Fantasy Adventure Generator

[main]

1,A[Theme] tale where the party attempts to [Goal]. They are drawn in because of [Hook]. It mostly takes place [GeneralSetting], with key events also at [SpecificSetting] and [SpecificSetting]. Aided by [AlliesNeutrals] but opposed by the [MasterVillains] and his minions, the [MinorVillains] and the [MinorVillains], the basic plot is [Plot], ending with [Climax]. Along the way, they will have to fight a [MonsterEncounters], deal with a [CharacterEncounters], and maybe even avoid getting caught in a [Traps].
 * main

40,n Action/Adventure 10, Comedy 15, Espionage 20, Horror 15, Mystery 5, Revenge 5, Romance
 * Theme

5,clear their name 5,escape 10,explore a new area 5,encounter an old villain 10,gain money 10,gain power 10,protect endangered NPCs 5,rescue NPCs 5,retrieve an item 5,settle a debt 10,survive the environment 15,thwart a monstrous plan 5,win a war
 * Goal

20,a dying delivery 10,grim necessity 10,a Hero offended 10,legend and rumour 5,a case of mistaken identity 10,a mysterious woman 15,an old enemy 10,an old friend 10,someone pressing the PC\'s buttons
 * Hook

1,on an alternate Plane 38,in a cosmopolitan city 5,in an exotic distant land 5,in a hero\'s home town 20,on the road 10,on the sea 10,in torturous terrain 8,underground 2,under the sea
 * GeneralSetting

5,catacombs 5,caves of magical folk 10,a classic dungeon 9,the docks 2,a laboratory 5,a Legendary Forest 5,a lost city 5,a madman\'s fortress 2,a magical lake 9,the mansion of powerful NPC 4,a military encampment 3,the palace of the ruler or local lord 4,ancient ruins 3,the slums 10,a tavern or inn 10,a temple or church 15,[Art, Grace, and Guts Oracle.Locations]
 * SpecificSetting

2,Absent-minded expert 1,Arrogant snob 1,Childhood friend with a dark secret 1,Congenial madman 1,Crusty old professional 1,Gibbering madman 1,Government observer 1,Hero-worshipper 1,Ingenue in distress 1,Inquisitive chronicler 2,Merry minstrel 1,Obsequious merchant 1,Romantic loony 1,Talkative barkeep 1,Tragic fellow hero 1,Villain ally
 * AlliesNeutrals

1,Agent Provacateur 2,Advance Agent 1,Avenger 2,Conqueror 2,Corruptor 2,Destroyer 1,Chance or circumstance 2,Lovable Rogue 2,Organizer 2,Ravager 1,Sufferer 2,Zealot
 * MasterVillains

1,Avenger 2,Chief assassin 2,Childhood friend with a dark secret 1,Corrupted hero 1,Coward 1,Hard-eyed advisor 2,Inquisitor 2,Lovable rogue 1,Misguided moralist 2,Mistress or daughter with a heart of gold 2,Moronic muscleman 2,Single-minded soldier 1,Snivelling vizier
 * MinorVillains

4,A->B->C Quest 4,Accumulation of events 2,The Event 4,Geographic progression 2,Series of villains
 * Plot

2,Bloody battle 4,Chase to ground ([Chase]) 2,Divine retribution 4,Prevented deed 4,Scattered duels 4,Throne-room duel
 * Climax

2,Assassin-beast 2,Beast amok 2,Foreshadowing monster 2,King beast 2,Loving deceiver 1,Noble beast 3,Nocturnal predator 2,Powerful tester 3,Ravager 1,Reconnaissance monster 1,Stampede 2,Terrain monster
 * MonsterEncounters

1,Bandit gang 2,Belligerent soldier 3,Blackmailer 1,Bureaucrat 2,Inquisitive official 1,Lying accuser 2,Old friend at the wrong time 2,Mean drunk 2,New enemy 1,Press gang 2,Seducer 2,Thief 1,Truthful accuser
 * CharacterEncounters

2,Animal pit 1,Avalanche 1,Coliseum 2,Demolition zone 1,Framed 2,Mutually assured destruction 3,Pit and the pendulum 4,Rock and a hard place 1,Stampede 2,Tomb deathtraps
 * Traps

3,Coping with curse 2,Magic doesn\'t work right 2,No hurting the villain 2,No lawbreaking 2,No weapons allowed 1,Omnipresent observer 1,Stolen identities 7,Time limit
 * SpecialConditions

1,Artifact doesn\'t work 1,Extraneous details 3,False path to solution step 1,Loony has it all wrong 4,Lying rumour
 * RedHerrings

1,Birthmark pertains 1,Comet\'s progress 1,Fortune-teller predicts doom 3,Hero fulfills prophecy 2,Innocent fulfills prophecy 1,Reincarnation 1,Totem animal
 * Omens

3,Ally Quandary 3,Friend Quandary 6,Honor Quandary 4,Respect Quandary 4,Saving Quandary
 * Quandaries

1,Aerial 1,Endurance 2,Footrace 2,Horseback 6,Special terrain 1,Water
 * Chase

1,Element or ingredient 1,Holy symbol 1,Lack of familiarity 1,Love 1,Secret Embarrasment
 * VillainWeakness

1,Heroes must work with villain 2,Mission is a ruse 2,NPC turns traitor 1,Villain accompanies party 1,Villain related to hero 3,Wanted by the law
 * Complications

Inspired by the DM's Design Kit for 1e AD&D