Amber Oracle

...for In a Wicked Age

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1,1 of spades - An attempt on the life of one of the senior Amberites. 1,2 of spades - A conspiracy to unseat the king of Amber. 1,3 of spades - An unknown blackmailer tormenting an important member of the court. 1,4 of spades - The disappearance of the king, throwing the court into disarray. 1,5 of spades - An external threat forcing co-operation with the Courts of Chaos. 1,6 of spades - Diplomats from the Courts of Chaos arriving in Amber, officially on a mission of goodwill. 1,7 of spades - A corrupt nobleman, entering a pact he will regret. 1,8 of spades - A conspiracy to destroy the Pattern itself. 1,9 of spades - An annual celebration, a week of festivities all over Amber. 1,10 of spades - A servant-girl who saw something she should not have. 1,Jack of spades - The guards of the Castle of Amber. 1,Queen of spades - The Jewel of Judgement, the regalia of the King of Amber. 1,King of spades - A duel between two equal opponents. 1,1 of hearts - A long-lost child of Amber returns. 1,2 of hearts - A younger Amberite, plotting to usurp her parent's position. 1,3 of hearts - The black sheep of Amber brings constant disappointment to her elders. 1,4 of hearts - A woman claiming to carry the child of an Amberite. 1,5 of hearts - An Amberite in self-imposed exile. 1,6 of hearts - An Amberite unaware of his true nature. 1,7 of hearts - A young Amberite, preparing to walk the Pattern for the first time. 1,8 of hearts - An incestuous love affair between two children of Oberon. 1,9 of hearts - A deck of Trumps, fallen into the wrong hands. 1,10 of hearts - The birth of a new child in the line of Oberon. 1,Jack of hearts - A long-owed favour being called. 1,Queen of hearts - Confusion of the true parentage of a young Amberite. 1,King of hearts - A marriage, forced upon an unwilling couple. 1,1 of clubs - A terror spreading between adjacent Shadows like a plague. 1,2 of clubs - War in Shadow threatens someone important to an Amberite. 1,3 of clubs - A powerful Amberite sent to investigate a Shadow who has not returned. 1,4 of clubs - A substance found in Shadow, having mystical properties in Amber. 1,5 of clubs - The aqueous city of Rebma, the mirror of Amber. 1,6 of clubs - An innocent who alone holds the power to do something terrible. 1,7 of clubs - The personal Shadow of a powerful Amberite. 1,8 of clubs - The ghost city of Tir Na Nog'th, visible in the light of the full moon. 1,9 of clubs - A lord in Shadow preparing for a massive war. 1,10 of clubs - An unstable Shadow near the Courts of Chaos. 1,Jack of clubs - The Pattern of Amber, drawn by the old madman Dworkin. 1,Queen of clubs - A shapeshifter, capable of assuming any form. 1,King of clubs - The Golden Circle, the nearby Shadows connected to Amber and trading with it. 1,1 of diamonds - An artefact hidden in Shadow, containing a power sought by many. 1,2 of diamonds - A chance encounter in a luxurious hotel. 1,3 of diamonds - The mystical forest of Arden, and it's guardians. 1,4 of diamonds - A vast ocean world with magnificent floating cities. 1,5 of diamonds - A city built of salt in a vast barren desert. 1,6 of diamonds - A coastal city whose guardians ride flying creatures like manta rays. 1,7 of diamonds - A city built entirely out of coloured glass. 1,8 of diamonds - A smoky club where the local underworld gathers. 1,9 of diamonds - An alien Shadow where nothing seems familiar. 1,10 of diamonds - A magical sword forged under the light of the Full Moon. 1,Jack of diamonds - Misty mountains, with ancient temples and mines. 1,Queen of diamonds - A world formed of a thousand floating islands in a bottomless sky. 1,King of diamonds - An ancient and wise creature, living in a wilderness.
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