Quick Starting Equipment

[clothes] [armor] [meleeweapons] [rangedweapons] [rations] [gold] [light] [rope] [adventuregear]

1,[clothes1][clothes2]
 * clothes

10, 2,[cloak], 2,[cap], 1,[cloak], [cap],
 * clothes1

1,[top], [pant] 1,[robe]
 * clothes2

10,[Utility.Cloth] 1,[Utility.FancyCloth]
 * cloth

25, 25,[cloth] 1,[Quick Zone Populations.zaksjob] 1,[cloth] [Quick Zone Populations.zaksjob]
 * describecloth

10, 1,[Village.animal] 1,[Village.animal] hide
 * describefur

10, 1,[Utility.Wood]
 * describewood

10, 1,[Utility.MetalArmor]
 * describemetal

1,[describecloth]cloak 1,[describecloth]jacket 1,[describecloth]coat
 * cloak

3,[describecloth]cap 2,[describecloth]hood 1,[describecloth]mask
 * cap

1,[describecloth]jerkin 1,[describecloth]tunic 1,[describecloth]vest 1,[describecloth]shirt
 * top

1,[describecloth]trousers 1,[describecloth]breeches
 * pant

1,[describecloth]robe 1,[describecloth]dress 1,[describecloth]clothes
 * robe

1,[describecloth] 1,[describefur]
 * clothorfur

100,no armor[maybeshield] 80,padded [describecloth]armor (+2)[maybeshield] 80,[describefur]leather armor (+2)[maybeshield] 60,[describemetal]ring mail armor (+3)[maybeshield] 60,[describemetal]studded [describefur]leather armor (+3)[maybeshield] 20,[describemetal]scale mail (+4)[maybeshield] 15,[describemetal]chain mail (+5)[maybeshield] 10,[describemetal]splint mail (+6)[maybeshield] 10,[describemetal]banded mail (+6)[maybeshield] 1,[heavyarmor]
 * armor

3,[describemetal]plate mail(+7)[maybeshield] 2,[describemetal]field plate(+8)[maybeshield] 1,[describemetal]full plate(+9)[maybeshield]
 * heavyarmor

5, 1,, [describewood]shield (+1) 1,, [describemetal]shield (+1)
 * maybeshield

2,no melee weapon 5,[simplemelee] 5,[normalmelee] 2,[polearm]
 * meleeweapons

6,[describemeleeweapon][describemetal]knife (d3) 4,[describemeleeweapon][describemetal]dagger (d4) 1,[describemeleeweapon][describewood]club (d6) 1,[describemeleeweapon][describemetal]club (d6)
 * simplemelee

1,[describemeleeweapon][describemetal]flail (d6) 1,[describemeleeweapon][describemetal]mace (d6) 1,[describemeleeweapon][describemetal]pick (d6) 2,[describemeleeweapon][describemetal]hammer (d6) 2,[describemeleeweapon][describemetal]sword (d8) 2,[describemeleeweapon][describemetal]battleaxe (d8)
 * normalmelee

1,[describemeleeweapon][describemetal]spear (d8) 1,[describemeleeweapon][describemetal]pike (d8) 1,[describemeleeweapon][describemetal]halberd (d8)
 * polearm

20, 1,trusty 1,sturdy 1,wicked 1,curved 1,battle-worn
 * describemeleeweapon

10,no ranged weapon 3,[bow] 3,[crossbow] 1,[Dice.2d6] throwing knives (d3, range 20/40) 1,blowgun with [Dice.3d6] darts (d3, range 20/40) 1,[Dice.2d6] javelins (d6, range 20/40) 1,sling (d4, range 50/100)
 * rangedweapons

4,short bow with [Dice.3d6] arrows (d6, range 50/100) 6,longbow with [Dice.3d6] arrows (d6, range 70/140) 2,composite short bow with [Dice.3d6] arrows (d6, range 70/140) 1,composite longbow with [Dice.3d6] arrows (d6, range 60/120)
 * bow

1,hand crossbow with [Dice.3d6] bolts (d4, range 20/40) 5,light crossbow with [Dice.3d6] bolts (d4, range 60/120) 2,heavy crossbow with [Dice.3d6] bolts (d4, range 80/160)
 * crossbow

1,[Dice.1d8] days [Village.food] rations
 * rations