Sstabhmontown Magic Items

[main]

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workin' on a glorious mishmash of weapon generation tables from different products

- *main* rolls using the Swords & Wizardry weapons & armour table, creating a minor, medium, or major item in descending likelihood. The tables have been warped by my own use, and here also occasionally call bigger tables from other products or otherwise created.

- *meleeweapon* will roll up a melee weapon of random plus

1,[names], a [weapon]
 * meleeweapon

1,Cursed [armourshield] [curses] 1,[missile] +1 1,+1 [shield] 3,[names], a [weapon1]
 * minormagic

2,[armourdetail][armour] +1 1,[names], the cursed [weapon0], [curses] 1,[missile] +2 1,[shield] +2 1,[names], a [weapon2]
 * medmagic

1,[names], a [weapon2] 1,[armourdetail][armour] +2 1,[missile] +3 1,[names], [weapon3] 1,+3 [shield] 1,+3 [armourdetail][armour] 1,[uniquearmour]
 * majmagic

3,[minormagic] 2,[medmagic] 1,[majmagic]
 * main

3,+1 2,+2 1,+3
 * plus

1,[plus] [weapontype], [minorability] 2,[unusualweapon] 17,[plus] [weapontype]
 * weapon

1,[weapontype], [minorability] 2,[unusualweapon] 17,[weapontype]
 * weapon0

1,+1 [weapontype], [minorability] 2,[unusualweapon] 17,+1 [weapontype]
 * weapon1

1,+2 [weapontype], [minorability] 2,[unusualweapon] 17,+2 [weapontype]
 * weapon2

1,+3 [weapontype], [minorability] 2,[unusualweapon] 17,+3 [weapontype]
 * weapon3

1,Battle Axe 1,War Hammer 1,Mace 1,Staff 1,Dagger 1,Spear 11,[sword]
 * weapontype

3,[alignment] Short Sword[swordstuff] 6,[alignment] Long Sword[swordstuff] 2,[alignment] Two-handed Sword[swordstuff]
 * sword

1,Hand-axe 1,Spear 1,Hammer
 * thrownweapon

4,that deals an additional +1 damage 1,that sheds light in a 15 foot radius 1,that sheds light in a 30 foot radius
 * minorability

3,[holy] 3,[thrownweapon] +1 that returns to the hand 3,[weapontype] +1, grants an additional attack 1/day 1,[weapontype] +1, +2 vs. Men 1,[weapontype] +1, +2 vs. Shapechangers 1,[weapontype] +1, +2 vs. Enchanted 3,[weapontype] +1, +4 vs. Dragons 1,[weapontype] +2, +3 vs. Giants 1,[weapontype] +2, +3 vs. Golems 1,[weapontype] +2, +3 vs. Regenerating 3,Flaming [weapontype] [plus], deals 1–6 fire damage 3,Freezing [weapontype] [plus], deals 1–6 cold damage 3,Dancing [sword] +3 3,Vorpal [sword] [plus] 10,[llaec]
 * unusualweapon

1,+2 Lawful [noalignsword], deals 1–6 extra damage against undead, demons, and Anti-clerics 1,+1 holy Mace, turns undead struck as a Cleric 12, and deals 1–6 extra damage against undead, demons, and anti-clerics 1,+2 Chaotic [noalignsword], deals 1–6 extra damage against unicorns, angels, and Clerics 1,+1 holy Mace, turns undead struck as a Cleric 12, and deals 1–6 extra damage against unicorns, angels, and Clerics
 * holy

15,Short Sword 30,Long Sword 10,Two-handed Sword 21,Short Sword [intelligent] 42,Long Sword [intelligent] 14,Two-handed Sword [intelligent]
 * noalignsword

5, 7,, [intelligent]
 * swordstuff

11,[swordint] 1,int 12, telepathic, speaks [multilingual], reads magic, ego [Dice.2d6]+2, [power], [power], [power], and [exceptional], seeks to [purpose]
 * intelligent

6,int 7, empathic, ego [Dice.2d6], [power] 5,int 8, empathic, ego [Dice.2d6], [power], and [power] 4,int 9, speaks one language, ego [Dice.2d6], [power], [power], and [power] 3,int 10, speaks [multilingual], ego [Dice.2d6], [power], [power], and [power] 2,int 11, speaks [multilingual], reads magic, ego [Dice.2d6], [power], [power], and [power] 1,int 12, telepathic, speaks [multilingual], reads magic, ego [Dice.2d6]+1, [power], [power], [power], and [exceptional]
 * swordint

21,two languages 5,three languages 4,four languages 3,five languages 2,six languages 1,[multilingual] and [multilingual]
 * multilingual

1,[power], [power] 2,detects invisible objects 3,detects gems and jewelery 4,detects silver 5,detects shifting stonework 6,detects sloping passages 5,detects enemies 4,detects traps 3,detects gold 2,detects magic 1,[exceptional] and has +1 ego
 * power

1,[exceptional], [exceptional], [exceptional] 3,[exceptional, [exceptional] 6,can Teleport thrice daily 10,can use Telekinises thrice daily 15,causes its weilder to regenerate 1 hp per turn, up to 6 per day 21,can Charm Person thrice daily 25,can Knock thrice daily 27,has a Sixth sense 27,Levitates thrice daily 25,can create a Phantasm thrice daily 21,bestows X-Ray vision 15,bestows flight thrice daily 10,can call Giant's Strength thrice daily 6,Life-stealer (and is Chaotic) 2,grants three wishes 2,grants [Dice.1d6] wishes
 * exceptional

1,Chaotic 2,Neutral 3,Lawful
 * alignment

1,slay demons 2,slay elementals 3,slay thieves or royalty 4,slay Clerics 5,slay Magic-users 6,defeat Evil 5,slay Fighters 4,slay undead 3,slay lycanthropes 2,slay giants 1,slay dragons
 * purpose

14,[sword] +1 6,[sword] +1, +2 vs. lycanthropes 6,[sword] +1, +2 vs. spell-casters 6,[sword] +1, +3 vs. undead 6,[sword] +1, +3 vs. dragons 6,[sword] +1, +3 vs. regenerating 6,[sword] +1, +3 vs. magical monsters 2,Dancing [sword] 2,[sword] +1, of Wounding 3,[sword] +1, light 30 foot radius 1,[sword] +1, Flame Tongue 1,[sword] +1, Life Drinker 2,[sword] +1, locates objects 1,[sword] +1, Luck Blade 1,[sword] +1, Wish Blade 10,[sword] +2 6,[sword] +2, +3 vs. giants 1,[sword] +2, Berserking 1,[sword] +2, Holy Avenger 1,[sword] +2, Nine Lives Stealer 2,[sword] +2, Charm Person 2,[sword] +3 2,[sword] +3, Frost Brand 1,[sword] +4, Defending 1,[sword] -1, cursed 1,[sword] -2, cursed 20,[llaecmisc]
 * llaec

2,Dagger -1, cursed 1,Dagger of Venom, +1 2,Dagger +2, +3 vs. goblins 2,Dagger +2, +3 vs. Lizard-folk 1,Dagger +2, Assassin 2,Mace +1 of Disruption 3,Trident +1 of Fish Command 3,Trident +2 of Warning 2,Hammer of Dwarfs +2, +3 for Dwarfs, double damage and returns when thrown or triple vs. Giants 3,Long bow +1 2,Short bow +1 1,Heavy Crossbow +1 2,Slaying Arrows +3 3,Sling +1 4,Axe of Hurling, +2 up to 60 feet 1,Crossbow of Accuracy +3 1,Crossbow of Range +1 2,Crossbow of Speed 1,Sling of the Halfling +2, hits targets as if +1
 * llaecmisc

1,Leather armour 2,Mail 3,Plate armour
 * armour

1,[armourdetail] [armour] 1,[shield]
 * armourshield

2,[armourdetail][armour] of Arrow Deflection, +2 vs. Missiles 2,Demonic [armour] 2,Etheral [armour] +3 2,Fiery [armour] +1, deals 1–6 damage to attackers 1,[armourdetail][armour] +4 1,[shield] +4 1,[armourdetail][armour] +5 1,[shield] +5 1,[shield] +1, +4 vs Missiles
 * uniquearmour

8,[Dice.2d6] arrows 2,[Dice.1d10] stones 1,The Spear, [names] 4,[Dice.2d4] darts 4,[Dice.2d6] quarrels
 * missile

2,-1 2,-2 1,-3 1,attracts missiles at +1 1,of doubt and fear in combat 1,of reckless charges
 * curses

3,[Weapon Names.main] 1,[names], [names] 1,of [places] 1,[title] 1,[peoplenames] 1,[peoplenames]'s 1,[names], called [names] 1,“[names]”
 * names

1,the [Poetic Destinations.main] 1,[Dwarf Place.main] 1,the [Pulp Location.main]
 * places

1,[Demon Name.Main] 1,[Angel Name.Main] 2,[Fantasy Names.Surname] 1,[Catholic Saint Names.main] 2,[Fantasy Names.MaleFirstName] 2,[Fantasy Names.FemaleFirstName] 1,[Dragon names.main] 1,[Dragon type.fullname]
 * peoplenames

1,[Demon Generator.Title Type] 2,[Angel Generator.Title Type] 1,the [Demon Generator.FemTitle] 2,[Secret Society Title.main] 2,[Carcosan Titles.main] 4,[Epithets.Warrior] 1,[Epithets.Rogue] 1,[Epithets.Wizard] 1,[Epithets.Priest] 2,[Curse.cursename] 1,the [Weapon Names.main] 1,called [peoplenames] 1,[peoplenames]'s Bane
 * title

1,Shield, [names] 2,Shield 1,Shield, marked with [Utility.Symbols] 1,Shield, bearing [Utility.CoatOfArms] 1,Shield, [names], with [Utility.CoatOfArms]
 * shield

5, 1,[Color.all] 1,[Color.dark] 1,[Color.metallic] 2,bearing [Utility.CoatOfArms], 1,[names],
 * armourdetail