Premade Pathfinder Character

One 1st, 3rd, or 5th Level Character
In progress. Complete: Core Classes: Barbarian - Rogue. Archetypes: Most Barbarian, some Bard. Feats: Alphabetically up to Q feats. Next: Bard archetypes, Q feats, Sorcerers. Basic choices premade. Alignments may not fit restrictions. It can't do multi-classing. Skills and favored class bonuses will have to be done manually.

[Premade Character]

1,a [Alignment.allCap] [Pathfinder Character Generator.Gender] [Pathfinder Character Generator.Race] [Premade Class]
 * main

1,Here are some optional 3d6 stat rolls: [Dice.3d6], [Dice.3d6], [Dice.3d6], [Dice.3d6], [Dice.3d6], [Dice.3d6]. (Assign to preferred stats.)
 * Stats

1,Level 1: Alignment Restriction: non-lawful only. [Stats] Hit Die d12. Skill Ranks per Level: 4 + Int modifier. Feats 1: ([Barbarian Feats 1]). Base Attack Bonus +1, Fort Save +2, Ref Save +0, Will Save +0. Special:
 * Barbarian 1

1,Level 3: Alignment Restriction: non-lawful only. [Stats] Hit Die d12. Skill Ranks per Level: 4 + Int modifier. Feats 2: ([Barbarian Feats 1], [Barbarian Feats 3]). Base Attack Bonus +3, Fort Save +3, Ref Save +1, Will Save +1. Special:
 * Barbarian 3

1,Level 5: Alignment Restriction: non-lawful only. [Stats] Hit Die d12. +1 to any stat. Skill Ranks per Level: 4 + Int modifier. Feats 3: ([Barbarian Feats 1], [Barbarian Feats 3], [Barbarian Feats 5]). Base Attack Bonus +5, Fort Save +4, Ref Save +1, Will Save +1. Special:
 * Barbarian 5

1,Level 1: [Stats] Hit Die d8. Skill Ranks per Level: 6 + Int modifier. Feats 1: ([Bard Feats 1]). Base Attack Bonus +0, Fort Save +0, Ref Save +2, Will Save +2. Spells: Infinite Cantrips/day, 4 known: ([Bard Spells 0], [Bard Spells 0], [Bard Spells 0], [Bard Spells 0]), One 1st Level Spell/day, 2 known: ([Bard Spells 1], [Bard Spells 1]). Special:
 * Bard 1

1,Level 3: [Stats] Hit Die d8. Skill Ranks per Level: 6 + Int modifier. Feats 2: ([Bard Feats 1], [Bard Feats 3]). Base Attack Bonus +2, Fort Save +1, Ref Save +3, Will Save +3. Spells: Infinite Cantrips/day, 6 known: ([Bard Spells 0], [Bard Spells 0], [Bard Spells 0], [Bard Spells 0], [Bard Spells 0], [Bard Spells 0]), Three 1st Level Spells/Day, 4 Known: ([Bard Spells 1], [Bard Spells 1], [Bard Spells 1], [Bard Spells 1]). Special:
 * Bard 3

1,Level 5: [Stats] Hit Die d8. +1 to any stat. Skill Ranks per Level: 6 + Int modifier. Feats 3: ([Bard Feats 1], [Bard Feats 3], [Bard Feats 5]). Base Attack Bonus +3, Fort Save +1, Ref Save +4, Will Save +4. Spells: Infinite Cantrips/day, 6 known: ([Bard Spells 0], [Bard Spells 0], [Bard Spells 0], [Bard Spells 0], [Bard Spells 0], [Bard Spells 0]), Four 1st Level Spells/day, 4 known: ([Bard Spells 1], [Bard Spells 1], [Bard Spells 1], [Bard Spells 1]), Two 2nd Level Spells/day, 3 known ([Bard Spells 2], [Bard Spells 2], [Bard Spells 2]). Special:
 * Bard 5

1,Level 1: [Stats] Hit Die d8. Skill Ranks per Level: 2 + Int modifier. Feats 1: ([Cleric Feats 1]). Base Attack Bonus +0, Fort Save +2, Ref Save +0, Will Save +2. Spells: Three Orisons/day - Infinite Casting, 1+1 1st Level Spells/day. Domains: [Cleric Domains], [Cleric Domains]. Energy Channel (if neutral): [Cleric Energy]. Special:
 * Cleric 1

1,Level 3: [Stats] Hit Die d8. Skill Ranks per Level: 2 + Int modifier. Feats 2: ([Cleric Feats 1], [Cleric Feats 3]). Base Attack Bonus +2, Fort Save +3, Ref Save +1, Will Save +3. Spells: Three Orisons/day - Infinite Casting, 1(+1) 1st Level Spells/day. Domains: [Cleric Domains], [Cleric Domains]. Energy Channel (if neutral): [Cleric Energy]. Special:
 * Cleric 3

1,Level 5: [Stats] Hit Die d8. Skill Ranks per Level: 2 + Int modifier. Feats 3: ([Cleric Feats 1], [Cleric Feats 3], [Cleric Feats 5]). Base Attack Bonus +2, Fort Save +3, Ref Save +0, Will Save +2. Spells: Four Orisons/day - Infinite Casting, 2(+1) 1st Level Spells/day, 1(+1) 2nd Level Spells/day. Domains: [Cleric Domains], [Cleric Domains]. Energy Channel (if neutral): [Cleric Energy]. Special:
 * Cleric 5

1,Level 1: Alignment Restriction: neutral on at least one axis. [Stats] Hit Die d8. Skill Ranks per Level: 4 + Int modifier. Feats 1: ([Druid Feats 1]). Base Attack Bonus +0, Fort Save +2, Ref Save +0, Will Save +2. Spells: Three Orisons/day - Infinite Casting, One 1st Level Spell/day. Special:
 * Druid 1

1,Level 3: Alignment Restriction: neutral on at least one axis. [Stats] Hit Die d8. Skill Ranks per Level: 4 + Int modifier. Feats 2: ([Druid Feats 1], [Druid Feats 3]). Base Attack Bonus +2, Fort Save +3, Ref Save +1, Will Save +3. Spells: Four Orisons/day - Infinite Casting, Two 1st Level Spells/day, One 2nd Level Spell/day. Special:
 * Druid 3

1,Level 5: Alignment Restriction: neutral on at least one axis. [Stats] Hit Die d8. Skill Ranks per Level: 4 + Int modifier. Feats 3: ([Druid Feats 1], [Druid Feats 3], [Druid Feats 5]). Base Attack Bonus +3, Fort Save +4, Ref Save +1, Will Save +4. Spells: Four Orisons/day - Infinite Casting, Three 1st Level Spells/day, Three 2nd Level Spells/day, Two 3rd level Spells/Day. Special:
 * Druid 5

1,Level 1: [Stats] Hit Die d10. Skill Ranks per Level: 2 + Int modifier. Feats 1: ([Fighter Feats 1]). Base Attack Bonus +1, Fort Save +2, Ref Save +0, Will Save +0. Special:
 * Fighter 1

1,Level 3: [Stats] Hit Die d10. Skill Ranks per Level: 2 + Int modifier. Feats 2: ([Fighter Feats 1], [Fighter Feats 3]). Base Attack Bonus +3, Fort Save +3, Ref Save +1, Will Save +1. Special:
 * Fighter 3

1,Level 5: [Stats] Hit Die d10. Skill Ranks per Level: 2 + Int modifier. Feats 3: ([Fighter Feats 1], [Fighter Feats 3], [Fighter Feats 5]). Base Attack Bonus +5, Fort Save +4, Ref Save +1, Will Save +1. Special:
 * Fighter 5

1,Level 1: Alignment Restriction: Lawful only. [Stats] Hit Die d8. Skill Ranks per Level: 4 + Int modifier. Feats 1: ([Monk Feats 1]). Base Attack Bonus +0, Fort Save +2, Ref Save +2, Will Save +2. Special:
 * Monk 1

1,Level 3: Alignment Restriction: Lawful only. [Stats] Hit Die d8. Skill Ranks per Level: 4 + Int modifier. Feats 2: ([Monk Feats 1], [Monk Feats 3]). Base Attack Bonus +2, Fort Save +3, Ref Save +3, Will Save +3. Special:
 * Monk 3

1,Level 5: Alignment Restriction: Lawful only. [Stats] Hit Die d8. Skill Ranks per Level: 4 + Int modifier. Feats 3: ([Monk Feats 1], [Monk Feats 3], [Monk Feats 5]). Base Attack Bonus +3, Fort Save +4, Ref Save +4, Will Save +4. Special:
 * Monk 5

1,Level 1: Alignment Restriction: Lawful Good only. [Stats] Hit Die d10. Skill Ranks per Level: 2 + Int modifier. Feats 1: ([Paladin Feats 1]). Base Attack Bonus +1, Fort Save +2, Ref Save +0, Will Save +2. Special:
 * Paladin 1

1,Level 3: Alignment Restriction: Lawful Good only. [Stats] Hit Die d10. Skill Ranks per Level: 2 + Int modifier. Feats 2: ([Paladin Feats 1], [Paladin Feats 3]). Base Attack Bonus +3, Fort Save +3, Ref Save +1, Will Save +3. Special:
 * Paladin 3

1,Level 5: Alignment Restriction: Lawful Good only. [Stats] Hit Die d10. Skill Ranks per Level: 2 + Int modifier. Feats 3: ([Paladin Feats 1], [Paladin Feats 3], [Paladin Feats 5]). Base Attack Bonus +5, Fort Save +4, Ref Save +1, Will Save +4. Spells: One 1st level Spell/day. Special:
 * Paladin 5

1,Level 1: [Stats] Hit Die d10. Skill Ranks per Level: 6 + Int modifier. Feats 1: ([Ranger Feats 1]). Base Attack Bonus +1, Fort Save +2, Ref Save +2, Will Save +0. Special:
 * Ranger 1

1,Level 3: [Stats] Hit Die d10. Skill Ranks per Level: 6 + Int modifier. Feats 2: ([Ranger Feats 1], [Ranger Feats 3]). Base Attack Bonus +3, Fort Save +3, Ref Save +3, Will Save +1. Special:
 * Ranger 3

1,Level 5: [Stats] Hit Die d10. Skill Ranks per Level: 6 + Int modifier. Feats 3: ([Ranger Feats 1], [Ranger Feats 3], [Ranger Feats 5]). Base Attack Bonus +5, Fort Save +4, Ref Save +4, Will Save +1. Spells: One 1st level Spell/day. Special:
 * Ranger 5

1,Level 1: [Stats] Hit Die d8. Skill Ranks per Level: 8 + Int modifier. Feats 1: ([Rogue Feats 1]). Base Attack Bonus +0, Fort Save +0, Ref Save +2, Will Save +0. Special:
 * Rogue 1

1,Level 3: [Stats] Hit Die d8. Skill Ranks per Level: 8 + Int modifier. Feats 2: ([Rogue Feats 1], [Rogue Feats 3]). Base Attack Bonus +2, Fort Save +1, Ref Save +3, Will Save +1. Special:
 * Rogue 3

1,Level 5: [Stats] Hit Die d8. Skill Ranks per Level: 8 + Int modifier. Feats 3: ([Rogue Feats 1], [Rogue Feats 3], [Rogue Feats 5]). Base Attack Bonus +3, Fort Save +1, Ref Save +4, Will Save +1. Special:
 * Rogue 5

15,[Premade Archetype] 1,Barbarian [Barbarian 1] Fast Movement, Rage. 1,Barbarian [Barbarian 3] Fast Movement, Rage, Rage Power: ([Barbarian Rage Powers 3]), Uncanny Dodge, Trap Sense +1. 1,Barbarian [Barbarian 5] Fast Movement, Rage, Rage Power: ([Barbarian Rage Powers 3]), Uncanny Dodge, Trap Sense +1, Rage Power: ([Barbarian Rage Powers 5]), Improved Uncanny Dodge. 1,Bard [Bard 1] Bardic Knowledge, Bardic Performance: Countersong, Distraction, Fascinate, Inspire Courage +1; Cantrips. 1,Bard [Bard 3] Bardic Knowledge, Bardic Performance: Countersong, Distraction, Fascinate, Inspire Courage +1, Inspire Competence +2; Cantrips, Versatile Performance, Well-Versed. 1,Bard [Bard 5] Bardic Knowledge, Bardic Performance: Countersong, Distraction, Fascinate, Inspire Courage +2, Inspire Competence +2; Cantrips, Versatile Performance, Well-Versed, Lore Master 1/day. 1,Cleric [Cleric 1] Aura, Channel Energy 1d6, Domains, Orisons. 1,Cleric [Cleric 3] Aura, Channel Energy 2d6, Domains, Orisons. 1,Cleric [Cleric 5] Aura, Channel Energy 3d6, Domains, Orisons. 1,Druid [Druid 1] Nature Bond: [Druid Nature Bond]; Nature Sense, Orisons, Wild Empathy. 1,Druid [Druid 3] Nature Bond: [Druid Nature Bond]; Nature Sense, Orisons, Wild Empathy, Woodland Stride, Trackless Step. 1,Druid [Druid 5] Nature Bond: [Druid Nature Bond]; Nature Sense, Orisons, Wild Empathy, Woodland Stride, Trackless Step, Resist Nature's Lure, Wild Shape 1/day. 1,Fighter [Fighter 1] Bonus Feat: ([Combat Feats 3]). 1,Fighter [Fighter 3] Bonus Feat: ([Combat Feats 3]), Bonus Feat: ([Combat Feats 5]), Bravery +1, Armor Training 1. 1,Fighter [Fighter 5] Bonus Feat: ([Combat Feats 3]), Bonus Feat: ([Combat Feats 5]), Bravery +1, Armor Training 1, Bonus Feat: ([Combat Feats 5]), Weapon Training 1: ([Fighter Weapon Training]). 1,Monk [Monk 1] Unarmed Damage: 1d6, Bonus Feat: ([Monk Bonus Feats 1]), Flurry of Blows (-1,-1), Stunning Fist, Unarmed Strike. 1,Monk [Monk 3] Unarmed Damage: 1d6, Bonus Feat: ([Monk Bonus Feats 1]), Flurry of Blows (+1,+1), Stunning Fist, Unarmed Strike, Bonus Feat: ([Monk Bonus Feats 1]), Evasion, Fast Movement +10, Maneuver Training, Still Mind. 1,Monk [Monk 5] Unarmed Damage: 1d8, Bonus Feat: ([Monk Bonus Feats 1]), Flurry of Blows (+3,+3), Stunning Fist, Unarmed Strike, Bonus Feat: ([Monk Bonus Feats 1]), Evasion, Fast Movement +10, Maneuver Training, Still Mind, AC Bonus +1, Ki Pool (Magic), Slow Fall 20 ft, High Jump, Purity of Body. 1,Paladin [Paladin 1] Aura of Good, Detect Evil, Smite Evil 1/day. 1,Paladin [Paladin 3] Aura of Good, Detect Evil, Smite Evil 1/day, Divine Grace, Lay on Hands, Aura of Courage, Divine Health, Mercy: ([Paladin Mercy 3]). 1,Paladin [Paladin 5] Aura of Good, Detect Evil, Smite Evil 2/day, Divine Grace, Lay on Hands, Aura of Courage, Divine Health, Mercy: ([Paladin Mercy 3]), Channel Positive Energy. 1,Ranger [Ranger 1] 1st Favored Enemy: ([Ranger Favored Enemy]), Track, Wild Empathy. 1,Ranger [Ranger 3] 1st Favored Enemy: ([Ranger Favored Enemy]), Track, Wild Empathy, Combat Style Feat: ([Ranger Combat Style]), Endurance, 1st Favored Terrain: ([Ranger Favored Terrain]). 1,Ranger [Ranger 5] 1st Favored Enemy: ([Ranger Favored Enemy]), Track, Wild Empathy, Combat Style Feat: ([Ranger Combat Style]), Endurance, 1st Favored Terrain: ([Ranger Favored Terrain]), Hunter's Bond: ([Ranger Hunter's Bond]), 2nd Favored Enemy: ([Ranger Favored Enemy]). 1,Rogue [Rogue 1] Sneak Attack 1d6, Trapfinding. 1,Rogue [Rogue 3] Sneak Attack 2d6, Trapfinding, Evasion, Rogue Talent: ([Rogue Talents All]), Trap Sense +1. 1,Rogue [Rogue 5] Sneak Attack 3d6, Trapfinding, Evasion, Rogue Talent: ([Rogue Talents All]), Trap Sense +1, Rogue Talent: ([Rogue Talents All]), Uncanny Dodge.
 * Premade Class

1,Barbarian (Armored Hulk) [Barbarian 1] Indomitable Stance, Rage, Heavy Armor Proficiency. 1,Barbarian (Armored Hulk) [Barbarian 3] Indomitable Stance, Heavy Armor Proficiency, Rage, Rage Power: ([Barbarian (Armored Hulk) 3]), Armored Swiftness, Resilience of Steel +1. 1,Barbarian (Armored Hulk) [Barbarian 5] Indomitable Stance, Heavy Armor Proficiency, Rage, Rage Power: ([Barbarian (Armored Hulk) 3]), Armored Swiftness, Resilience of Steel +1, Rage Power: ([Barbarian (Armored Hulk) 5]), Improved Armored Swiftness. 1,Barbarian (Breaker) [Barbarian 1] Destructive, Rage. 1,Barbarian (Breaker) [Barbarian 3] Destructive, Rage, Rage Power: ([Barbarian (Breaker) 3]), Uncanny Dodge, Battle Scavenger +1. 1,Barbarian (Breaker) [Barbarian 5] Destructive, Rage, Rage Power: ([Barbarian (Breaker) 3]), Uncanny Dodge, Battle Scavenger +1, Rage Power: ([Barbarian (Breaker) 5]), Improved Uncanny Dodge. 1,Barbarian (Brutal Pugilist) [Barbarian 1] Fast Movement, Rage. 1,Barbarian (Brutal Pugilist) [Barbarian 3] Fast Movement, Rage, Rage Power: ([Barbarian (Brutal Pugilist) 3]), Savage Grapple, Pit Fighter +1 (+2 without armor). 1,Barbarian (Brutal Pugilist) [Barbarian 5] Fast Movement, Rage, Rage Power: ([Barbarian (Brutal Pugilist) 3]), Savage Grapple, Pit Fighter +1 (+2 without armor), Rage Power: ([Barbarian (Brutal Pugilist) 5]), Improved Savage Grapple. 1,Barbarian (Drunken Brute) [Barbarian 1] Raging Drunk, Rage. 1,Barbarian (Drunken Brute) [Barbarian 3] Raging Drunk, Rage, Rage Power: ([Barbarian (Drunken Brute) 3]), Uncanny Dodge, Trap Sense +1. 1,Barbarian (Drunken Brute) [Barbarian 5] Raging Drunk, Rage, Rage Power: ([Barbarian (Drunken Brute) 3]), Uncanny Dodge, Trap Sense +1, Rage Power: ([Barbarian (Drunken Brute) 5]), Improved Uncanny Dodge. 1,Barbarian (Elemental Kin) [Barbarian 1] Fast Movement, Rage. 1,Barbarian (Elemental Kin) [Barbarian 3] Fast Movement, Rage, Rage Power: ([Barbarian (Elemental Kin) 3]), Uncanny Dodge, Elemental Fury +1. 1,Barbarian (Elemental Kin) [Barbarian 5] Fast Movement, Rage, Rage Power: ([Barbarian (Elemental Kin) 3]), Uncanny Dodge, Elemental Fury +1, Rage Power: ([Barbarian (Elemental Kin) 5]), Improved Uncanny Dodge. 1,Barbarian (Hurler) [Barbarian 1] Skilled Thrower, Rage. 1,Barbarian (Hurler) [Barbarian 3] Skilled Thrower, Rage, Rage Power: ([Barbarian (Hurler) 3]), Uncanny Dodge, Trap Sense +1. 1,Barbarian (Hurler) [Barbarian 5] Skilled Thrower, Rage, Rage Power: ([Barbarian (Hurler) 3]), Uncanny Dodge, Trap Sense +1, Rage Power: ([Barbarian (Hurler) 5]), Improved Uncanny Dodge. 1,Barbarian (Invulnerable Rager) [Barbarian 1] Fast Movement, Rage. 1,Barbarian (Invulnerable Rager) [Barbarian 3] Fast Movement, Rage, Rage Power: ([Barbarian (Invulnerable Rager) 3]), Invulnerability, Extreme Endurance +1. 1,Barbarian (Invulnerable Rager) [Barbarian 5] Fast Movement, Rage, Rage Power: ([Barbarian (Invulnerable Rager) 3]), Invulnerability, Extreme Endurance +1, Rage Power: ([Barbarian (Invulnerable Rager) 5]). 1,Barbarian (Mounted Fury) [Barbarian 1] Fast Rider, Rage. 1,Barbarian (Mounted Fury) [Barbarian 3] Fast Rider, Rage, Rage Power: ([Barbarian (Mounted Fury) 3]), Bestial Mount, Trap Sense +1. 1,Barbarian (Mounted Fury) [Barbarian 5] Fast Rider, Rage, Rage Power: ([Barbarian (Mounted Fury) 3]), Bestial Mount, Trap Sense +1, Rage Power: ([Barbarian (Mounted Fury) 5]). 1,Barbarian (Savage Barbarian) [Barbarian 1] Fast Movement, Rage. 1,Barbarian (Savage Barbarian) [Barbarian 3] Fast Movement, Rage, Rage Power: ([Barbarian (Savage Barbarian) 3]), Uncanny Dodge, Naked Courage +1. 1,Barbarian (Savage Barbarian) [Barbarian 5] Fast Movement, Rage, Rage Power: ([Barbarian (Savage Barbarian) 3]), Uncanny Dodge, Naked Courage +1, Rage Power: ([Barbarian (Savage Barbarian) 5]), Improved Uncanny Dodge. 1,Barbarian (Scarred Rager) [Barbarian 1] Terrifying Visage, Rage. 1,Barbarian (Scarred Rager) [Barbarian 3] Terrifying Visage, Rage, Rage Power: ([Barbarian (Scarred Rager) 3]), Tolerance, Scarification +1. 1,Barbarian (Scarred Rager) [Barbarian 5] Terrifying Visage, Rage, Rage Power: ([Barbarian (Scarred Rager) 3]), Tolerance, Scarification +1, Rage Power: ([Barbarian (Scarred Rager) 5]), Improved Tolerance. 1,Barbarian (Sea Reaver) [Barbarian 1] Weapon and Armor Proficiency, Marine Terror, Rage. 1,Barbarian (Sea Reaver) [Barbarian 3] Weapon and Armor Proficiency, Marine Terror, Rage, Rage Power: ([Barbarian (Sea Reaver) 3]), Eyes of the Storm, Savage Sailor +1. 1,Barbarian (Sea Reaver) [Barbarian 5] Weapon and Armor Proficiency, Marine Terror, Rage, Rage Power: ([Barbarian (Sea Reaver) 3]), Eyes of the Storm, Savage Sailor +1, Rage Power: ([Barbarian (Sea Reaver) 5]), Sure-Footed. 1,Barbarian (Superstitious) [Barbarian 1] Fast Movement, Rage. 1,Barbarian (Superstitious) [Barbarian 3] Fast Movement, Rage, Rage Power: ([Barbarian (Superstitious) 3]), Uncanny Dodge, Sixth Sense +1. 1,Barbarian (Superstitious) [Barbarian 5] Fast Movement, Rage, Rage Power: ([Barbarian (Superstitious) 3]), Uncanny Dodge, Sixth Sense +1, Rage Power: ([Barbarian (Superstitious) 5]), Improved Uncanny Dodge. 1,Barbarian (Titan Mauler) [Barbarian 1] Big Game Hunter, Rage. 1,Barbarian (Titan Mauler) [Barbarian 3] Big Game Hunter, Rage, Rage Power: ([Barbarian (Titan Mauler) 3]), Jotungrip, Massive Weapons +1. 1,Barbarian (Titan Mauler) [Barbarian 5] Big Game Hunter, Rage, Rage Power: ([Barbarian (Titan Mauler) 3]), Jotungrip, Massive Weapons +1, Rage Power: ([Barbarian (Titan Mauler) 5]), Evade Reach. 1,Barbarian (Totem Warrior) [Barbarian 1] Fast Movement, Rage. 1,Barbarian (Totem Warrior) [Barbarian 3] Fast Movement, Rage, Rage Power: ([Barbarian (Totem Warrior) 3]), Uncanny Dodge, Trap Sense +1. 1,Barbarian (Totem Warrior) [Barbarian 5] Fast Movement, Rage, Rage Power: ([Barbarian (Totem Warrior) 3]), Uncanny Dodge, Trap Sense +1, Rage Power: ([Barbarian (Totem Warrior) 5]), Improved Uncanny Dodge. 1,Barbarian (True Primitive) [Barbarian 1] Weapon and Armor Proficiency, Illiteracy, Favored Terrain, Rage. 1,Barbarian (True Primitive) [Barbarian 3] Weapon and Armor Proficiency, Illiteracy, Favored Terrain, Rage, Rage Power: ([Barbarian (True Primitive) 3]), Uncanny Dodge, Trophy Fetish +1. 1,Barbarian (True Primitive) [Barbarian 5] Weapon and Armor Proficiency, Illiteracy, Favored Terrain, Rage, Rage Power: ([Barbarian (True Primitive) 3]), Uncanny Dodge, Trophy Fetish +1, Rage Power: ([Barbarian (True Primitive) 5]), Improved Uncanny Dodge. 1,Barbarian (Urban Barbarian) [Barbarian 1] Weapon and Armor Proficiency, Skills, Crowd Control, Controlled Rage. 1,Barbarian (Urban Barbarian) [Barbarian 3] Weapon and Armor Proficiency, Skills, Crowd Control, Controlled Rage, Rage Power: ([Barbarian (Urban Barbarian) 3]), Uncanny Dodge, Trap Sense +1. 1,Barbarian (Urban Barbarian) [Barbarian 5] Weapon and Armor Proficiency, Skills, Crowd Control, Controlled Rage, Rage Power: ([Barbarian (Urban Barbarian) 3]), Uncanny Dodge, Trap Sense +1, Rage Power: ([Barbarian (Urban Barbarian) 5]), Improved Uncanny Dodge. 1,Barbarian (Wild Rager) [Barbarian 1] Fast Movement, Uncontrolled Rage. 1,Barbarian (Wild Rager) [Barbarian 3] Fast Movement, Uncontrolled Rage, Rage Power: ([Barbarian (Wild Rager) 3]), Wild Fighting, Trap Sense +1. 1,Barbarian (Wild Rager) [Barbarian 5] Fast Movement, Uncontrolled Rage, Rage Power: ([Barbarian (Wild Rager) 3]), Wild Fighting, Trap Sense +1, Rage Power: ([Barbarian (Wild Rager) 5]), Rage Conversion. 1,Bard (Arcane Duelist) [Bard 1] Arcane Strike, Bardic Performance: Rallying Cry, Distraction, Fascinate, Inspire Courage +1; Cantrips. 1,Bard (Arcane Duelist) [Bard 3] Arcane Strike, Bardic Performance: Rallying Cry, Distraction, Fascinate, Inspire Courage +1, Inspire Competence +2; Cantrips, Combat Casting, Versatile Performance, Well-Versed. 1,Bard (Arcane Duelist) [Bard 5] Arcane Strike, Bardic Performance: Rallying Cry, Distraction, Fascinate, Inspire Courage +2, Inspire Competence +2; Cantrips, Combat Casting, Versatile Performance, Well-Versed, Arcane Bond 1/day. 1,Bard (Archaeologist) [Bard 1] Bardic Knowledge, Cantrips, Archaeologist's Luck +1. 1,Bard (Archaeologist) [Bard 3] Bardic Knowledge, Cantrips, Archaeologist's Luck +1, Clever Explorer, Uncanny Dodge, Trap Sense +1. 1,Bard (Archaeologist) [Bard 5] Bardic Knowledge, Cantrips, Archaeologist's Luck +1, Clever Explorer, Uncanny Dodge, Trap Sense +1, Rogue Talents: ([Rogue Talent]), Lore Master 1/day. 1,Bard (Archivist) [Bard 1] Bardic Knowledge, Bardic Performance: Countersong, Distraction, Fascinate, Naturalist +1; Cantrips. 1,Bard (Archivist) [Bard 3] Bardic Knowledge, Bardic Performance: Countersong, Distraction, Fascinate, Naturalist +1, Inspire Competence +2; Cantrips, Lore Master, Magic Lore. 1,Bard (Archivist) [Bard 5] Bardic Knowledge, Bardic Performance: Countersong, Distraction, Fascinate, Naturalist +2, Inspire Competence +2; Cantrips, Lore Master, Magic Lore, Jack of All Trades. 1,Bard (Court Bard) [Bard 1] Heraldic Expertise, Bardic Performance: Countersong, Distraction, Fascinate, Satire -1; Cantrips. 1,Bard (Court Bard) [Bard 3] Heraldic Expertise, Bardic Performance: Countersong, Distraction, Fascinate, Satire -1, Mockery -2; Cantrips, Versatile Performance, Well-Versed. 1,Bard (Court Bard) [Bard 5] Heraldic Expertise +1, Bardic Performance: Countersong, Distraction, Fascinate, Satire -2, Mockery -2; Cantrips, Versatile Performance, Well-Versed, Wide Audience. 1,Bard (Daredevil) [Bard 1] Agile, Bardic Performance: Countersong, Distraction, Fascinate, Derring-do +1, +2; Cantrips. 1,Bard (Daredevil) [Bard 3] Agile, Bardic Performance: Countersong, Distraction, Fascinate, Derring-do +1, +2, Inspire Competence +2; Cantrips, Canny Foe, Dauntless +1. 1,Bard (Daredevil) [Bard 5] Agile, Bardic Performance: Countersong, Distraction, Fascinate, Derring-do +2, +4, Inspire Competence +2; Cantrips, Canny Foe, Dauntless +1, Scoundrel's Fortune 1/day. 1,Bard (Detective) [Bard 1] Eye for Detail, Bardic Performance: Countersong, Distraction, Fascinate, Careful Teamwork +1; Cantrips. 1,Bard (Detective) [Bard 3] Eye for Detail, Bardic Performance: Countersong, Distraction, Fascinate, Careful Teamwork +1, Inspire Competence +2; Cantrips, Arcane Investigation, Arcane Insight. 1,Bard (Detective) [Bard 5] Eye for Detail, Bardic Performance: Countersong, Distraction, Fascinate, Careful Teamwork +2, Inspire Competence +2; Cantrips, Arcane Investigation, Arcane Insight, Lore Master 1/day. 1,Bard (Dervish Dancer) [Bard 1] Weapon and Armor Proficiency, Fleet +5, Battle Dance: Inspire Courage +1; Bardic Performance: Countersong, Distraction, Fascinate; Cantrips. 1,Bard (Dervish Dancer) [Bard 3] Weapon and Armor Proficiency, Fleet +5, Battle Dance: Inspire Courage +1; Bardic Performance: Countersong, Distraction, Fascinate, Inspire Competence +2; Cantrips, Versatile Dance, Well-Versed. 1,Bard (Dervish Dancer) [Bard 5] Weapon and Armor Proficiency, Fleet +10, Battle Dance: Inspire Courage +2; Bardic Performance: Countersong, Distraction, Fascinate, Inspire Competence +2; Cantrips, Versatile Dance, Well-Versed. 1,Bard (Flame Dancer) [Bard 1] Bardic Knowledge, Bardic Performance: Fire Dance, Distraction, Fascinate, Inspire Courage +1; Cantrips. 1,Bard (Flame Dancer) [Bard 3] Bardic Knowledge, Bardic Performance: Fire Dance, Distraction, Fascinate, Inspire Courage +1, Song of the Fiery Gaze; Cantrips, Versatile Performance, Well-Versed. 1,Bard (Flame Dancer) [Bard 5] Bardic Knowledge, Bardic Performance: Fire Dance, Distraction, Fascinate, Inspire Courage +2, Song of the Fiery Gaze; Cantrips, Versatile Performance, Well-Versed, Lore Master 1/day. 1,Bard (Magician) [Bard 1] Magical Talent, Improved Counterspell, Bardic Performance: Distraction, Fascinate, Dweomercraft +1; Cantrips. 1,Bard (Magician) [Bard 3] Magical Talent, Improved Counterspell, Bardic Performance: Distraction, Fascinate, Dweomercraft +1, Inspire Competence +2; Cantrips, Expanded Repertoire (1), Extended Performance. 1,Bard (Magician) [Bard 5] Magical Talent, Improved Counterspell, Bardic Performance: Distraction, Fascinate, Dweomercraft +2, Inspire Competence +2; Cantrips, Expanded Repertoire (1), Extended Performance, Arcane Bond. 1,Bard (Sandman) [Bard 1] Master of Deception, Bardic Performance: Countersong, Distraction, Fascinate, Stealspell; Cantrips. 1,Bard (Sandman) [Bard 3] Master of Deception, Bardic Performance: Countersong, Distraction, Fascinate, Stealspell; Cantrips, Sneakspell +1, Trap Sense +1, Well-Versed. 1,Bard (Sandman) [Bard 5] Master of Deception, Bardic Performance: Countersong, Distraction, Fascinate, Stealspell; Cantrips, Sneakspell +1, Trap Sense +1, Well-Versed, Sneak attack. 1,Bard (Savage Skald) [Bard 1] Bardic Knowledge, Bardic Performance: Countersong, Distraction, Inspiring Blow, Inspire Courage +1; Cantrips. 1,Bard (Savage Skald) [Bard 3] Bardic Knowledge, Bardic Performance: Countersong, Distraction, Inspiring Blow, Inspire Courage +1, Inspire Competence +2; Cantrips, Versatile Performance, Well-Versed. 1,Bard (Savage Skald) [Bard 5] Bardic Knowledge, Bardic Performance: Countersong, Distraction, Inspiring Blow, Inspire Courage +2, Inspire Competence +2; Cantrips, Versatile Performance, Well-Versed, Lore Master 1/day. 1,Bard (Sea Singer) [Bard 1] World Traveler, Bardic Performance: Sea Shanty, Distraction, Fascinate, Inspire Courage +1; Cantrips. 1,Bard (Sea Singer) [Bard 3] World Traveler, Bardic Performance: Sea Shanty, Distraction, Fascinate, Inspire Courage +1, Still Water; Cantrips, Familiar, Sea Legs. 1,Bard (Sea Singer) [Bard 5] World Traveler, Bardic Performance: Sea Shanty, Distraction, Fascinate, Inspire Courage +2, Still Water; Cantrips, Familiar, Sea Legs, Lore Master 1/day. 1,Bard (Street Performer) [Bard 1] Streetwise, Bardic Performance: Distraction, Fascinate, Disappearing Act; Gladhanding, Cantrips. 1,Bard (Street Performer) [Bard 3] Streetwise, Bardic Performance: Distraction, Fascinate, Disappearing Act, Harmless Performer; Gladhanding, Cantrips, Versatile Performance, Well-Versed. 1,Bard (Street Performer) [Bard 5] Streetwise, Bardic Performance: Distraction, Fascinate, Disappearing Act, Harmless Performer; Gladhanding, Cantrips, Versatile Performance, Well-Versed, Quick Change. 1,Bard (Voice of the Wild) [Bard 1] Wild Knowledge, Bardic Performance: Distraction, Fascinate, Inspire Courage +1; Cantrips, Nature Magic (1). 1,Bard (Voice of the Wild) [Bard 3] Wild Knowledge, Bardic Performance: Distraction, Fascinate, Inspire Courage +1, Song of the Wild; Cantrips, Nature Magic (1), Versatile Performance, Well-Versed. 1,Bard (Voice of the Wild) [Bard 5] Wild Knowledge, Bardic Performance: Distraction, Fascinate, Inspire Courage +2, Song of the Wild; Cantrips, Nature Magic (2), Well-Versed, Lore Master 1/day. 1,Bard (Animal Speaker) [Bard 1] Bardic Knowledge, Animal Friend, Bardic Performance: Countersong, Distraction, Inspire Courage +1; Cantrips. 1,Bard (Animal Speaker) [Bard 3] Bardic Knowledge, Animal Friend, Bardic Performance: Countersong, Distraction, Inspire Courage +1, Inspire Competence +2; Cantrips, Versatile Performance. 1,Bard (Animal Speaker) [Bard 5] Bardic Knowledge, Animal Friend, Bardic Performance: Countersong, Distraction, Inspire Courage +2, Inspire Competence +2; Cantrips, Versatile Performance, Nature's Speaker, Lore Master 1/day. 1,Bard (Celebrity) [Bard 1] Bardic Knowledge, Famous +1, Bardic Performance: Countersong, Distraction, Fascinate; Cantrips. 1,Bard (Celebrity) [Bard 3] Bardic Knowledge, Famous +1, Bardic Performance: Countersong, Distraction, Fascinate, Inspire Competence +2; Cantrips, Versatile Performance, Well-Versed. 1,Bard (Celebrity) [Bard 5] Bardic Knowledge, Famous +2, Bardic Performance: Countersong, Distraction, Fascinate, Inspire Competence +2, Gather Crowd; Cantrips, Versatile Performance, Well-Versed. 1,Bard (Demagogue) [Bard 1] Bardic Knowledge, Famous +1, Bardic Performance: Countersong, Distraction, Fascinate; Cantrips. 1,Bard (Demagogue) [Bard 3] Bardic Knowledge, Famous +1, Bardic Performance: Countersong, Distraction, Fascinate, Inspire Competence +2; Cantrips, Versatile Performance, Well-Versed. 1,Bard (Demagogue) [Bard 5] Bardic Knowledge, Famous +1, Bardic Performance: Countersong, Distraction, Fascinate, Inspire Courage +2, Inspire Competence +2, Gather Crowd; Cantrips, Versatile Performance, Well-Versed.
 * Premade Archetype

1,[General Feats 1] 1,[Combat Feats 1]
 * Fighting Feats 1

1,Acrobatic 1,Alertness 1,Animal Affinity 1,Athletic 1,Deceitful 1,Deft Hands 1,Endurance 1,Fleet 1,Great Fortitude 1,Iron Will 1,Lightning Reflexes 1,Magical Aptitude 1,Nimble Moves (Prerequisite: Dex 13. (Alternative Feat: [General Feats 1])) 1,Persuasive
 * General Feats 1

1,[Ranged Feats 1] 1,Agile Maneuvers 1,Armor Proficiency (Light, Medium, or Heavy) 1,Blind-Fight 1,Catch Off-Guard 1,Combat Expertise 1,Combat Reflexes 1,Deadly Aim (Prerequisite: Dex 13, base attack bonus +1. (Alternative Feat: [Combat Feats 1])) 1,Defensive Combat Training 1,Dodge (Prerequisite: Dex 13. (Alternative Feat: [Combat Feats 1])) 1,Exotic Weapon Proficiency (Prerequisite: base attack bonus +1. (Alternative Feat: [Combat Feats 1])) 1,Improved Initiative 1,Improved Shield Bash (Prerequisite: Shield Proficiency. (Alternative Feat: [Combat Feats 1])) 1,Improved Unarmed Strike 1,Intimidating Prowess 1,Martial Weapon Proficiency 1,Mounted Combat (Prerequisite: Ride 1 rank. (Alternative Feat: [Combat Feats 1])) 1,Point-Blank Shot 1,Power Attack
 * Combat Feats 1

1,Deadly Aim (Prerequisite: Dex 13, base attack bonus +1. (Alternative Feat: [Ranged Feats 1])) 1,Point-Blank Shot
 * Ranged Feats 1

1,[General Feats 1] 1,[Generic Magic Feats 1] 1,Arcane Strike 1,Armor Proficiency (Light, Medium, or Heavy) 1,Augment Summoning (Prerequisite: Spell Focus (conjuration). (Alternative Feat: [Arcane Feats 1])) 1,Combat Casting 1,Magical Aptitude
 * Arcane Feats 1

1,Armor Proficiency (Light, Medium, or Heavy) 1,Combat Casting 1,Empower Spell 1,Enlarge Spell 1,Extend Spell 1,Heighten Spell 1,Magical Aptitude 1,Maximize Spell
 * Generic Magic Feats 1

1,Alignment Channel 1,Channel Smite 1,Elemental Channel 1,Extra Channel 1,Improved Channel
 * Energy Channel Feats 1

1,[Fighting Feats 1] 1,Extra Rage
 * Barbarian Feats 1

1,[Fighting Feats 1] 1,[Arcane Feats 1] 1,[Generic Magic Feats 1] 1,Extra Performance
 * Bard Feats 1

1,[Fighting Feats 1] 1,[Generic Magic Feats 1] 1,[Energy Channel Feats 1] 1,Command Undead (Prerequisite: Channel Negative Energy Class Feature. (Alternative Feat: [Cleric Feats 1]))
 * Cleric Feats 1

1,[General Feats 1] 1,[Ranged Feats 1] 1,[Generic Magic Feats 1] 1,[Fighting Feats 1]
 * Druid Feats 1

1,[Combat Feats 1] 1,[Fighting Feats 1]
 * Fighter Feats 1

1,[Fighting Feats 1]
 * Monk Feats 1

1,[Fighting Feats 1] 1,[Combat Feats 1] 1,[Generic Magic Feats 1] 1,Extra Lay On Hands
 * Paladin Feats 1

1,[Ranged Feats 1] 1,[Fighting Feats 1] 1,[Generic Magic Feats 1]
 * Ranger Feats 1

1,[General Feats 1] 1,[Fighting Feats 1]
 * Rogue Feats 1

1,[Arcane Feats 1] 1,[Generic Magic Feats 1] 1,Eschew Materials
 * Wizard Feats 1

1,[General Feats 3] 1,[Combat Feats 3]
 * Fighting Feats 3

5,[General Feats 1] 1,Acrobatic Steps (Prerequisite: Dex 15, Nimble Moves. (Alternative Feat: [General Feats 3])) 1,Diehard (Prerequisite: Endurance. (Alternative Feat: [General Feats 1])) 1,Improved Great Fortitude (Prerequisite: Great Fortitude. (Alternative Feat: [General Feats 3])) 1,Improved Iron Will (Prerequisite: Iron Will. (Alternative Feat: [General Feats 3])) 1,Improved Lightning Reflexes (Prerequisite: Lightning Reflexes. (Alternative Feat: [General Feats 3]))
 * General Feats 3

5,[Combat Feats 1] 1,Cleave (Prerequisite: Str 13, Power Attack, base attack bonus +1. (Alternative Feat: [Combat Feats 3])) 1,Dazzling Display (Prerequisite: Weapon Focus, proficiency with the selected weapon. (Alternative Feat: [Combat Feats 3])) 1,Deflect Arrows (Prerequisite: Dex 13, Improved Unarmed Strike. (Alternative Feat: [Combat Feats 3])) 1,Double Slice (Prerequisite: Dex 15, Two-Weapon Fighting. (Alternative Feat: [Combat Feats 3])) 1,Improved Bull Rush (Prerequisite: Str 13, Power Attack, base attack bonus +1. (Alternative Feat: [Combat Feats 3])) 1,Improved Disarm (Prerequisite: Str 13, Combat Expertise. (Alternative Feat: [Combat Feats 3])) 1,Improved Feint (Prerequisite: Int 13, Combat Expertise. (Alternative Feat: [Combat Feats 3])) 1,Improved Grapple (Prerequisite: Dex 13, Improved Unarmed Strike. (Alternative Feat: [Combat Feats 3])) 1,Improved Overrun (Prerequisite: Str 13, Power Attack, base attack bonus +1. (Alternative Feat: [Combat Feats 3])) 1,Improved Sunder (Prerequisite: Str 13, Power Attack, base attack bonus +1. (Alternative Feat: [Combat Feats 1])) 1,Improved Trip (Prerequisite: Int 13, Combat Expertise. (Alternative Feat: [Combat Feats 3])) 1,Mobility (Prerequisite: Dex 13, Dodge. (Alternative Feat: [Combat Feats 3])) 1,Mounted Archery (Prerequisite: Ride 1 rank, Mounted Combat. (Alternative Feat: [Combat Feats 3])) 1,Precise Shot (Prerequisite: Point-Blank Shot, Mounted Combat. (Alternative Feat: [Combat Feats 3]))
 * Combat Feats 3

5,[Ranged Feats 1] 1,Far Shot (Prerequisite: Point Blank Shot. (Alternative Feat: [Ranged Feats 3]))
 * Ranged Feats 3

5,[Arcane Feats 1] 3,[Generic Magic Feats 3] 1,Arcane Armor Training
 * Arcane Feats 3

5,[Generic Magic Feats 1] 1,Brew Potion 1,Greater Spell Penetration (Prerequisite: Spell Penetration. (Alternative Feat: [Generic Magic Feats 1]))
 * Generic Magic Feats 3

5,[Energy Channel Feats 1]
 * Energy Channel Feats 3

1,[Barbarian Feats 1] 1,[Fighting Feats 3]
 * Barbarian Feats 3

1,[Bard Feats 1] 1,[Fighting Feats 3] 1,[Arcane Feats 3] 1,[Generic Magic Feats 3]
 * Bard Feats 3

1,[Cleric Feats 1] 1,[Fighting Feats 3] 1,[Generic Magic Feats 3] 1,[Energy Channel Feats 1]
 * Cleric Feats 3

1,[Druid Feats 1] 1,[General Feats 3] 1,[Ranged Feats 3] 1,[Generic Magic Feats 3] 1,[Fighting Feats 3]
 * Druid Feats 3

1,[Fighter Feats 1] 1,[Fighting Feats 3] 1,[Combat Feats 5]
 * Fighter Feats 3

1,[Monk Feats 1] 1,[Fighting Feats 3]
 * Monk Feats 3

1,[Paladin Feats 1] 1,[Fighting Feats 3] 1,[Combat Feats 3] 1,[Generic Magic Feats 3] 1,Extra Mercy
 * Paladin Feats 3

1,[Ranger Feats 1] 1,[Ranged Feats 3] 1,[Fighting Feats 3] 1,[Generic Magic Feats 3]
 * Ranger Feats 3

1,[Rogue Feats 1] 1,[General Feats 3] 1,[Fighting Feats 3]
 * Rogue Feats 3

1,[Arcane Feats 3] 1,Greater Spell Focus: ([Wizard School]) (Prerequisite: Spell Focus on same School of Magic (Alternative Feat: [Wizard Feats 3])) 1,Improved Familiar (Prerequisite: Ability to acquire a new familiar, compatible alignment, sufficiently high level. (Alternative Feat: [Wizard Feats 3]))
 * Wizard Feats 3

1,[General Feats 5] 1,[Combat Feats 5]
 * Fighting Feats 5

5,[General Feats 3] 1,Master Craftsman (Prerequisite: 5 ranks in any Craft or Profession skill. (Alternative Feat: [General Feats 5]))
 * General Feats 5

5,[Combat Feats 3] 1,Great Cleave (Prerequisite: Str 13, Cleave, Power Attack, Base Attack Bonus + 4. (Alternative Feat: [Combat Feats 5]))
 * Combat Feats 5

5,[Ranged Feats 3]
 * Ranged Feats 5

5,[Arcane Feats 3]
 * Arcane Feats 5

5,[Generic Magic Feats 3] 3,Craft Magic Arms and Armor 3,Craft Wand
 * Generic Magic Feats 5

5,[Energy Channel Feats 3]
 * Energy Channel Feats 5

1,[Barbarian Feats 3] 1,[Fighting Feats 5]
 * Barbarian Feats 5

1,[Bard Feats 3] 1,[Fighting Feats 5] 1,[Arcane Feats 5] 1,[Generic Magic Feats 5]
 * Bard Feats 5

1,[Cleric Feats 3] 1,[Fighting Feats 5] 1,[Generic Magic Feats 5] 1,[Energy Channel Feats 1]
 * Cleric Feats 5

1,[Druid Feats 3] 1,[General Feats 5] 1,[Ranged Feats 5] 1,[Generic Magic Feats 5] 1,[Fighting Feats 5] 1,Natural Spell
 * Druid Feats 5

1,[Fighter Feats 3] 1,[Fighting Feats 5] 1,[Combat Feats 5]
 * Fighter Feats 5

1,[Monk Feats 3] 1,[Fighting Feats 5] 1,Extra Ki
 * Monk Feats 5

1,[Paladin Feats 3] 1,[Fighting Feats 5] 1,[Combat Feats 5] 1,[Generic Magic Feats 5] 1,[Energy Channel Feats 5]
 * Paladin Feats 5

1,[Ranger Feats 3] 1,[Ranged Feats 5] 1,[Fighting Feats 5] 1,[Generic Magic Feats 5]
 * Ranger Feats 5

1,[Rogue Feats 3] 1,[General Feats 5] 1,[Fighting Feats 5]
 * Rogue Feats 5

1,[Wizard Feats 3] 1,Improved Counterspell
 * Wizard Feats 5

1,Abyssal Blood, Lesser (Excludes other groups of blood rage powers. (Alternative Power: [Barbarian Rage Powers 3])) 1,Animal Fury 1,Auspicious Mark 1,Beast Totem, Lesser (Excludes other groups of totem rage powers. (Alternative Power: [Barbarian Rage Powers 3])) 1,Brawler 1,Celestial Blood, Lesser (Excludes other groups of blood rage powers. (Alternative Power: [Barbarian Rage Powers 3])) 1,Chaos Totem, Lesser (Excludes other groups of totem rage powers. (Alternative Power: [Barbarian Rage Powers 3])) 1,Draconic Blood, Lesser (Excludes other groups of blood rage powers. (Alternative Power: [Barbarian Rage Powers 3])) 1,Elemental Blood, Lesser (Excludes other groups of blood rage powers. (Alternative Power: [Barbarian Rage Powers 3])) 1,Energy Resistance 1,Ferocious Mount 1,Fey Blood, Lesser (Excludes other groups of blood rage powers. (Alternative Power: [Barbarian Rage Powers 3])) 1,Fiend Totem, Lesser (Excludes other groups of totem rage powers. (Alternative Power: [Barbarian Rage Powers 3])) 1,Good for What Ails You 1,Guarded Life 1,Guarded Stance 1,Hurling, Lesser 1,Infernal Blood, Lesser (Excludes other groups of blood rage powers. (Alternative Power: [Barbarian Rage Powers 3])) 1,Inspire Ferocity 1,Intimidating Glare 1,Knockback 1,Knockdown 1,Liquid Courage 1,Low-Light Vision 1,Moment of Clarity 1,Night Vision (Prerequisite: Low-Light Vision Racial Trait/Rage Power. (Alternative Power: [Barbarian Rage Powers 3])) 1,No Escape 1,Overbearing Advance 1,Powerful Blow 1,Quick Reflexes 1,Raging Climber 1,Raging Leaper 1,Raging Swimmer 1,Reckless Abandon 1,Roaring Drunk 1,Rolling Dodge 1,Roused Anger 1,Scent 1,Smasher 1,Spirit Totem, Lesser (Excludes other groups of totem rage powers. (Alternative Power: [Barbarian Rage Powers 3])) 1,Staggering Drunk 1,Strength Surge 1,Superstition 1,Surprise Accuracy 1,Swift Foot 1,Undead Blood, Lesser (Excludes other groups of blood rage powers. (Alternative Power: [Barbarian Rage Powers 3])) 1,Witch Hunter 1,World Serpent Totem (Excludes other groups of totem rage powers. (Alternative Power: [Barbarian Rage Powers 3]))
 * Barbarian Rage Powers 3

5,[Barbarian Rage Powers 3] 1,Deadly Accuracy 1,Elemental Rage, Lesser 1,Greater Brawler (Prerequisite: Brawler Rage Power. (Alternative Power: [Barbarian Rage Powers 5])) 1,Hive Totem (Excludes other groups of totem rage powers. (Alternative Power: [Barbarian Rage Powers 5])) 1,Perfect Clarity (Prerequisite: Moment of Clarity Rage Power. (Alternative Power: [Barbarian Rage Powers 5])) 1,Renewed Vigor 1,Sprint (Prerequisite: Swift Foot Rage Power. (Alternative Power: [Barbarian Rage Powers 5]))
 * Barbarian Rage Powers 5

1,[Barbarian Rage Powers 3] 1,Smasher 1,Strength Surge
 * Barbarian (Breaker) 3

1,[Barbarian Rage Powers 5] 1,Smasher 1,Strength Surge
 * Barbarian (Breaker) 5

1,[Barbarian Rage Powers 3] 1,Animal Fury 1,Knockback 1,Strength Surge 1,Brawler 1,Knockdown 1,Overbearing Advance 1,Smasher
 * Barbarian (Brutal Pugilist) 3

1,[Barbarian Rage Powers 5] 1,Animal Fury 1,Knockback 1,Strength Surge 1,Brawler 1,Knockdown 1,Overbearing Advance 1,Smasher 1,Greater Brawler (Prerequisite: Brawler Rage Power (Alternative Power: [Barbarian Rage Powers 3]))
 * Barbarian (Brutal Pugilist) 5

1,[Barbarian Rage Powers 3] 1,Good for What Ails You 1,Liquid Courage 1,Moment of Clarity 1,Roaring Drunk 1,Staggering Drunk
 * Barbarian (Drunken Brute) 3

1,[Barbarian Rage Powers 5] 1,Good for What Ails You 1,Liquid Courage 1,Moment of Clarity 1,Roaring Drunk 1,Staggering Drunk
 * Barbarian (Drunken Brute) 5

1,[Barbarian Rage Powers 3] 1,Energy Resistance
 * Barbarian (Elemental Kin) 3

1,[Barbarian Rage Powers 5] 1,Energy Resistance 1,Elemental Rage, Lesser
 * Barbarian (Elemental Kin) 5

1,[Barbarian Rage Powers 3] 1,Hurling, Lesser 1,Strength Surge 1,Surprise Accuracy
 * Barbarian (Hurler) 3

1,[Barbarian Rage Powers 5] 1,Hurling, Lesser 1,Strength Surge 1,Surprise Accuracy
 * Barbarian (Hurler) 5

1,[Barbarian Rage Powers 3] 1,Guarded Life 1,Inspire Ferocity 1,Reckless Abandon
 * Barbarian (Invulnerable Rager) 3

1,[Barbarian Rage Powers 5] 1,Guarded Life 1,Inspire Ferocity 1,Reckless Abandon 1,Renewed Vigor
 * Barbarian (Invulnerable Rager) 5

1,[Barbarian Rage Powers 3] 1,Ferocious Mount
 * Barbarian (Mounted Fury) 3

1,[Barbarian Rage Powers 5] 1,Ferocious Mount
 * Barbarian (Mounted Fury) 5

1,[Barbarian Rage Powers 3] 1,Guarded Stance 1,Intimidating Glare 1,Rolling Dodge 1,Superstition
 * Barbarian (Savage Barbarian) 3

1,[Barbarian Rage Powers 5] 1,Guarded Stance 1,Intimidating Glare 1,Rolling Dodge 1,Superstition
 * Barbarian (Savage Barbarian) 5

1,[Barbarian Rage Powers 3] 1,Roused Anger 1,Superstition 1,Witch Hunter
 * Barbarian (Superstitious) 3

1,[Barbarian Rage Powers 5] 1,Roused Anger 1,Superstition 1,Witch Hunter
 * Barbarian (Superstitious) 5

1,[Barbarian Rage Powers 3] 1,Animal Fury 1,Beast Totem, Lesser (Excludes other groups of totem rage powers (Alternative Power: [Barbarian Rage Powers 3])) 1,Chaos Totem, Lesser (Excludes other groups of totem rage powers (Alternative Power: [Barbarian Rage Powers 3])) 1,Fiend Totem, Lesser (Excludes other groups of totem rage powers (Alternative Power: [Barbarian Rage Powers 3])) 1,Low-Light Vision 1,Night Vision (Prerequisite: Low-Light Vision Racial Trait/Rage Power (Alternative Power: [Barbarian Rage Powers 3])) 1,Raging Climber 1,Raging Leaper 1,Raging Swimmer 1,Spirit Totem, Lesser (Excludes other groups of totem rage powers (Alternative Power: [Barbarian Rage Powers 3])) 1,Swift Foot
 * Barbarian (Totem Warrior) 3

1,[Barbarian Rage Powers 5] 1,Animal Fury 1,Beast Totem, Lesser (Excludes other groups of totem rage powers (Alternative Power: [Barbarian Rage Powers 3])) 1,Chaos Totem, Lesser (Excludes other groups of totem rage powers (Alternative Power: [Barbarian Rage Powers 3])) 1,Fiend Totem, Lesser (Excludes other groups of totem rage powers (Alternative Power: [Barbarian Rage Powers 3])) 1,Low-Light Vision 1,Night Vision (Prerequisite: Low-Light Vision Racial Trait/Rage Power (Alternative Power: [Barbarian Rage Powers 3])) 1,Raging Climber 1,Raging Leaper 1,Raging Swimmer 1,Spirit Totem, Lesser (Excludes other groups of totem rage powers (Alternative Power: [Barbarian Rage Powers 3])) 1,Swift Foot
 * Barbarian (Totem Warrior) 5

1,[Barbarian Rage Powers 3] 1,Guarded Life 1,Guarded Stance 1,No Escape 1,Overbearing Advance 1,Rolling Dodge
 * Barbarian (Armored Hulk) 3

1,[Barbarian Rage Powers 5] 1,Guarded Life 1,Guarded Stance 1,No Escape 1,Overbearing Advance 1,Rolling Dodge
 * Barbarian (Armored Hulk) 5

1,[Barbarian Rage Powers 3] 1,Auspicious Mark 1,Inspire Ferocity 1,Intimidating Glare 1,Reckless Abandon 1,Roused Anger
 * Barbarian (Scarred Rager) 3

1,[Barbarian Rage Powers 5] 1,Auspicious Mark 1,Inspire Ferocity 1,Intimidating Glare 1,Reckless Abandon 1,Roused Anger 1,Renewed Vigor
 * Barbarian (Scarred Rager) 5

1,[Barbarian Rage Powers 3] 1,Raging Leaper 1,Raging Swimmer 1,Rolling Dodge 1,Smasher
 * Barbarian (Sea Reaver) 3

1,[Barbarian Rage Powers 5] 1,Raging Leaper 1,Raging Swimmer 1,Rolling Dodge 1,Smasher
 * Barbarian (Sea Reaver) 5

1,[Barbarian Rage Powers 3] 1,Knockback 1,Powerful Blow 1,Smasher 1,Strength Surge
 * Barbarian (Titan Mauler) 3

1,[Barbarian Rage Powers 5] 1,Knockback 1,Powerful Blow 1,Smasher 1,Strength Surge
 * Barbarian (Titan Mauler) 5

1,[Barbarian Rage Powers 3] 1,Animal Fury 1,Low-Light Vision 1,Night Vision (Prerequisite: Low-Light Vision Racial Trait/Rage Power (Alternative Power: [Barbarian Rage Powers 3])) 1,Scent 1,Superstition 1,Witch Hunter
 * Barbarian (True Primitive) 3

1,[Barbarian Rage Powers 5] 1,Animal Fury 1,Low-Light Vision 1,Night Vision (Prerequisite: Low-Light Vision Racial Trait/Rage Power (Alternative Power: [Barbarian Rage Powers 3])) 1,Scent 1,Superstition 1,Witch Hunter
 * Barbarian (True Primitive) 5

1,[Barbarian Rage Powers 3] 1,Guarded Stance 1,Intimidating Glare 1,No Escape 1,Quick Reflexes 1,Surprise Accuracy
 * Barbarian (Urban Barbarian) 3

1,[Barbarian Rage Powers 5] 1,Guarded Stance 1,Intimidating Glare 1,No Escape 1,Quick Reflexes 1,Surprise Accuracy 1,Deadly Accuracy
 * Barbarian (Urban Barbarian) 5

1,[Barbarian Rage Powers 3] 1,Animal Fury 1,Brawler 1,Intimidating Glare 1,No Escape 1,Powerful Blow 1,Quick Reflexes
 * Barbarian (Wild Rager) 3

1,[Barbarian Rage Powers 5] 1,Animal Fury 1,Brawler 1,Intimidating Glare 1,No Escape 1,Powerful Blow 1,Quick Reflexes 1,Greater Brawler (Prerequisite: Brawler Rage Power (Alternative Power: [Barbarian Rage Powers 5]))
 * Barbarian (Wild Rager) 5

1,Dancing Lights 1,Daze 1,Detect Magic 1,Flare 1,Ghost Sound 1,Know Direction 1,Light 1,Lullaby 1,Mage Hand 1,Mending 1,Message 1,Open/Close 1,Prestidigitation 1,Read Magic 1,Resistance 1,Summon Instrument
 * Bard Spells 0

1,Alarm 1,Animate Rope 1,Cause Fear 1,Charm Person 1,Comprehend Languages 1,Lesser Confusion 1,Cure Light Wounds 1,Detect Secret Doors 1,Disguise Self 1,Erase 1,Expeditious Retreat 1,Feather Fall 1,Grease 1,Hideous Laughter 1,Hypnotism 1,Identify 1,Magic Aura 1,Magic Mouth 1,Obscure Object 1,Remove Fear 1,Silent Image 1,Sleep 1,Summon Monster I 1,Undetectable Alignment 1,Unseen Servant 1,Ventriloquism
 * Bard Spells 1

1,Alter Self 1,Animal Messenger 1,Animal Trance 1,Blindness/Deafness 1,Blur 1,Calm Emotions 1,Cat's Grace 1,Cure Moderate Wounds 1,Darkness 1,Daze Monster 1,Delay Poison 1,Detect Thoughts 1,Eagle's Splender 1,Enthrall 1,Fox's Cunning 1,Glitterdust 1,Heroism 1,Hold Person 1,Hypnotic Pattern 1,Invisibility 1,Locate Object 1,Minor Image 1,Mirror Image 1,Misdirection 1,Pyrotechnics 1,Rage 1,Scare 1,Shatter 1,Silence 1,Sound Burst 1,Suggestion 1,Summon Monster II 1,Summon Swarm 1,Tongues 1,Whispering Wind
 * Bard Spells 2

1,positive 1,negative
 * Cleric Energy

1,Air 1,Animal 1,Artifice 1,Chaos 1,Charm 1,Community 1,Darkness 1,Death 1,Destruction 1,Earth 1,Evil 1,Fire 1,Glory 1,Good 1,Healing 1,Knowledge 1,Law 1,Liberation 1,Luck 1,Madness 1,Magic 1,Nobility 1,Plant 1,Protection 1,Repose 1,Rune 1,Strength 1,Sun 1,Travel 1,Trickery 1,War 1,Water 1,Weather
 * Cleric Domains

1,[Druid Domain] 1,[Druid Animal Companion]
 * Druid Nature Bond

1,Air (Domain) 1,Animal (Domain) 1,Earth (Domain) 1,Fire (Domain) 1,Plant (Domain) 1,Water (Domain) 1,Weather (Domain)
 * Druid Domain

1,Ape (Animal Companion) 1,Badger (Wolverine) (Animal Companion) 1,Bear (Animal Companion) 1,Bird (Eagle) (Animal Companion) 1,Bird (Hawk) (Animal Companion) 1,Bird (Owl) (Animal Companion) 1,Boar (Animal Companion) 1,Camel (Animal Companion) 1,Cat, Big (Lion) (Animal Companion) 1,Cat, Big (Tiger) (Animal Companion) 1,Cat, Small (Cheetah) (Animal Companion) 1,Cat, Small (Leopard) (Animal Companion) 1,Crocodile (Alligator) (Animal Companion) 1,Dinosaur (Deinonychus) (Animal Companion) 1,Dinosaur (Velociraptor) (Animal Companion) 1,Dog (Animal Companion) 1,Horse (Animal Companion) 1,Pony (Animal Companion) 1,Shark (Animal Companion) 1,Snake, Constrictor (Animal Companion) 1,Snake, Viper (Animal Companion) 1,Wolf (Animal Companion)
 * Druid Animal Companion

1,Axes 1,Blades, Heavy 1,Blades, Light 1,Bows 1,Close 1,Crossbows 1,Double 1,Flails 1,Hammers 1,Monk 1,Natural 1,Pole Arms 1,Spears 1,Thrown
 * Fighter Weapon Training

1,Catch Off-Guard 1,Combat Reflexes 1,Deflect Arrows 1,Dodge 1,Improved Grapple 1,Scorpion Style 1,Throw Anything
 * Monk Bonus Feats 1

1,Fatigued 1,Shaken 1,Sickened
 * Paladin Mercy 3

1,Aberration 1,Animal 1,Construct 1,Dragon 1,Fey 1,Humanoid: Aquatic 1,Humanoid: Elf 1,Humanoid: Dwarf 1,Humanoid: Giant 1,Humanoid: Goblinoid 1,Humanoid: Gnome 1,Humanoid: Gnoll 1,Humanoid: Halfling 1,Humanoid: Human 1,Humanoid: Orc 1,Humanoid: Reptilian 1,Humanoid: Other Subtype 1,Magical Beast 1,Monstrous Humanoid 1,Ooze 1,Outsider: Air 1,Outsider: Chaotic 1,Outsider: Earth 1,Outsider: Evil 1,Outsider: Fire 1,Outsider: Good 1,Outsider: Lawful 1,Outsider: Native 1,Outsider: Water 1,Plant 1,Undead 1,Vermin
 * Ranger Favored Enemy

1,[Archery] 1,[Two-Weapon Fighting]
 * Ranger Combat Style

1,Archery, Far Shot 1,Archery, Point-Blank Shot 1,Archery, Precise Shot 1,Archery, Rapid Shot
 * Archery

1,Two-Weapon Fighting, Double Slice 1,Two-Weapon Fighting, Improved Shield Bash 1,Two-Weapon Fighting, Quick Draw 1,Two-Weapon Fighting, Two-Weapon Fighting
 * Two-Weapon Fighting

1,Cold (ice, glaciers, snow, tundra) 1,Desert (sand and wastelands) 1,Forest (coniferous and deciduous) 1,Jungle 1,Mountains (including hills) 1,Plains 1,Planes ([Planes]) 1,Swamp 1,Underground (caves and dungeons) 1,Urban (buildings, streets, and sewers) 1,Water (above and below the surface)
 * Ranger Favored Terrain

1,Elemental Plane of Air 1,Elemental Plane of Earth 1,Elemental Plane of Fire 1,Elemental Plane of Water 1,Astral Plane 1,Ethereal Plane 1,Shadow Plane 1,Axis 1,The Boneyard 1,The Maelstrom 1,Abbadon 1,The Abyss 1,Hell 1,Elysium 1,Heaven 1,Nirvana
 * Planes

1,Bond to Companions 1,[Ranger Animal Companion]
 * Ranger Hunter's Bond

1,Badger 1,Bird 1,Camel 1,Cat, Small 1,Dire Rat 1,Dog 1,Horse 1,Pony 1,Snake, Constrictor 1,Snake, Viper 1,Wolf
 * Ranger Animal Companion

1,Bleeding Attack 1,Slow Reactions 13,[Rogue Talent]
 * Rogue Talents All

1,Combat Trick 1,Fast Stealth 1,Finesse Rogue 1,Ledge Walker 1,Major Magic 1,Minor Magic 1,Quick Disable 1,Resiliency 1,Rogue Crawl 1,Stand Up 1,Surprise Attack 1,Trap Spotter 1,Weapon Training
 * Rogue Talent

1,Not done yet
 * Wizard School