Household Treasures

Work in Progress
The Household Treasures generator creates random valuables that might be found in a fantasy household. It does not create every item, just noteworthy items of value (in other words: Loot).

See also: Jewelry and Treasure.

1,[MetalHead] [MetalItem] [Predicate] 1,[OrganicHead] [OrganicItem] [Predicate] 1,[StoneHead] [StoneItem] [Predicate] 1,[FabricHead] [FabricItem] [FabricPredicate]
 * main

1,[MetalMaterial] 1,[MetalMaterial] and [OrganicMaterial]
 * MetalHead

1,[Utility.MetalDecor]
 * MetalMaterial

4,[OrganicMaterial] 1,[OrganicMaterial] and [StoneMaterial] 1,[OrganicMaterial] and [MetalMaterial]
 * OrganicHead

3,[Utility.HornIvory] 1,[Utility.Chitin] 10,[Utiliy.Wood]
 * OrganicMaterial

1,[StoneMaterial]
 * StoneHead

1,[Utility.StoneDecorative] 1,Porcelain 1,Ceramic
 * StoneMaterial

1,[FabricMaterial]
 * FabricHead

10,[Utility.ClothFancy] 1,[Utility.Cloth]
 * FabricMaterial


 * MetalItem
 * StoneItem
 * OrganicItem
 * FabricItem


 * FabricPredicate

4, set with a [Utility.GemType]. [Craftsmanship] 3, set with [Dice.2d6] [Utility.GemType]s. [Craftsmanship] 4, [Design]. [Craftsmanship] 2, [Design] and set with a [Utility.GemType]. [Craftsmanship] 2, [Design] and set with [Dice.2d6] [Utility.GemType]s. [Craftsmanship] 4, with [Utility.Symbols]. [Craftsmanship] 2, with [Utility.Symbols] and set with a [Utility.GemType]. [Craftsmanship] 2, with [Utility.Symbols] and set with [Dice.1d12] [Utility.GemType]s. [Craftsmanship] 2, with the inscription "[Inscriptions.main]" written in [Inscriptions.Language]. [Craftsmanship] 2, with the inscription "[Inscriptions.main]" written in [Inscriptions.Language] and set with [Dice.2d6] [Utility.GemType]s. [Craftsmanship]
 * Predicate


 * Craftsmanship
 * Design