Leader Rebel Failure
 * reputation

1,Loss 1,Crime 1,Need 1,Accident 1,Mistake 1,Event
 * reputation_reason

1,Artifact 1,Person 1,Place
 * important

1,Crime 1,Natural disaster 1,War 1,Disease 1,Financial Problem 1,Enemy
 * important_threat

3,Holdings 6,Houses 8,Fields 11,Debts 44,Family needs supporting 11,Handicapped or sick sibling 8,Business 6,Saving for essentials (seeds, new building, buying out of bondage) 3,Owing percentage to lord of land
 * responsibility

1,Equipment or an artifact 1,Land 1,Resources 1,Map 1,Secret 1,Favour
 * treasure

1,Natural disaster 1,Enemy 1,Local government member (baron, sheriff, etc) 1,Ancient Curse 1,Feud 1,Family Secret is a direct threat
 * threat

1,A friend 1,A daughter/son of X 1,An enemy 1,Someone forbidden 1,A creature in human form 1,A human in animal form
 * love

1,loves another 1,doesn’t love you as much 1,loves you far more - obsessed! 1,is dying 1,is being sent away 1,has been kidnapped or enslaved
 * love_complication

3,A Creature 6,Emotion 8,Being alone 11,Too many people 14,Open spaces 16,Confined spaces 14,A certain place 11,Night 8,The Moon 6,Insects 3,Sleep!
 * fear